ximilian: (Default)
ximilia mods ([personal profile] ximilian) wrote in [community profile] ximilialog2022-02-02 06:57 pm

MISSION: BAD COMPANY, PART 2

M I S S I O N   4 . 2

INTROTHE DREAM DEFERREDYOUR WAKE UP CALLFYI

// INTRO. WELFORD BRANSON  


It is barely past twilight in Scorpion’s Bend, the twin suns having just set, taking their light with them — but the moons delay, and so darkness lingers over the town as Lan Xichen’s conversation with one Welford Branson comes to an abrupt end. At the same time, all around the town, the team will notice the town natives around them stilling — some freezing in the middle of a sentence, a man with a fork in the air, a woman mid-step on the street, some youngsters with their mouths open in laughter. All of them become statues in less than a heartbeat; still, eyes vacant, like everything that made them seem alive has been taken away.

And then — a reverberating sigh, echoing heavily in the ears of all the Orbers. What follows are words, spoken by a chorusing voice now familiar to most of the team —

Well now you’ve done it.

The orb’s echoing sound is filled with disappointment, even annoyance.

Some may see that amidst all the frozen townspeople, an old man runs, clawing at his thinning hair. Some of you may hear his words, muttered, desperate:

I don't understand, I thought 'twas just a bad dream, everyone was fine, don't understand, what in the name of the Eight could've done somethin' like this —”

The disbelieving mumbles trail at his wake, making it clear he does not know what is going on at all — in fact, you may have a better idea as to what has happened than he does. But as you turn to follow him, open your mouth to yell at him to stop... everything around you shatters.

The lights in the buildings grow dim and break; the smell of food disappears; the horses in the stables simply fade away. You notice that if you were wearing or carrying something you bought while here, it too disappears, your clothes turning to those you had on upon arrival, all equipment shimmering away slowly.

But perhaps most importantly… the frozen statues of people crumble into ash right in front of you. It may fill the floors of the now-silent, dusty and worn-down houses, or it may blow away with the harsh desert wind — whichever it is, sans the team, the town of Scorpion’s Bend is now devoid of people.

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// PART I.THE DREAM DEFERRED  


The town that now surrounds the team is very different from the one it used to be — the houses are quiet, filled with sand and dust; doors broken, tables turned over, drawers open and mostly empty, aside from anything not valuable. The beds in Thornbush Inn are ragged, insects of various sizes skittering along the floors. The Saloon is dusty, furniture broken, and a lone piano stands in the corner, half its keys having crumbled away. The door to the Mayor’s office is ajar, a banging sound repeating as it hits the wall in time with the wind.



1.0   In the corners of the Sheriff’s office, the school and the church, the embera slither along, searching for food; owl-shrews hide from the Orbers on the streets, while feathered coyotes howl at the five moons now lending their light to see the town’s destruction better. The team may be the only living humanoids, but they are not the only living beings in the town anymore; in the absence of people, animals have made the town their home. And coexist they must, now, to survive the rapidly dropping temperature of the night that has fallen upon them.


2.0   The next morning, as the moons disappear underneath the horizon and let the two suns bring out their scorching rays once more, the team wakes up to the reality of having to survive Scorpion’s Bend… with very little supplies. So search the empty houses, for they still stand; the fire that has burned away the people has not touched the buildings… but they have not been immune to the passing of time, or the harsh weather in the desert. You may find clothing, basic equipment, pots and pans left on a now-cold stove; but no valuables, no money, no gems, no jewelry, no weapons.

But amidst your search through the town, remember that what you need, first and foremost, is to find water and something to eat — it will not be long until the suns are high in the sky, and some of you are already in desperate need of proper nourishment, without being left to endure the scorching temperatures the days on the planet of Badrock bring.


3.0   But should you want to brave the heat, you’ll find it is now possible to leave the town and venture out into the desert. Out there, the rock dragons search for prey, while bald vultures circle above your head in groups of three or four, their shrieks growing in volume the farther you walk. If you show weakness, any weakness, they strike — and the dragons, sensing their chance, are not far behind.

And when you least expect it, the ground underneath you trembles, like a small earthquake is approaching you… and then you see it: from the sand, a whale surges up, then another, and another, arcing through the air like suspended there, before the sand swallows them once more. Should you get too close, you too may be swallowed underneath the sand; unless you’re very, very careful, or have in your arsenal something else that may help you to deal with these near-immortal giants that have swam across the deserts for hundreds of thousands of years.


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// PART II.YOUR WAKE UP CALL  


Time passes at a snail’s pace without the comforts of the town you were used to. Scorpion’s Bend is now a wasteland you must survive, and it clearly isn’t easy. Some of you might question whether retrieving the orb is still an endeavour worth pursuing after all of this, but the rest of you know that it is. That you’ve come this far and you’re nearly there; you just need to band together and form a gameplan.

As the suns begin to set over the horizon on yet another grueling day of scorching heat and rough, dry sand in the ghost town of Scorpion’s Bend, you might begin to hear a distant thunder that has nothing to do with an oncoming desert storm or otherwise. It rattles at the already weakened structures of the old Saloon and the General Store, bits of broken glass and debris vibrating with the raucous sound of clattering hooves, feet, and paws. And as the sound of the invasion grows louder – you’ll hear the unmistakable manic howling and bellowing in accompaniment: these are the Bouldersnakes that some of you have already heard much of.



4.0   The Bouldersnakes are not a group to be taken lightly, and have garnered the fearsome reputation that they now hold for a reason. Kicking up dust, they arrive like a cloud of chaos in different sizes, shapes, and forms. Some have the ability to shrink and grow in size to match their opponents in physical size and weight. Other Bouldersnakes are agile and quick; and others yet are superhumanly strong and robust – either way, they make for formidable opponents when you, yourself, have been weakened from weeks of a lack of proper nutrition and sleep. The individual members of the Bouldersnakes are like a band of bloodthirsty brothers: from all walks of life and all colours and creeds, with a severe and mean streak to them, who will stop at nothing to achieve their goals.

What goals, you ask? Should you listen carefully, their leader, riding a winged lizard-like creature, shouts to their underlings:

Find it! This is where it told us to come to. We missed it last time, but no more! I don't care what we have to do, we're getting our hands on that thing!

As it so happens, you are not the only crew in search of that elusive orb; the Bouldersnakes have been tracking down the whereabouts of this mysterious and all-powerful object themselves, burning through towns – quite literally – to get it. News that Scorpion’s Bend has seen a resurgence of life and might still be the resting place of the orb has the bandits seeking out the town again. Their first round through Scorpion's Bend about a year ago had them coming up empty-handed (save for a few bits and baubles), but this time they are determined to find what they've come here to find. Though if there’s anything left here to salvage... they’ll ransack as they please.

Whether you confront them head-on or they catch you in hiding, they won’t easily back down from a fight. It will be best to keep your distance if you can manage it, and hope that they’ll pass you by. But the Bouldersnakes have their weaknesses too: once maimed, they still bleed, and none of them are immortal, though they are notoriously difficult to kill based on their talents alone... and when they carry weapons, too, well — those not accustomed to battles may find it best to hide. And even for those with fighting experience under your belt, teaming up with your fellow Orbers and combining your shared skills will be your best chance at survival.


5.0   By the time the suns have disappeared and the moons have risen, the Bouldersnakes invasion will make the bandit attack from the other night seem like a childish tussle. The Bouldersnakes don’t play nice and have adapted to the harsh lands as ruthless survivors. They arrive like a wave, many equipped with weapons: guns, sabers, pistols and small knives. A few others have engineered their own specially crafted weapons made of metal and magic (in the shape of guns, blow-torches, and blades) that wield a special element harnessed from mined ore called ‘pulsefire’. It is this pulsefire, glowing a deep blue (like the hottest colour of flame), that has the capability to destroy all living beings and allows the bandits to systematically ravage unsuspecting towns down to ash, reap its benefits (either for the town’s riches and wealth, or and especially: for any supply of ore), and then leave without a trace.

The best way to fight against pulsefire is to acquire weapons of pulsefire of your own and best a Bouldersnake before they best you. (Think high stakes, noon-time duels of the pistol.) Of course, this is a very risky and very dangerous affair as one shot by pulsefire could mean your untimely demise and the element itself isn't easy to put out either, so it might be best to work in teams to strategically disarm and swipe a pulsefire weapon to use before they manage to overwhelm you.

NOTE:   If your character is alive, your character will be vulnerable to the effects of pulsefire. Unliving things such as buildings and infrastructure will not be affected. Pulsefire has a slow spread-rate over unliving things, but its effects on the living are instant. Once in contact with the element, pulsefire quickly consumes the living body and spirit until it is turned to ash. Putting pulsefire out over unliving things is relatively easy, but once pulsefire has touched the living, there's little to no chance of making it out in one piece.


All through this, you must still remember your goal — it is not to stay in Scorpion's Bend, or even fight the Bouldersnakes, but to find the orb... and that means finding Welford Branson. How will you convince him to give you the orb, when all signs point to him not even knowing what it is, or what it has done? That is what you must decide... if you survive the Bouldersnakes in one piece, of course.

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F Y I

The events in this log take place ICly right after the end of the NPC thread.

The voting for how to get the orb is now open! Please head HERE to submit your idea for how the team should proceed to get the orb, or +1 others’ ideas.

The conclusion of the mission and the return to the station will be posted on February 13.

If you have questions about anything in this log, please direct them HERE.

And finally, your soundtrack for this log:

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NAV

oiorpata: (80)

[personal profile] oiorpata 2022-02-13 05:31 pm (UTC)(link)
I'll be going hunting later, so we'll find out.

[ she's not too worried about the food situation. they can already eat the snakes, and since the rest of the town collapsed and these animals moved in, she assumes they're just as edible. ]

There's plenty of materials here for that. I don't know what your limits are for transmuting - what about things like blankets? Can you make those?
chrysology: (For a place)

[personal profile] chrysology 2022-02-15 08:12 am (UTC)(link)
Sure. Let me know if you need a hand. I've done a bit of hunting.

[They had to. To survive on that Island during their training. But at the very least, there is the snakes. For something that they can eat that is giving them some sort of nutrition at least. Still, he gives a shrug at the question.]

As long as I have whatever materials I need to make the blankets, sure. Wool or whatever you want me to use for the blanket. Blanket would be simple enough. Just need enough materials for it.
oiorpata: (96)

[personal profile] oiorpata 2022-02-18 07:49 pm (UTC)(link)
You're in small numbers. I don't think many orbers have. Can you prep it too? [ god she hates the word orbers. they need to come up with something else, but it's suitable, she supposes, and it doesn't matter that much. it's good to hear he can hunt though, because those numbers really are tiny. ]

I'm not sure what materials are left at this rate, but your ability's going to come in handy now, kid.
chrysology: (I would never)

[personal profile] chrysology 2022-02-19 08:57 am (UTC)(link)
I had to learn some basics. With my training, Teacher left me and my brother on an Island alone for a month telling us not to use our alchemy.

[Which. Actually, they weren't alone. There was her friend keeping an eye on them, but they hadn't known that. Simply been freaked out he kept showing up and fighting them. But he had to learn some basic survival skills back then.

But really, if he can help out, he may as well. It isn't like he's as useful here in regards to the fighting, in dealing with guns at least. But he can help now, hopefully.]


We'll figure it. Make do if we have to. We just gotta keep an eye out for what supplies are still around.
oiorpata: (20)

[personal profile] oiorpata 2022-02-20 05:16 pm (UTC)(link)
And now you're in a better place than half the people here, so maybe she was on to something. Hunting is a good skill to have.

[ maybe hunting lessons should be a thing on the simulation room menu once they get back to the station again. ]

I'm not worried about my own ability to make do so much as everyone else. The stables might be a good place to see about cloth materials.
chrysology: (There's still)

[personal profile] chrysology 2022-02-21 08:17 am (UTC)(link)
You think so? I mean, I know some basics at least. For survival.

[He is now aware next time he heads North or somewhere cold to call Winry to equip him with the proper auto-mail at least! So he doesn't risk getting frostbite where the metal meets the skin. It's some progress at least? Sort of. For him anyway.]

That makes sense though. You seem plenty capable and hardy enough. But....yeah. Not necessarily everyone else. We all need to chip in where we can help. I can check at the stables though.
oiorpata: (05)

[personal profile] oiorpata 2022-02-24 03:45 am (UTC)(link)
Basics is better than nothing. And a lot of people here have that nothing. [ she's not saying it to be disparaging of other orbers - it is a fact that not everyone here has the ability to hunt and cook their own food, even for survival. ]

This is nothing. [ for her, at least. there are animals to eat, fires to be built, even old buildings to sleep in if need be. ] What about animals furs? Could you turn those into blankets?
chrysology: (I would never)

[personal profile] chrysology 2022-02-25 07:54 am (UTC)(link)
Maybe we should try change that, teach each other stuff. Back at the station in between missions, as best we can anyway.

[Ed already is involved in one hobby. One side job as it were, in having a project working with some of the others to make copies of that amulet to try protect those that can't fight. But he could do more. Maybe.]

Animal furs? Probably. Might have to kinda prepare it a little first, but. I mean. People make rugs and blankets and coats and stuff from animal furs. So. Yeah.

[Basically just ensuring it is clean and all, mostly. Or as clean as can be expected. He's not actually done it before, but it can't be all that different from working with fabrics to transmute clothes or the like, he tries to tell himself, anyway.]
oiorpata: (112)

[personal profile] oiorpata 2022-03-01 02:19 am (UTC)(link)
A lot of people are focused on learning combat, but you're right. The other survival skills should be included.

[ she's... kind of offered offhandedly to teach people to use a gun or a knife, but this mission has started pushing her towards offering more - to more people, maybe more skills. she's thinking on it. ]

I can get you furs. Can't guarantee the cleanliness but I'm more inclined to say a little bloodstain is better than no warmth at all. The priority should be the speed not the style.
chrysology: (And you feel)

[personal profile] chrysology 2022-03-02 07:14 am (UTC)(link)
Plenty of skills we should try keep from getting rusty, to brush up on. Never really know what to expect with these missions. But -- sure. That'll work. I think everyone will understand at least making do for now. Just cleaner, easier if we can figure getting as little blood involved.

[Ed agrees, giving a nod. They can't afford to be picky. Not now. He understands that. Knows that. It's hardly the first time he has been in a tough situation. He can manage. Has done so before when he was way younger. That doesn't mean everyone else has though.]
oiorpata: (81)

[personal profile] oiorpata 2022-03-13 12:28 am (UTC)(link)
We've had a big variety so far. [ andy has found the best way to approach these missions is to have no expectations at all. ]

Before synthetic fabrics, clothes were mostly made of animal furs and parts anyway. It'll be a good place to start. I'll bring you some furs later.
chrysology: (Into the)

[personal profile] chrysology 2022-03-13 01:39 am (UTC)(link)
Yeah, just with the first few, it's been....interesting? A lot. But that's true. I'll see what I can do once we figure some furs to work with. Thanks for helping.

[Because, they need to. Work together. To figure these missions. To survive. He knows that. Has to acknowledge that. She doesn't have to put in the work to help him with this, beyond suggestions to help out. But she is. Even if Andy seems pretty tough and all. She does care about them.]
oiorpata: (17)

[personal profile] oiorpata 2022-03-19 05:31 pm (UTC)(link)
No point to not helping. Looking out for ourselves isn't going to work here.

[ she may be aloof often, but throw andy into a situation like this and her inner sense of Community simply kicks into overdrive. hunt, gather, warmth. three of the easier things in the world for her to put together. ]
chrysology: (I don't know)

[personal profile] chrysology 2022-03-20 06:01 am (UTC)(link)
Yeah. Gotta all pitch in. Do our part.

[At least if they get the necessities, the basics covered between them, some of the others could look for Branson and get the orb from him. Hopefully. Ed's trying to pitch in where he can at least. To do his part in helping out. Especially now he isn't bothering to hide his alchemy anymore.]
oiorpata: (74)

[personal profile] oiorpata 2022-03-20 07:37 pm (UTC)(link)
[ she claps his shoulder. ]

That's the spirit. [ she squints out over the horizon. ] I'm going to get ready to go out there. Where should I meet you with the furs later?
chrysology: (Does it take)

[personal profile] chrysology 2022-03-22 08:06 am (UTC)(link)
There's a couple places people are setting up for supplies and all. Either one of them works for me. The school or whatever.

[He's just relieved people are working together. That this isn't entirely breaking down in them all fighting over what there was left and all. Really. Mostly, the group did keep in mind they had to help out, all had their roles to play.]
oiorpata: (108)

[personal profile] oiorpata 2022-04-02 05:57 pm (UTC)(link)
Sounds like a plan. I'll find you when I get back.

[ whether he's at the supply stations or wandering about elsewhere, andy doesn't expect it to be too difficult to track him down. blankets and food await! ]