Newt Geiszler | Pacific Rim (
groupiedrifter) wrote in
ximilialog2022-05-23 11:20 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
[PLAYER PLOT LOG] you can fight this all you want
CHARACTERS: Everyone opting into the Kaiju player plot!
LOCATION: The Train to Vrefesea
DATE: The very end of the mission.
CONTENT: Newton Geiszler, fully possessed by precursors, attempts to wipe out the Ximilia crew and get to the station to retrieve the orb — by borrowing some of the orb's power to raise a miniature kaiju, of course! How else do you try to kill your meatsuit's friends and take what's obviously yours? (Please read the mod's mission conclusion as well, as it contains information before and after this player plot!)
WARNINGS: Likely will involve blood/violence, potential mentioned NPC civilian death, and possession; any additional content warnings will be listed in anyone's top levels!

I. YOU BETTER RUN LIKE THE DEVIL | (KAIJU ATTACK PROMPT)
"Oh, screw it."
There's a vivid burst of light in front of Newton — a cacophony of energy around him that brightens his eager, manic expression. He talks to the mysterious glow, his smile wolfish, predatory. "Lend me some of that sweet power of yours, and I'll make it worth your while. Enough destruction to feed on for lifetime after lifetime. I know just the planets we can visit. I even have the perfect means of travel in mind to take over. What do you say? The Ximilia's really cozy. Help me get to you in Vrefesea, and we'll strike you up a fresh new bargain...!"
The orb is nowhere on the train; it's many miles away, and yet — it's power is here, and there's little room for doubt: it has given Newton Geiszler a fraction of its power. Before anyone can push through the force that has been created, it's too late. The ethereal light pops like a bubble in front of him, expanding to blind those in the train cars nearest to him.
If any crewmembers of the Ximilia are close enough and make the choice to lash out at him, what weapons they have on hand will not meet Newton's skin; their blades or bullets will bounce off a resilient set of thick, reptile-like scales. As the train shakes uncomfortably, rattling their bones and flickering the lights, a long-tailed, bi-pedaled beast bursts out of the light itself, created from thin air and shielding its master from harm. The sharp spines that line the back of the beast's head scrapes gashes into the ceiling of the train car, and its barbed tail whips around with enough strength to break bone, smashing into windows and letting unpleasant gusts of wind into the long line of cars.
It is a kaiju.
Just like the creatures from Newton's world that he'd spoken of many times aboard the Ximilia — smaller and more compact here, but no less of a nightmare when you're literally powerless. And despite Newton saying nothing to it, it seems to know exactly what its purpose is. The beast looks straight down the walkway ahead of it, toward orbers and confused civilians approaching from the back cars... and begins its wild assault down the middle of the train cars. Newton has already fled in the other direction — toward the front of the train — and as he goes, the kaiju lets out a battle-cry that rattles abandoned glasses before it lunges toward whomever may be unfortunate enough to be in its warpath.
You'll need to think fast or fight hard; the kaiju is creating chaos as it goes, and the passengers are all in peril if left unguarded. Likewise, many orbers don't have the means to fight, and must simply run and survive... to do what they must to get out of this without the beast's massive claws slicing through their skin or its tail snapping bone. It will not hesitate to try and take anyone too slow or bold in its mouth and shake them like prey, throw them aside, and move onto the next target. The kaiju's goal is clear: it is here to kill and damage, to keep them all at bay for their master.
Those who can manage it may dodge around the beast with some fast moves, or tucking away into corners to be passed over, left to be able to hide safely in the debris and chaos... or give chase to Newton. The others who fall back? Must fight it, as well as defend the train's passengers, many of which scurry toward the back of the train in a mad panic.
Luckily, the kaiju is not all-powerful: if a weapon is lodged between its scales, the pointed ends can be wedged in deep enough to draw blood and do real damage... and the softer underside of its long, alligator-like jaw can be pierced after many foolhardy attempts, but be careful: its blood is a terrible corrosive. If it meets one's skin and isn't removed very quickly, it will leave an awful burn where it falls, one that will worsen until the thick substance is wiped away and left to slowly corrode elsewhere.
Eventually, the creature will be taken down. Try not to get killed before then.
[PROMPT NOTE: The two selected characters from the plotting post's RNG may create a thread together to kill the kaiju; the takedown will happen at the very tail end of the player plot, of course, but feel free to start in any time! Everyone else is more than welcome to land blows on the kaiju or find themselves running, harmed or attempting to save civilians and orbers.]

II. SPARKS AGAINST THE RAILING | (OPT-OUT OPTION)
But not everyone will even know what's happening, in that moment: those who are further back in the train cars will be concerned by the distant jolts of energy making the train cars tremble, until an even larger jolt that knocks them to their knees — followed by the smell of smoke. If they make their way through the doors that bridge one piece of the train to the next, they'll find themselves stopped suddenly short... when they open the door and find that there is no next train car to greet them. No walkway that leads to a new door.
Instead, they look down to see railroad tracks submerged in ocean water.
And further up the tracks? The rest of the train is speeding away, leaving them behind.
As the backend of the detached train they're stuck in slowly rolls to a helpless stop, an inspection will reveal what must surely have been a bomb of some sort that had been detonated and completely blasted through the train coupler. Can't really keep moving if you're not coupled to an engine anymore, can you...? The orbers and passengers on these last few cars will be mortified to realize they're stranded — and there's no catching up to what sounds like the distant sounds of monstrous roars. Indeed, it looks like everyone trapped there will have to simply hope that those left aboard the speeding train will return for them later. And for the orbers: they'll have to hope that their fellow teammate will retrieve the orb and teleport them back to the Ximilia.
Hopefully with everyone in one piece. Hopefully.
[PROMPT NOTES: If you'd like minimal interaction, there's also the option of still being able to contact those involved through the network/inboxes! This is basically just an option put into place so that anyone who isn't feeling the player plot or are too busy to participate to have an easy out.]

III. SAY HELLO TO THE BRUSH FIRE | (BOMB DISARMING PROMPT)
Ah, but was that explosion the only one those left aboard the speeding train need to worry about?
Unfortunately, the answer is no.
Those who have managed to skate by the kaiju or are further back on what's left of the train will have another concerning dilemma on their hands, one of which is swiftly brought to their attention: explosives.
Explosives some of the more seasoned orbers may recognize, built eerily close to those used to blow up the pulse-fire mining tunnels on the planet Badrock. Another sample of Newton's work, something which the precursors possessing him must've sapped knowledge of to prepare before they'd even left for this train mission; those train guards really should have checked their luggage, huh?
There is a telltale timer build into the sides of the devices, giving frighteningly short windows of opportunity to be defused. Yes, if left unattended, these will no doubt finish off any of the remaining train cars, leaving them to become stranded — or worse. Derailing is not something anyone will want to happen here, nor do they want Newton to decouple the remaining train cars as he makes his way to the front of the barreling locomotive; being left behind or killed means the orb's as good as theirs.
Attempting to rip the explosives away from the spaces they've been attached will do no good, not unless you want an instant explosion to occur (and maybe some of you need to be urgently stopped before you do this very stupid thing; don't you know anything about pressure switches, friends?). But if you've got someone around with particularly skilled hands and well-trained brains when it comes to bomb disposal, you may be in luck, because they can most-certainly be disarmed by those familiar with basic technologies. Better get on that fast, team. Newton will appreciate it keeping you busy either way.

IV. KILL ALL YOUR FRIENDS | SEMI-CLOSED | (CONFRONTING NEWTON PROMPT)
'We feel you wriggling around in there, Newton,' the precursors think.
Armed with a supply of talismans from Sedorum powered by their new best friend the orb, they make their way from train to train, their perfectly shined shoes tapping urgently along the train. Most of the civilians make way, too busy cowering, but they don't hesitate to aim a handy-dandy ray gun from the Ximilia herself and shoot any brave souls who try to stop them from progressing. 'That'll show 'em.' As long as they can get this body to the first few train cars, it'll be easy breezy: the remaining bombs will detonate and decouple the rest of them to be left with a violent, murderous kaiju, they'll get to the station, and the orb will be as good as theirs... And then, of course, they'll take over the Ximilia and collect the rest of the orbs for themselves.
Easy peasy, as Newton would have said.
But the prideful creatures don't particularly expect too many of you to get through the kaiju's barrage, or the bombs planted along the couplers ... Hmm. But shouldn't they have heard some explosions by now? Surely the timed bombs weren't disabled, were they? They slide their hand into their pocket, curling Newton's fingers around the etched talismans there he'd taken from Sedorum — the last mission had a lot of benefits, y'know?
So do be careful if you're giving chase: he's more armed than he seems, and more capable of defensive attacks than some who are usually more superpowered aboard this train. They won't hesitate to shoot to kill, though you can try your best to talk to Newton; clearly this must be Newton, right? And Newton is a good man — surely he can be convinced what he's doing is wrong. Surely he will see reason and remember his empathy and better nature...!
(Oh, if only.)
But eventually, finally, with some elbow grease and maybe a bit of rough treatment, Newton will be apprehended.
Just in time for (most) of the train to roll up to the loading zone.
... Welcome to Vrefesea Station?
[PROMPT NOTES: This prompt is somewhat closed for Newton! I'll be plotting with CR and seeing who is interested in running into him and getting hurt or failing to capture him; if you're interested, feel free to hit me up on plurk at
simpledog or via private message! I cannot guarantee I can involve everyone that is interested for the sake of time, but I will try my best to keep it varied! There will also be a short network post from the precursors, as well as a post-player plot log where characters with the ability to supernaturally or technically help remove the precursors from Newton's mind, so there'll be plenty of other methods of interaction if those fit your fancy! The two characters who are RNG'd to apprehend Newton in a thread will be contacted and threaded out here in a closed thread.
And that's all she wrote! Check out the mod's conclusion post to see the ending of the mission and the player plot, in which the orb is retrieved and Newton is apprehended and returned with everyone else to the Ximilia. I'll be posting a log sometime after this one for (less perilous) precursor interaction and removal aboard the station, so stay tuned for that if you're interested in being involved!
Thanks so much for everything. ♥ ]
LOCATION: The Train to Vrefesea
DATE: The very end of the mission.
CONTENT: Newton Geiszler, fully possessed by precursors, attempts to wipe out the Ximilia crew and get to the station to retrieve the orb — by borrowing some of the orb's power to raise a miniature kaiju, of course! How else do you try to kill your meatsuit's friends and take what's obviously yours? (Please read the mod's mission conclusion as well, as it contains information before and after this player plot!)
WARNINGS: Likely will involve blood/violence, potential mentioned NPC civilian death, and possession; any additional content warnings will be listed in anyone's top levels!

I. YOU BETTER RUN LIKE THE DEVIL | (KAIJU ATTACK PROMPT)
"Oh, screw it."
There's a vivid burst of light in front of Newton — a cacophony of energy around him that brightens his eager, manic expression. He talks to the mysterious glow, his smile wolfish, predatory. "Lend me some of that sweet power of yours, and I'll make it worth your while. Enough destruction to feed on for lifetime after lifetime. I know just the planets we can visit. I even have the perfect means of travel in mind to take over. What do you say? The Ximilia's really cozy. Help me get to you in Vrefesea, and we'll strike you up a fresh new bargain...!"
The orb is nowhere on the train; it's many miles away, and yet — it's power is here, and there's little room for doubt: it has given Newton Geiszler a fraction of its power. Before anyone can push through the force that has been created, it's too late. The ethereal light pops like a bubble in front of him, expanding to blind those in the train cars nearest to him.
If any crewmembers of the Ximilia are close enough and make the choice to lash out at him, what weapons they have on hand will not meet Newton's skin; their blades or bullets will bounce off a resilient set of thick, reptile-like scales. As the train shakes uncomfortably, rattling their bones and flickering the lights, a long-tailed, bi-pedaled beast bursts out of the light itself, created from thin air and shielding its master from harm. The sharp spines that line the back of the beast's head scrapes gashes into the ceiling of the train car, and its barbed tail whips around with enough strength to break bone, smashing into windows and letting unpleasant gusts of wind into the long line of cars.
It is a kaiju.
Just like the creatures from Newton's world that he'd spoken of many times aboard the Ximilia — smaller and more compact here, but no less of a nightmare when you're literally powerless. And despite Newton saying nothing to it, it seems to know exactly what its purpose is. The beast looks straight down the walkway ahead of it, toward orbers and confused civilians approaching from the back cars... and begins its wild assault down the middle of the train cars. Newton has already fled in the other direction — toward the front of the train — and as he goes, the kaiju lets out a battle-cry that rattles abandoned glasses before it lunges toward whomever may be unfortunate enough to be in its warpath.
You'll need to think fast or fight hard; the kaiju is creating chaos as it goes, and the passengers are all in peril if left unguarded. Likewise, many orbers don't have the means to fight, and must simply run and survive... to do what they must to get out of this without the beast's massive claws slicing through their skin or its tail snapping bone. It will not hesitate to try and take anyone too slow or bold in its mouth and shake them like prey, throw them aside, and move onto the next target. The kaiju's goal is clear: it is here to kill and damage, to keep them all at bay for their master.
Those who can manage it may dodge around the beast with some fast moves, or tucking away into corners to be passed over, left to be able to hide safely in the debris and chaos... or give chase to Newton. The others who fall back? Must fight it, as well as defend the train's passengers, many of which scurry toward the back of the train in a mad panic.
Luckily, the kaiju is not all-powerful: if a weapon is lodged between its scales, the pointed ends can be wedged in deep enough to draw blood and do real damage... and the softer underside of its long, alligator-like jaw can be pierced after many foolhardy attempts, but be careful: its blood is a terrible corrosive. If it meets one's skin and isn't removed very quickly, it will leave an awful burn where it falls, one that will worsen until the thick substance is wiped away and left to slowly corrode elsewhere.
Eventually, the creature will be taken down. Try not to get killed before then.
[PROMPT NOTE: The two selected characters from the plotting post's RNG may create a thread together to kill the kaiju; the takedown will happen at the very tail end of the player plot, of course, but feel free to start in any time! Everyone else is more than welcome to land blows on the kaiju or find themselves running, harmed or attempting to save civilians and orbers.]

II. SPARKS AGAINST THE RAILING | (OPT-OUT OPTION)
But not everyone will even know what's happening, in that moment: those who are further back in the train cars will be concerned by the distant jolts of energy making the train cars tremble, until an even larger jolt that knocks them to their knees — followed by the smell of smoke. If they make their way through the doors that bridge one piece of the train to the next, they'll find themselves stopped suddenly short... when they open the door and find that there is no next train car to greet them. No walkway that leads to a new door.
Instead, they look down to see railroad tracks submerged in ocean water.
And further up the tracks? The rest of the train is speeding away, leaving them behind.
As the backend of the detached train they're stuck in slowly rolls to a helpless stop, an inspection will reveal what must surely have been a bomb of some sort that had been detonated and completely blasted through the train coupler. Can't really keep moving if you're not coupled to an engine anymore, can you...? The orbers and passengers on these last few cars will be mortified to realize they're stranded — and there's no catching up to what sounds like the distant sounds of monstrous roars. Indeed, it looks like everyone trapped there will have to simply hope that those left aboard the speeding train will return for them later. And for the orbers: they'll have to hope that their fellow teammate will retrieve the orb and teleport them back to the Ximilia.
Hopefully with everyone in one piece. Hopefully.
[PROMPT NOTES: If you'd like minimal interaction, there's also the option of still being able to contact those involved through the network/inboxes! This is basically just an option put into place so that anyone who isn't feeling the player plot or are too busy to participate to have an easy out.]

III. SAY HELLO TO THE BRUSH FIRE | (BOMB DISARMING PROMPT)
Ah, but was that explosion the only one those left aboard the speeding train need to worry about?
Unfortunately, the answer is no.
Those who have managed to skate by the kaiju or are further back on what's left of the train will have another concerning dilemma on their hands, one of which is swiftly brought to their attention: explosives.
Explosives some of the more seasoned orbers may recognize, built eerily close to those used to blow up the pulse-fire mining tunnels on the planet Badrock. Another sample of Newton's work, something which the precursors possessing him must've sapped knowledge of to prepare before they'd even left for this train mission; those train guards really should have checked their luggage, huh?
There is a telltale timer build into the sides of the devices, giving frighteningly short windows of opportunity to be defused. Yes, if left unattended, these will no doubt finish off any of the remaining train cars, leaving them to become stranded — or worse. Derailing is not something anyone will want to happen here, nor do they want Newton to decouple the remaining train cars as he makes his way to the front of the barreling locomotive; being left behind or killed means the orb's as good as theirs.
Attempting to rip the explosives away from the spaces they've been attached will do no good, not unless you want an instant explosion to occur (and maybe some of you need to be urgently stopped before you do this very stupid thing; don't you know anything about pressure switches, friends?). But if you've got someone around with particularly skilled hands and well-trained brains when it comes to bomb disposal, you may be in luck, because they can most-certainly be disarmed by those familiar with basic technologies. Better get on that fast, team. Newton will appreciate it keeping you busy either way.

IV. KILL ALL YOUR FRIENDS | SEMI-CLOSED | (CONFRONTING NEWTON PROMPT)
'We feel you wriggling around in there, Newton,' the precursors think.
Armed with a supply of talismans from Sedorum powered by their new best friend the orb, they make their way from train to train, their perfectly shined shoes tapping urgently along the train. Most of the civilians make way, too busy cowering, but they don't hesitate to aim a handy-dandy ray gun from the Ximilia herself and shoot any brave souls who try to stop them from progressing. 'That'll show 'em.' As long as they can get this body to the first few train cars, it'll be easy breezy: the remaining bombs will detonate and decouple the rest of them to be left with a violent, murderous kaiju, they'll get to the station, and the orb will be as good as theirs... And then, of course, they'll take over the Ximilia and collect the rest of the orbs for themselves.
Easy peasy, as Newton would have said.
But the prideful creatures don't particularly expect too many of you to get through the kaiju's barrage, or the bombs planted along the couplers ... Hmm. But shouldn't they have heard some explosions by now? Surely the timed bombs weren't disabled, were they? They slide their hand into their pocket, curling Newton's fingers around the etched talismans there he'd taken from Sedorum — the last mission had a lot of benefits, y'know?
So do be careful if you're giving chase: he's more armed than he seems, and more capable of defensive attacks than some who are usually more superpowered aboard this train. They won't hesitate to shoot to kill, though you can try your best to talk to Newton; clearly this must be Newton, right? And Newton is a good man — surely he can be convinced what he's doing is wrong. Surely he will see reason and remember his empathy and better nature...!
(Oh, if only.)
But eventually, finally, with some elbow grease and maybe a bit of rough treatment, Newton will be apprehended.
Just in time for (most) of the train to roll up to the loading zone.
... Welcome to Vrefesea Station?
[PROMPT NOTES: This prompt is somewhat closed for Newton! I'll be plotting with CR and seeing who is interested in running into him and getting hurt or failing to capture him; if you're interested, feel free to hit me up on plurk at
And that's all she wrote! Check out the mod's conclusion post to see the ending of the mission and the player plot, in which the orb is retrieved and Newton is apprehended and returned with everyone else to the Ximilia. I'll be posting a log sometime after this one for (less perilous) precursor interaction and removal aboard the station, so stay tuned for that if you're interested in being involved!
Thanks so much for everything. ♥ ]
andromache | the old guard
open 🗡
closed 🗡
shang-chishaun xuno subject
Honestly, his dad (were he alive) would be impressed.
Shang-chi doesn't have a whole lot of time to watch and admire the way his friend (and cover-story sister) expertly cuts, hacks, shoots, and slashes away at the giant beast before he notices the beast start to shift in its position, going from defensive to offensive, rearing its long spiky tail for its own attack. ]
Hey — Andy! Look out!
[ He's afraid that even with his warning, it'll be too late. He's without his rings, not because they aren't with him physically but they're powerless here. It's just him and his own instincts, honed as a child, as he dashes forward with everything he's got to shove himself into Andy, full-body, in an attempt to push her out of the swinging tail's trajectory.
And it works!
Or at least he thinks it works, large sticky globules of corrosive blood raining down over them and nearly touching their skin. The creature roars in anger. The sleeve of his shirt, thin as it is, was not so lucky. ]
— oh, shit!
[ He tears at the fabric to avoid getting any kaiju blood on him. ]
no subject
[ as soon as he's near and she realizes his intent, she lets herself go with it as he shoves them both. they slide away from the monster, though she doesn't do a very good job at curling defensively, simply because (again) she is so unused to it. shaun gets her away from the tail but the blood remains a threat. ]
[ she doesn't have the chance to say 'thanks,' catching sight of the danger to his shirt, the way he tears at it, and andy reacts instantly in tandem with him - she reaches out and rips through the shirt too to speed the process along and keep the blood from reaching his skin. ]
no subject
[ Thankfully none of the kaiju's blood gets onto his skin but seeing what it does to the fabric of his material is a good enough lesson ... even if it does mean having a pretty tattered garment in the end, half the shirt now missing a sleeve, holes corroded into it as though it'd been singed by fire.
He leans back and lets out a relieved sigh. He turns to Andy and nods his thanks. ]
That was close. Are you okay?
no subject
[ luckily this time she does remember she can be hurt here before she brushes off his heroism. ]
I'm good. I'd say not a scratch, but I don't want to jinx it. You blood free?
no subject
But he's okay. Genuinely.
And he's looking in Andy's direction, brief enough to give her a quick glance-over while the kaiju itself seems distracted by others from their crew trying to attack it. The droplets of blood it leaves behind corrodes into the woodwork and metal debris around it like a grim reminder of the worst case scenario. ]
Yeah, I'm blood-free. This stuff is no joke though. And without the rings, I'd rather not take any chances.
no subject
[ she gives him a quick once-over herself, because a lot of people out there will say they're fine when they're not, and they aren't immortal like she is. but she doesn't see anything on him either. they destroyed his shirt in time, go team. ]
Now's not a good time to test your immortal theories, no. Do you have any weapons, or are you here to just punch the shit out of it?
no subject
Even if the cause of death would be unbelievably badass.
[ Here lies Xu Shang-chi, cause of death: defeated by a freakin' kaiju. ]
Nothing that'll work against that guy, unless you have a spare. But I'll punch the shit out of it if I have to.
no subject
[ she pulls out a knife, don't ask from where. ] Yours, if you want, and I have an extra gun.
no subject
[ This comes with a slight ? expression, because yeah, where the hell did she just materialize that blade?
Still.
He accepts the knife gratefully, giving it a quick spin to test its balance before it settles in his palm, fingers folding around the hilt. It's a smooth movement, demonstrating that he knows a thing or two about wielding knives. ]
Okay. Let's do this thing.
no subject
[ she isn't surprised he knows how to use it - she wouldn't have offered otherwise. she's only sorry it's not much against a creature like this. ]
Let's split it's attention. Strike from two sides. [ she doesn't really wait for him to agree or disagree, just moves after that, taking the left flank with her axe out and ready. ]
no subject
Got it.
[ He's happy to take direction from her, honestly. Between them, she's got way (way, way) more experience than he does, so.
He could probably learn a thing or two.
So while she takes the left, he moves to the right, small knife at the ready. When she goes in for a strike, he follows not far behind. ]
(no subject)
(no subject)
closed 🗡
no subject
mal's glad he was able to buy a weapon or two at the markets, the very gun andy asks him about is what he's currently pulling over his shoulder. it's a frankenstein looking thing, but hey, there's a chance it'll work for what they need it to do.
if not, well, there's other ways to get to the scales. mal's glad others have noticed that's what they need to shoot to.
he may be a bit eager to try this, more comfortable with guns and rifles than the sword he's carrying. he thinks that'll be useful once the thing's moving slower, easier to get at. he ducks as it lashes out, takes aim with his gun and shoots! and they're in luck, the gun doesn't send him flying back and out of the train. instead, it does what three or four blasts from another gun to it's scales may do. ] We have to go for the neck. [ there's no telling what it looks like on the inside but stab anything in the neck or cut its head off and that'll usually kill it. ]
no subject
[ mal fires and it works, fairly well, better than her own guns have been doing, and she regrets not buying one of those for herself. her face lights up, and she swings her axe up. ]
Keep shooting. I'll distract it. If we can open up the neck -
[ she doesn't think she has to finish what happens to a vulnerable neck. she wastes no time swinging at it's left side, drawing it's attention and allowing mal a clearer shot. ]
no subject
it's a good plan, solid. ] Got it!
[ and so he jumps out of the way of a swinging tail before he lifts the gun again, aiming at the same scale and then those around it at the neck. it isn't quite work, no, but if andy can keep the monster distracted than he can manage.
clear shot open to him, he keeps firing. the gun heats up in his hands but he doesn't stop until a gap opens up for them. ] It's working!
no subject
[ it yowls again when it realizes its neck is being attacked, but andy strikes again, ignoring the flecks of blood that spatter across her arms. she knows it burns, but they're tiny and so far the plan is working. she doesn't ignore that her healing is gone. she just... sidesteps it. ]
[ like she side steps the monster's arm thrashing at her, cleaving her axe into one of the other gaps in its side. she's fast and annoying it, so even though mal's opening up its neck, it only has eyes on andy. ]
A few more! Make it wider!
no subject
mal aims for the neck when the monster has it's eyes on andy. he makes a few more shots, manages to disintegrate a few scales and others around them fall when they're weakened enough.
when it strikes for andy again with it's claw, he fires there to distract it. ] We have an opening!
no subject
[ she skids backwards and adjusts the grip on her axe as the beast roars again. ]
At the same time! Use the sword! [ he's got good instincts and they're already on the same train of thought, but it's instinctive on her own end to just yell commands. ] Ready?
no subject
he's not good with swords, better with a bow and gun but he knows how to stab. he doesn't mind the commands, defaulting to the mind of a soldier and following instinct. ] Ready! [ he answers, yelling over the sound of growling.
they have their open and mal moves, quick to strike in tandem with andy's swing of the ax. the creature screams, thrashes but mal can see that joe's sword has pierced it's neck as andy lands a blow. ]
no subject
[ andy doesn't bother responding. once he moves, she does too. she's fast and direct, dodging its claw as she gets in close and swings her axe hard. it cleaves into the neck just as mal stabs it, the blood spritzing out over her arms, but she drives it in deeper, wanting to ensure it's very much a kill-blow. the blood pours over her arms but she does not seem particularly concerned, yet. ]
[ it screams, gurgling up more blood from the mouth. ]
no subject
the sound is shrill but then it starts to gurgle, fading into the familiar call of an animal dying as blood fills its airways and the light in its eyes fades.
it's too large for this to be a merciful kill but it's a kill in the end. mal falls back as it grows quieter, panting loudly. something in his side hurts, feels like a strain or more, but that's muted by adrenaline.
he looks over at andy, lets out a deep breath. then notices the blood on her. ] Shit, we should get off. [ he looks around and realizes there's nothing to wipe it off nearby so the shirt he's wearing will be lost to the cause, pulled off so he can wipe some of the blue blood that has burned through surfaces it's landed on off of her. ]
no subject
[ she stumbles back from the dying beast and pauses to catch her breath. she's vaguely aware of the burning sensations, though she's used to pushing through pain. ]
[ it isn't until mal hurries over and starts pulling off his shirt that she remembers it isn't going to heal yet. ]
Oh, fuck. [ mostly she sounds annoyed, grimacing as it suddenly feels worse. is that how this permanent pain works?? terrible. ] Thanks. I'm not used to this.
(no subject)
(no subject)
(no subject)
(no subject)