Newt Geiszler | Pacific Rim (
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ximilialog2022-05-23 11:20 am
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[PLAYER PLOT LOG] you can fight this all you want
CHARACTERS: Everyone opting into the Kaiju player plot!
LOCATION: The Train to Vrefesea
DATE: The very end of the mission.
CONTENT: Newton Geiszler, fully possessed by precursors, attempts to wipe out the Ximilia crew and get to the station to retrieve the orb — by borrowing some of the orb's power to raise a miniature kaiju, of course! How else do you try to kill your meatsuit's friends and take what's obviously yours? (Please read the mod's mission conclusion as well, as it contains information before and after this player plot!)
WARNINGS: Likely will involve blood/violence, potential mentioned NPC civilian death, and possession; any additional content warnings will be listed in anyone's top levels!

I. YOU BETTER RUN LIKE THE DEVIL | (KAIJU ATTACK PROMPT)
"Oh, screw it."
There's a vivid burst of light in front of Newton — a cacophony of energy around him that brightens his eager, manic expression. He talks to the mysterious glow, his smile wolfish, predatory. "Lend me some of that sweet power of yours, and I'll make it worth your while. Enough destruction to feed on for lifetime after lifetime. I know just the planets we can visit. I even have the perfect means of travel in mind to take over. What do you say? The Ximilia's really cozy. Help me get to you in Vrefesea, and we'll strike you up a fresh new bargain...!"
The orb is nowhere on the train; it's many miles away, and yet — it's power is here, and there's little room for doubt: it has given Newton Geiszler a fraction of its power. Before anyone can push through the force that has been created, it's too late. The ethereal light pops like a bubble in front of him, expanding to blind those in the train cars nearest to him.
If any crewmembers of the Ximilia are close enough and make the choice to lash out at him, what weapons they have on hand will not meet Newton's skin; their blades or bullets will bounce off a resilient set of thick, reptile-like scales. As the train shakes uncomfortably, rattling their bones and flickering the lights, a long-tailed, bi-pedaled beast bursts out of the light itself, created from thin air and shielding its master from harm. The sharp spines that line the back of the beast's head scrapes gashes into the ceiling of the train car, and its barbed tail whips around with enough strength to break bone, smashing into windows and letting unpleasant gusts of wind into the long line of cars.
It is a kaiju.
Just like the creatures from Newton's world that he'd spoken of many times aboard the Ximilia — smaller and more compact here, but no less of a nightmare when you're literally powerless. And despite Newton saying nothing to it, it seems to know exactly what its purpose is. The beast looks straight down the walkway ahead of it, toward orbers and confused civilians approaching from the back cars... and begins its wild assault down the middle of the train cars. Newton has already fled in the other direction — toward the front of the train — and as he goes, the kaiju lets out a battle-cry that rattles abandoned glasses before it lunges toward whomever may be unfortunate enough to be in its warpath.
You'll need to think fast or fight hard; the kaiju is creating chaos as it goes, and the passengers are all in peril if left unguarded. Likewise, many orbers don't have the means to fight, and must simply run and survive... to do what they must to get out of this without the beast's massive claws slicing through their skin or its tail snapping bone. It will not hesitate to try and take anyone too slow or bold in its mouth and shake them like prey, throw them aside, and move onto the next target. The kaiju's goal is clear: it is here to kill and damage, to keep them all at bay for their master.
Those who can manage it may dodge around the beast with some fast moves, or tucking away into corners to be passed over, left to be able to hide safely in the debris and chaos... or give chase to Newton. The others who fall back? Must fight it, as well as defend the train's passengers, many of which scurry toward the back of the train in a mad panic.
Luckily, the kaiju is not all-powerful: if a weapon is lodged between its scales, the pointed ends can be wedged in deep enough to draw blood and do real damage... and the softer underside of its long, alligator-like jaw can be pierced after many foolhardy attempts, but be careful: its blood is a terrible corrosive. If it meets one's skin and isn't removed very quickly, it will leave an awful burn where it falls, one that will worsen until the thick substance is wiped away and left to slowly corrode elsewhere.
Eventually, the creature will be taken down. Try not to get killed before then.
[PROMPT NOTE: The two selected characters from the plotting post's RNG may create a thread together to kill the kaiju; the takedown will happen at the very tail end of the player plot, of course, but feel free to start in any time! Everyone else is more than welcome to land blows on the kaiju or find themselves running, harmed or attempting to save civilians and orbers.]

II. SPARKS AGAINST THE RAILING | (OPT-OUT OPTION)
But not everyone will even know what's happening, in that moment: those who are further back in the train cars will be concerned by the distant jolts of energy making the train cars tremble, until an even larger jolt that knocks them to their knees — followed by the smell of smoke. If they make their way through the doors that bridge one piece of the train to the next, they'll find themselves stopped suddenly short... when they open the door and find that there is no next train car to greet them. No walkway that leads to a new door.
Instead, they look down to see railroad tracks submerged in ocean water.
And further up the tracks? The rest of the train is speeding away, leaving them behind.
As the backend of the detached train they're stuck in slowly rolls to a helpless stop, an inspection will reveal what must surely have been a bomb of some sort that had been detonated and completely blasted through the train coupler. Can't really keep moving if you're not coupled to an engine anymore, can you...? The orbers and passengers on these last few cars will be mortified to realize they're stranded — and there's no catching up to what sounds like the distant sounds of monstrous roars. Indeed, it looks like everyone trapped there will have to simply hope that those left aboard the speeding train will return for them later. And for the orbers: they'll have to hope that their fellow teammate will retrieve the orb and teleport them back to the Ximilia.
Hopefully with everyone in one piece. Hopefully.
[PROMPT NOTES: If you'd like minimal interaction, there's also the option of still being able to contact those involved through the network/inboxes! This is basically just an option put into place so that anyone who isn't feeling the player plot or are too busy to participate to have an easy out.]

III. SAY HELLO TO THE BRUSH FIRE | (BOMB DISARMING PROMPT)
Ah, but was that explosion the only one those left aboard the speeding train need to worry about?
Unfortunately, the answer is no.
Those who have managed to skate by the kaiju or are further back on what's left of the train will have another concerning dilemma on their hands, one of which is swiftly brought to their attention: explosives.
Explosives some of the more seasoned orbers may recognize, built eerily close to those used to blow up the pulse-fire mining tunnels on the planet Badrock. Another sample of Newton's work, something which the precursors possessing him must've sapped knowledge of to prepare before they'd even left for this train mission; those train guards really should have checked their luggage, huh?
There is a telltale timer build into the sides of the devices, giving frighteningly short windows of opportunity to be defused. Yes, if left unattended, these will no doubt finish off any of the remaining train cars, leaving them to become stranded — or worse. Derailing is not something anyone will want to happen here, nor do they want Newton to decouple the remaining train cars as he makes his way to the front of the barreling locomotive; being left behind or killed means the orb's as good as theirs.
Attempting to rip the explosives away from the spaces they've been attached will do no good, not unless you want an instant explosion to occur (and maybe some of you need to be urgently stopped before you do this very stupid thing; don't you know anything about pressure switches, friends?). But if you've got someone around with particularly skilled hands and well-trained brains when it comes to bomb disposal, you may be in luck, because they can most-certainly be disarmed by those familiar with basic technologies. Better get on that fast, team. Newton will appreciate it keeping you busy either way.

IV. KILL ALL YOUR FRIENDS | SEMI-CLOSED | (CONFRONTING NEWTON PROMPT)
'We feel you wriggling around in there, Newton,' the precursors think.
Armed with a supply of talismans from Sedorum powered by their new best friend the orb, they make their way from train to train, their perfectly shined shoes tapping urgently along the train. Most of the civilians make way, too busy cowering, but they don't hesitate to aim a handy-dandy ray gun from the Ximilia herself and shoot any brave souls who try to stop them from progressing. 'That'll show 'em.' As long as they can get this body to the first few train cars, it'll be easy breezy: the remaining bombs will detonate and decouple the rest of them to be left with a violent, murderous kaiju, they'll get to the station, and the orb will be as good as theirs... And then, of course, they'll take over the Ximilia and collect the rest of the orbs for themselves.
Easy peasy, as Newton would have said.
But the prideful creatures don't particularly expect too many of you to get through the kaiju's barrage, or the bombs planted along the couplers ... Hmm. But shouldn't they have heard some explosions by now? Surely the timed bombs weren't disabled, were they? They slide their hand into their pocket, curling Newton's fingers around the etched talismans there he'd taken from Sedorum — the last mission had a lot of benefits, y'know?
So do be careful if you're giving chase: he's more armed than he seems, and more capable of defensive attacks than some who are usually more superpowered aboard this train. They won't hesitate to shoot to kill, though you can try your best to talk to Newton; clearly this must be Newton, right? And Newton is a good man — surely he can be convinced what he's doing is wrong. Surely he will see reason and remember his empathy and better nature...!
(Oh, if only.)
But eventually, finally, with some elbow grease and maybe a bit of rough treatment, Newton will be apprehended.
Just in time for (most) of the train to roll up to the loading zone.
... Welcome to Vrefesea Station?
[PROMPT NOTES: This prompt is somewhat closed for Newton! I'll be plotting with CR and seeing who is interested in running into him and getting hurt or failing to capture him; if you're interested, feel free to hit me up on plurk at
simpledog or via private message! I cannot guarantee I can involve everyone that is interested for the sake of time, but I will try my best to keep it varied! There will also be a short network post from the precursors, as well as a post-player plot log where characters with the ability to supernaturally or technically help remove the precursors from Newton's mind, so there'll be plenty of other methods of interaction if those fit your fancy! The two characters who are RNG'd to apprehend Newton in a thread will be contacted and threaded out here in a closed thread.
And that's all she wrote! Check out the mod's conclusion post to see the ending of the mission and the player plot, in which the orb is retrieved and Newton is apprehended and returned with everyone else to the Ximilia. I'll be posting a log sometime after this one for (less perilous) precursor interaction and removal aboard the station, so stay tuned for that if you're interested in being involved!
Thanks so much for everything. ♥ ]
LOCATION: The Train to Vrefesea
DATE: The very end of the mission.
CONTENT: Newton Geiszler, fully possessed by precursors, attempts to wipe out the Ximilia crew and get to the station to retrieve the orb — by borrowing some of the orb's power to raise a miniature kaiju, of course! How else do you try to kill your meatsuit's friends and take what's obviously yours? (Please read the mod's mission conclusion as well, as it contains information before and after this player plot!)
WARNINGS: Likely will involve blood/violence, potential mentioned NPC civilian death, and possession; any additional content warnings will be listed in anyone's top levels!

I. YOU BETTER RUN LIKE THE DEVIL | (KAIJU ATTACK PROMPT)
"Oh, screw it."
There's a vivid burst of light in front of Newton — a cacophony of energy around him that brightens his eager, manic expression. He talks to the mysterious glow, his smile wolfish, predatory. "Lend me some of that sweet power of yours, and I'll make it worth your while. Enough destruction to feed on for lifetime after lifetime. I know just the planets we can visit. I even have the perfect means of travel in mind to take over. What do you say? The Ximilia's really cozy. Help me get to you in Vrefesea, and we'll strike you up a fresh new bargain...!"
The orb is nowhere on the train; it's many miles away, and yet — it's power is here, and there's little room for doubt: it has given Newton Geiszler a fraction of its power. Before anyone can push through the force that has been created, it's too late. The ethereal light pops like a bubble in front of him, expanding to blind those in the train cars nearest to him.
If any crewmembers of the Ximilia are close enough and make the choice to lash out at him, what weapons they have on hand will not meet Newton's skin; their blades or bullets will bounce off a resilient set of thick, reptile-like scales. As the train shakes uncomfortably, rattling their bones and flickering the lights, a long-tailed, bi-pedaled beast bursts out of the light itself, created from thin air and shielding its master from harm. The sharp spines that line the back of the beast's head scrapes gashes into the ceiling of the train car, and its barbed tail whips around with enough strength to break bone, smashing into windows and letting unpleasant gusts of wind into the long line of cars.
It is a kaiju.
Just like the creatures from Newton's world that he'd spoken of many times aboard the Ximilia — smaller and more compact here, but no less of a nightmare when you're literally powerless. And despite Newton saying nothing to it, it seems to know exactly what its purpose is. The beast looks straight down the walkway ahead of it, toward orbers and confused civilians approaching from the back cars... and begins its wild assault down the middle of the train cars. Newton has already fled in the other direction — toward the front of the train — and as he goes, the kaiju lets out a battle-cry that rattles abandoned glasses before it lunges toward whomever may be unfortunate enough to be in its warpath.
You'll need to think fast or fight hard; the kaiju is creating chaos as it goes, and the passengers are all in peril if left unguarded. Likewise, many orbers don't have the means to fight, and must simply run and survive... to do what they must to get out of this without the beast's massive claws slicing through their skin or its tail snapping bone. It will not hesitate to try and take anyone too slow or bold in its mouth and shake them like prey, throw them aside, and move onto the next target. The kaiju's goal is clear: it is here to kill and damage, to keep them all at bay for their master.
Those who can manage it may dodge around the beast with some fast moves, or tucking away into corners to be passed over, left to be able to hide safely in the debris and chaos... or give chase to Newton. The others who fall back? Must fight it, as well as defend the train's passengers, many of which scurry toward the back of the train in a mad panic.
Luckily, the kaiju is not all-powerful: if a weapon is lodged between its scales, the pointed ends can be wedged in deep enough to draw blood and do real damage... and the softer underside of its long, alligator-like jaw can be pierced after many foolhardy attempts, but be careful: its blood is a terrible corrosive. If it meets one's skin and isn't removed very quickly, it will leave an awful burn where it falls, one that will worsen until the thick substance is wiped away and left to slowly corrode elsewhere.
Eventually, the creature will be taken down. Try not to get killed before then.
[PROMPT NOTE: The two selected characters from the plotting post's RNG may create a thread together to kill the kaiju; the takedown will happen at the very tail end of the player plot, of course, but feel free to start in any time! Everyone else is more than welcome to land blows on the kaiju or find themselves running, harmed or attempting to save civilians and orbers.]

II. SPARKS AGAINST THE RAILING | (OPT-OUT OPTION)
But not everyone will even know what's happening, in that moment: those who are further back in the train cars will be concerned by the distant jolts of energy making the train cars tremble, until an even larger jolt that knocks them to their knees — followed by the smell of smoke. If they make their way through the doors that bridge one piece of the train to the next, they'll find themselves stopped suddenly short... when they open the door and find that there is no next train car to greet them. No walkway that leads to a new door.
Instead, they look down to see railroad tracks submerged in ocean water.
And further up the tracks? The rest of the train is speeding away, leaving them behind.
As the backend of the detached train they're stuck in slowly rolls to a helpless stop, an inspection will reveal what must surely have been a bomb of some sort that had been detonated and completely blasted through the train coupler. Can't really keep moving if you're not coupled to an engine anymore, can you...? The orbers and passengers on these last few cars will be mortified to realize they're stranded — and there's no catching up to what sounds like the distant sounds of monstrous roars. Indeed, it looks like everyone trapped there will have to simply hope that those left aboard the speeding train will return for them later. And for the orbers: they'll have to hope that their fellow teammate will retrieve the orb and teleport them back to the Ximilia.
Hopefully with everyone in one piece. Hopefully.
[PROMPT NOTES: If you'd like minimal interaction, there's also the option of still being able to contact those involved through the network/inboxes! This is basically just an option put into place so that anyone who isn't feeling the player plot or are too busy to participate to have an easy out.]

III. SAY HELLO TO THE BRUSH FIRE | (BOMB DISARMING PROMPT)
Ah, but was that explosion the only one those left aboard the speeding train need to worry about?
Unfortunately, the answer is no.
Those who have managed to skate by the kaiju or are further back on what's left of the train will have another concerning dilemma on their hands, one of which is swiftly brought to their attention: explosives.
Explosives some of the more seasoned orbers may recognize, built eerily close to those used to blow up the pulse-fire mining tunnels on the planet Badrock. Another sample of Newton's work, something which the precursors possessing him must've sapped knowledge of to prepare before they'd even left for this train mission; those train guards really should have checked their luggage, huh?
There is a telltale timer build into the sides of the devices, giving frighteningly short windows of opportunity to be defused. Yes, if left unattended, these will no doubt finish off any of the remaining train cars, leaving them to become stranded — or worse. Derailing is not something anyone will want to happen here, nor do they want Newton to decouple the remaining train cars as he makes his way to the front of the barreling locomotive; being left behind or killed means the orb's as good as theirs.
Attempting to rip the explosives away from the spaces they've been attached will do no good, not unless you want an instant explosion to occur (and maybe some of you need to be urgently stopped before you do this very stupid thing; don't you know anything about pressure switches, friends?). But if you've got someone around with particularly skilled hands and well-trained brains when it comes to bomb disposal, you may be in luck, because they can most-certainly be disarmed by those familiar with basic technologies. Better get on that fast, team. Newton will appreciate it keeping you busy either way.

IV. KILL ALL YOUR FRIENDS | SEMI-CLOSED | (CONFRONTING NEWTON PROMPT)
'We feel you wriggling around in there, Newton,' the precursors think.
Armed with a supply of talismans from Sedorum powered by their new best friend the orb, they make their way from train to train, their perfectly shined shoes tapping urgently along the train. Most of the civilians make way, too busy cowering, but they don't hesitate to aim a handy-dandy ray gun from the Ximilia herself and shoot any brave souls who try to stop them from progressing. 'That'll show 'em.' As long as they can get this body to the first few train cars, it'll be easy breezy: the remaining bombs will detonate and decouple the rest of them to be left with a violent, murderous kaiju, they'll get to the station, and the orb will be as good as theirs... And then, of course, they'll take over the Ximilia and collect the rest of the orbs for themselves.
Easy peasy, as Newton would have said.
But the prideful creatures don't particularly expect too many of you to get through the kaiju's barrage, or the bombs planted along the couplers ... Hmm. But shouldn't they have heard some explosions by now? Surely the timed bombs weren't disabled, were they? They slide their hand into their pocket, curling Newton's fingers around the etched talismans there he'd taken from Sedorum — the last mission had a lot of benefits, y'know?
So do be careful if you're giving chase: he's more armed than he seems, and more capable of defensive attacks than some who are usually more superpowered aboard this train. They won't hesitate to shoot to kill, though you can try your best to talk to Newton; clearly this must be Newton, right? And Newton is a good man — surely he can be convinced what he's doing is wrong. Surely he will see reason and remember his empathy and better nature...!
(Oh, if only.)
But eventually, finally, with some elbow grease and maybe a bit of rough treatment, Newton will be apprehended.
Just in time for (most) of the train to roll up to the loading zone.
... Welcome to Vrefesea Station?
[PROMPT NOTES: This prompt is somewhat closed for Newton! I'll be plotting with CR and seeing who is interested in running into him and getting hurt or failing to capture him; if you're interested, feel free to hit me up on plurk at
And that's all she wrote! Check out the mod's conclusion post to see the ending of the mission and the player plot, in which the orb is retrieved and Newton is apprehended and returned with everyone else to the Ximilia. I'll be posting a log sometime after this one for (less perilous) precursor interaction and removal aboard the station, so stay tuned for that if you're interested in being involved!
Thanks so much for everything. ♥ ]
Finn - Kaiju Attack!
II. RUN RUN RUNRUNRU-
III. FIGHT! - feel free to jump in during any section of this prompt
IV. WILDCARD
FIGHT FIGHT FIGHT
[Nerd. But Percy's doing his best to draw the kaiju's attention away, and it's frankly admirable how stubborn he is, with only bullets to do so while Finn has a lightsaber. That, he's going to ask about later—
Then Finn gets slammed into a wall, and Percy quickly runs towards him. Or tries to, because the kaiju simply backhands him right into a wall, the sheer force of the blow making Percy's head ring. The gun clatters out of his hand. At least he's here now, just...also injured. Ow.]
Fuck, that fucking hurt—are you all right?
no subject
Fine.
[ Not fine, very not fine. Both arms feel like they're on fire, he's probably got a concussion, he's bleeding, and his breathing's gone a little funny. But other than that, he's fine.
Thing is, he's not being sarcastic. It knocked him so senseless that he kind of forgot his little vow to be honest about his well-being. There are more important things than his injuries right now.
He blinks hard a couple of times, shakes his head, instantly regrets that, and tries to sit up and rip the Kaiju-blood-soaked sleeve off of his shirt. ]
Are you all right?
no subject
Look, the blood's corroding your clothes—your jacket, take it off. [And Percy starts to fumble with his shabby coat, taking it off as well.] Here, take this. I won't need it, in any case, I don't have to hide my weapons anymore.
no subject
Finn grunts, struggling but managing to get the jacket and shirt off of him, cleaning that awful blood from his skin with the almost-clean parts. That said, he's not sure he wants to take Percy's jacket. Their clothes have just become crucial levels of defense.
But, to avoid an argument, he takes it. ]
Thanks. Hey, um- How many fingers am I holding up? [ The answer is two. Finn's just a little worried about that hit he took. ]
no subject
As for the fingers, he squints through his glasses, knocked askew on his face. Uh.]
Three?
[He sounds so sure.]
(no subject)
FIIIIIGHT
To her credit, she does manage to eventually get her knife in up under the scales. The blood that hits her arm makes her hiss in pain and cry out, and she quickly realizes that the blood is corrosive. She's in the middle of trying to wipe her arm clean on the carpeting when Finn shows up and leaps into action.
Breathing a sigh of relief, she watches Finn use his weapon to beat at the monster with abandon. She's able to clean her arm off, leaving it minimally wounded. And when Finn is flung against the wall she's caught her breath, and is able to leap into action.
Her sonic is pulled out, turned to the highest frequency setting. When she activates it this time the reaction of the kaiju is to get the hell away from the sound rather than to charge at whatever is making it. The roar that it lets out is deafening, but she doesn't cover her ears. She keeps the sonic activated until it retreats to go stomp and kill some other people, leaving Finn to drop gracelessly to the floor.
She's at his side a moment later, trying to help him up.]
You're covered in that thing's blood. We need to get it off of you, come on!
no subject
But it's not like he was going to last much longer. ]
Clara.
[ Is she okay, though? She'd just been pinned, hadn't she? There's a jolt of pain as she helps him up, and he promptly forgets his train of thought. ]
Careful, don't- Don't touch the blood.
no subject
[She tells him softly, hoping he won't try to turn his focus around onto her. He's the one that's worse off right now. Her eyes scan around the area, and she sees a seat that's been snapped in half. The velvet fabric looks easy enough to pull off. so she hurries over and pulls as hard as she can, laughing in delight as it eventually tears off.]
Use this to try wiping it off. I'll see if I can find water.
[It almost feels comical to say that, given there's a hole in the side of the car they're in and she can see all the water right outside. But she gets the velvet cloth to Finn and starts wiping at the blood on him, before hurrying off ahead. ]
no subject
Face first, his neck is burning a little. The bad part is, mostly just feels like he's smearing it around, but it works after a few tries.
By the time Clara comes back, he's already standing, sleeves rolled up and some of his shirt just torn off while he tries to get it off his arms. The whole time, he's keeping a lookout as if the creature will come back any second. Though, he's not very steady on his feet, so that's an issue. ]
no subject
Dunno how this was still standing, but...probably best not to question it, at this point.
[She notices how unsteady he is and frowns, trying to think quickly. Finn is one of their strongest. They need him to be standing. Beyond that, she considers him a friend. She doesn't want him falling.]
Here. Take this and pour, and lean against me. I'm stronger than I look.
[She's sure she can help keep him standing.]
(no subject)
(no subject)
(no subject)
(no subject)
FIGHT!
The Darkling turns in to the almost physical force of it, of fear wafting out from the compartments and dark hiding holes, barreling down the crowded corridor as he pulls out a sword. It gleams silver in the flashing lights, held at his side and at the ready.]
I never knew you had a sword like that.
[Sparing a short glance to the bright saber in Finn's hands before he kicks over a table - a weak barricade against this thing, this monster, and he longs, once again, for the Small Science that has been blocked from him, yearns for his shadows to place a wall between this and them all.
Sword held high, he takes a step forward.]
Go left!
no subject
He darts left as soon as the order's given, hoping that there's actually a plan here. Finn sure doesn't have much of one. ]
We need to kite it or kill it! What's your plan?
no subject
[It will do little to slow down the beast, but it might give them a precious second to make a better plan.
He's already kicking more tables over, hauling chairs and other debris one-handed to the middle of the room.
A second to breathe, a second more to live before sharp claws rip their arms off.]
You wouldn't happen to have a bomb or something on you, would you? We could use one.
[Glancing over to make sure Finn isn't stepping closer to the flailing arms of the monster, that it hasn't yet breached the flimsy barrier he's erecting.]
no subject
Not today, no.
[ Is he joking? Probably. ]
Maybe we can just kick it off the train?
no subject
Debris and pieces of furniture rains down, catching the Darkling in the back and sending him sprawling on the floor. Dazed, he crawls forward, hands reaching for Finn.]
We need a bigger boot.
[It comes as a croaking whisper, as he gets to his knees. The train is falling apart, but the Kaiju was knocked back - not a total loss. Smiling grimly through bloody teeth.
They're trapped in a small cart, the corner of one as the train keeps up the deadly speed, barrelling down the tracks towards Vrefesea and the orb.]
I'll distract it- go for the legs. It can't follow if it can't walk.
[Is it a desperate gamble? Yes. Options are slim, and the Darkling stands, shoulders back and head tilted at an arrogant angle and somewhere he thinks about Clara, hair whipping in the wind and in the dark, hands waving I'll be the bait as she tore in to the darkness and in to the monsters.
Stepping past the ruined barrier, he waves his arms, sword clutched in one sweaty hand-]
Hey!
[Stabbing the Kaiju, hard, to catch its attention]
(no subject)
(no subject)
(no subject)
(no subject)
A WILD BOMB APPEARS
Still, something has to be done, right? He looks over at Finn, holds out a hand in caution, then points to the ticking device tucked inside some luggage.]
Careful. You know much about these?
no subject
I- No. Other than to... be very far away from them. Is that an option?
[ He looks around and- No, it's not really an option. The chaos this monster's created is out of hand. ]
What do you know about them?
no subject
[And like, grenades. Dynamite. Not... This.]
Tech's a little different from what I'm used to, but I get the general principle. Of course, if it's stable enough we could always try to throw it out the window...
no subject
... Uuuhhhhh- [ UUHHHHHHHHHHHH-- ]
There has to be a failsafe, right? Something like this- Newton doesn't want to blow himself up, too. There has to be a way to disarm it. Or- Or we can-...
I'll get a window open. Just in case. [ Excuse him. Gotta go open a window. ]
no subject
Good idea.
[Now, even he's familiar with cliches about cutting certain wires. The problem is that this isn't rigged with an obvious wire. Just how sensitive is it, anyway?
Well, if throwing it is an option, they'll have to move it one way or another. He sucks in a breath, then takes a risk and turns the bomb over - or, well. Tries. Fails. It's attached firmly through the luggage interior, bolted into the floor of the car itself. Basically, there's no way to just rip it off and throw it after all.]
Shit. Finn, bad idea. It won't budge.
[It's like someone thought ahead. Damn.]
(no subject)
(no subject)
I. MEDDLING KIDS
but that train of thought is really cut off by one of their own releasing a monster on the train. mal's never seen a kaiju, but it looks a lot more unpleasant than the volcra that almost took his life in the fold.
he jumps out of the way when it charges by, glad that he'd bought some guns on their stop-over even if he doesn't have both on him. he hops toward the back door, notices finn doing the same as the kaiju blasts air toward the next cart. ] Any chance you thought ahead and brought or bought a gun too?
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[ Fortunately, Finn's the paranoid sort. He always tries to be armed. Unfortunately, it's not any disintegration gun or something. Just his blaster from home. And a lightsaber, but that's probably more harm than good right now, so he keeps that tucked away. ]
Did you bring more? We're going to need more.
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[ he has the disintegration gun with him and another pistol from home, some knives on him. ] Got a knife or two on me but I have a feeling this thing isn't going to notice being stabbed.
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Why did you- Actually. Never mind. [ But why is he so heavily armed, though!!! ]
Let's get to your cabin and arm anyone who needs it. Unless you have a more immediate plan.
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