ximilian: (Default)
ximilia mods ([personal profile] ximilian) wrote in [community profile] ximilialog2022-02-02 06:57 pm

MISSION: BAD COMPANY, PART 2

M I S S I O N   4 . 2

INTROTHE DREAM DEFERREDYOUR WAKE UP CALLFYI

// INTRO. WELFORD BRANSON  


It is barely past twilight in Scorpion’s Bend, the twin suns having just set, taking their light with them — but the moons delay, and so darkness lingers over the town as Lan Xichen’s conversation with one Welford Branson comes to an abrupt end. At the same time, all around the town, the team will notice the town natives around them stilling — some freezing in the middle of a sentence, a man with a fork in the air, a woman mid-step on the street, some youngsters with their mouths open in laughter. All of them become statues in less than a heartbeat; still, eyes vacant, like everything that made them seem alive has been taken away.

And then — a reverberating sigh, echoing heavily in the ears of all the Orbers. What follows are words, spoken by a chorusing voice now familiar to most of the team —

Well now you’ve done it.

The orb’s echoing sound is filled with disappointment, even annoyance.

Some may see that amidst all the frozen townspeople, an old man runs, clawing at his thinning hair. Some of you may hear his words, muttered, desperate:

I don't understand, I thought 'twas just a bad dream, everyone was fine, don't understand, what in the name of the Eight could've done somethin' like this —”

The disbelieving mumbles trail at his wake, making it clear he does not know what is going on at all — in fact, you may have a better idea as to what has happened than he does. But as you turn to follow him, open your mouth to yell at him to stop... everything around you shatters.

The lights in the buildings grow dim and break; the smell of food disappears; the horses in the stables simply fade away. You notice that if you were wearing or carrying something you bought while here, it too disappears, your clothes turning to those you had on upon arrival, all equipment shimmering away slowly.

But perhaps most importantly… the frozen statues of people crumble into ash right in front of you. It may fill the floors of the now-silent, dusty and worn-down houses, or it may blow away with the harsh desert wind — whichever it is, sans the team, the town of Scorpion’s Bend is now devoid of people.

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// PART I.THE DREAM DEFERRED  


The town that now surrounds the team is very different from the one it used to be — the houses are quiet, filled with sand and dust; doors broken, tables turned over, drawers open and mostly empty, aside from anything not valuable. The beds in Thornbush Inn are ragged, insects of various sizes skittering along the floors. The Saloon is dusty, furniture broken, and a lone piano stands in the corner, half its keys having crumbled away. The door to the Mayor’s office is ajar, a banging sound repeating as it hits the wall in time with the wind.



1.0   In the corners of the Sheriff’s office, the school and the church, the embera slither along, searching for food; owl-shrews hide from the Orbers on the streets, while feathered coyotes howl at the five moons now lending their light to see the town’s destruction better. The team may be the only living humanoids, but they are not the only living beings in the town anymore; in the absence of people, animals have made the town their home. And coexist they must, now, to survive the rapidly dropping temperature of the night that has fallen upon them.


2.0   The next morning, as the moons disappear underneath the horizon and let the two suns bring out their scorching rays once more, the team wakes up to the reality of having to survive Scorpion’s Bend… with very little supplies. So search the empty houses, for they still stand; the fire that has burned away the people has not touched the buildings… but they have not been immune to the passing of time, or the harsh weather in the desert. You may find clothing, basic equipment, pots and pans left on a now-cold stove; but no valuables, no money, no gems, no jewelry, no weapons.

But amidst your search through the town, remember that what you need, first and foremost, is to find water and something to eat — it will not be long until the suns are high in the sky, and some of you are already in desperate need of proper nourishment, without being left to endure the scorching temperatures the days on the planet of Badrock bring.


3.0   But should you want to brave the heat, you’ll find it is now possible to leave the town and venture out into the desert. Out there, the rock dragons search for prey, while bald vultures circle above your head in groups of three or four, their shrieks growing in volume the farther you walk. If you show weakness, any weakness, they strike — and the dragons, sensing their chance, are not far behind.

And when you least expect it, the ground underneath you trembles, like a small earthquake is approaching you… and then you see it: from the sand, a whale surges up, then another, and another, arcing through the air like suspended there, before the sand swallows them once more. Should you get too close, you too may be swallowed underneath the sand; unless you’re very, very careful, or have in your arsenal something else that may help you to deal with these near-immortal giants that have swam across the deserts for hundreds of thousands of years.


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// PART II.YOUR WAKE UP CALL  


Time passes at a snail’s pace without the comforts of the town you were used to. Scorpion’s Bend is now a wasteland you must survive, and it clearly isn’t easy. Some of you might question whether retrieving the orb is still an endeavour worth pursuing after all of this, but the rest of you know that it is. That you’ve come this far and you’re nearly there; you just need to band together and form a gameplan.

As the suns begin to set over the horizon on yet another grueling day of scorching heat and rough, dry sand in the ghost town of Scorpion’s Bend, you might begin to hear a distant thunder that has nothing to do with an oncoming desert storm or otherwise. It rattles at the already weakened structures of the old Saloon and the General Store, bits of broken glass and debris vibrating with the raucous sound of clattering hooves, feet, and paws. And as the sound of the invasion grows louder – you’ll hear the unmistakable manic howling and bellowing in accompaniment: these are the Bouldersnakes that some of you have already heard much of.



4.0   The Bouldersnakes are not a group to be taken lightly, and have garnered the fearsome reputation that they now hold for a reason. Kicking up dust, they arrive like a cloud of chaos in different sizes, shapes, and forms. Some have the ability to shrink and grow in size to match their opponents in physical size and weight. Other Bouldersnakes are agile and quick; and others yet are superhumanly strong and robust – either way, they make for formidable opponents when you, yourself, have been weakened from weeks of a lack of proper nutrition and sleep. The individual members of the Bouldersnakes are like a band of bloodthirsty brothers: from all walks of life and all colours and creeds, with a severe and mean streak to them, who will stop at nothing to achieve their goals.

What goals, you ask? Should you listen carefully, their leader, riding a winged lizard-like creature, shouts to their underlings:

Find it! This is where it told us to come to. We missed it last time, but no more! I don't care what we have to do, we're getting our hands on that thing!

As it so happens, you are not the only crew in search of that elusive orb; the Bouldersnakes have been tracking down the whereabouts of this mysterious and all-powerful object themselves, burning through towns – quite literally – to get it. News that Scorpion’s Bend has seen a resurgence of life and might still be the resting place of the orb has the bandits seeking out the town again. Their first round through Scorpion's Bend about a year ago had them coming up empty-handed (save for a few bits and baubles), but this time they are determined to find what they've come here to find. Though if there’s anything left here to salvage... they’ll ransack as they please.

Whether you confront them head-on or they catch you in hiding, they won’t easily back down from a fight. It will be best to keep your distance if you can manage it, and hope that they’ll pass you by. But the Bouldersnakes have their weaknesses too: once maimed, they still bleed, and none of them are immortal, though they are notoriously difficult to kill based on their talents alone... and when they carry weapons, too, well — those not accustomed to battles may find it best to hide. And even for those with fighting experience under your belt, teaming up with your fellow Orbers and combining your shared skills will be your best chance at survival.


5.0   By the time the suns have disappeared and the moons have risen, the Bouldersnakes invasion will make the bandit attack from the other night seem like a childish tussle. The Bouldersnakes don’t play nice and have adapted to the harsh lands as ruthless survivors. They arrive like a wave, many equipped with weapons: guns, sabers, pistols and small knives. A few others have engineered their own specially crafted weapons made of metal and magic (in the shape of guns, blow-torches, and blades) that wield a special element harnessed from mined ore called ‘pulsefire’. It is this pulsefire, glowing a deep blue (like the hottest colour of flame), that has the capability to destroy all living beings and allows the bandits to systematically ravage unsuspecting towns down to ash, reap its benefits (either for the town’s riches and wealth, or and especially: for any supply of ore), and then leave without a trace.

The best way to fight against pulsefire is to acquire weapons of pulsefire of your own and best a Bouldersnake before they best you. (Think high stakes, noon-time duels of the pistol.) Of course, this is a very risky and very dangerous affair as one shot by pulsefire could mean your untimely demise and the element itself isn't easy to put out either, so it might be best to work in teams to strategically disarm and swipe a pulsefire weapon to use before they manage to overwhelm you.

NOTE:   If your character is alive, your character will be vulnerable to the effects of pulsefire. Unliving things such as buildings and infrastructure will not be affected. Pulsefire has a slow spread-rate over unliving things, but its effects on the living are instant. Once in contact with the element, pulsefire quickly consumes the living body and spirit until it is turned to ash. Putting pulsefire out over unliving things is relatively easy, but once pulsefire has touched the living, there's little to no chance of making it out in one piece.


All through this, you must still remember your goal — it is not to stay in Scorpion's Bend, or even fight the Bouldersnakes, but to find the orb... and that means finding Welford Branson. How will you convince him to give you the orb, when all signs point to him not even knowing what it is, or what it has done? That is what you must decide... if you survive the Bouldersnakes in one piece, of course.

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F Y I

The events in this log take place ICly right after the end of the NPC thread.

The voting for how to get the orb is now open! Please head HERE to submit your idea for how the team should proceed to get the orb, or +1 others’ ideas.

The conclusion of the mission and the return to the station will be posted on February 13.

If you have questions about anything in this log, please direct them HERE.

And finally, your soundtrack for this log:

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NAV

bindsthedead: (art-shock)

[personal profile] bindsthedead 2022-02-02 06:13 pm (UTC)(link)
So with the Orb out of the picture, will Sabriel be able to sense that everyone in town died roughly over a year ago? And would there be any spirits around for her to talk to, or does the line about pulsefire 'consuming the spirit' mean that anyone killed by it is just gone, no soul left behind to chat with? (Which she'll probably notice in the aftermath of the Bouldersnake's attack, if some of them are killed with pulsefire weapons and some are not).
heypartner: (Default)

[personal profile] heypartner 2022-02-02 06:18 pm (UTC)(link)
Is there a specific location where one might find water? Or can we make that up?
droide: (Default)

[personal profile] droide 2022-02-02 06:22 pm (UTC)(link)
For pulsefire purposes, do droids count as living things?
groupiedrifter: <user name=bushyeyebrows> (pic#15291472)

[personal profile] groupiedrifter 2022-02-02 06:25 pm (UTC)(link)
Newt's skillset back home was squishy kaiju bits, but also taking something dangerous used against them and reverse engineering it to his team's advantage...! So with that in mind, if he had a little team to work on this, would he be able to create anti-pulsefire items that could cancel out the pulsefire - i.e. extinguishing it on contact with said pulsefire weapon?

Granted he would probably need people to collect any tech he could use from the Bouldersnakes they can so he can make these (other than his 'suitcase lab' he brought), since they would have the best scraps/tech for this. Also it'd probably take a lot of precious time, because trying to make something that counteracts pulsefire without almost killing yourself handling it is like... a lot...

If not doable, it's all good! I figured I'd give it a shot anyway.

but if yes, use them 6 phds baby boy-
blackfire: (Default)

powers q's

[personal profile] blackfire 2022-02-02 06:33 pm (UTC)(link)
hi mods!

re: powers overall, i actually meant to ask if you wanted me to go back and nerf this MF after the changes to the app rubric (so holla if you want me to reach out and collab on that sometime post-event when we're not all so AHHHHHHHHhhhHHHH) but for the sake of the event itself, two q's:

first up is the easy one. one of itachi's abilities is amaterasu. He's canonically used this to... burn fire, bc ridiculous. Would it affect the pulsefire at all if used in this manner?

annnd, bonus round:

itachi's susano'o avatar is a big fuck-off chakra mech that has a few items in its possession that make it/him basically invincible. susano'o possesses something called the 'yata mirror' that reflects or absorbs all attacks whether they are physical/spiritual/etc. would this work on pulsefire, or would the pulsefire cut through it?

i'm happy to go with whatever you decide, whether you want the threat to be substantive enough that it can't be blocked or whatnot is all fine by me and god knows i don't wanna be That Guy abt stupid OP ninja nonsense. i just Gotta Ask For Shounen Reasons.

pls enjoy a baby elephant for your troubles modlies.



edit: oh my god wait another q i'm so sorry


will genjutsu work on the border snakes 😩😩😩
Edited 2022-02-02 18:40 (UTC)
ruinously: @tweak (pic#14925595)

[personal profile] ruinously 2022-02-02 06:40 pm (UTC)(link)
In the Bouldersnakes kerfluffle - is it possible to kill them and divest them of their pulsefire weapons?
groupiedrifter: sway @ tumblr (Default)

[personal profile] groupiedrifter 2022-02-02 06:52 pm (UTC)(link)
That honestly is just perfect and something I didn't even consider could be a thing! I'm sooo down to make something that nullifies it's insta-deathness. Would it then make it not fatal depending on where you're struck, or would people just take waaay longer to die and croak regardless? And if it makes it not fatal, what sort of injuries would be caused by it?

I imagine something to nullify the pulsefire could be equipped onto current weapons orbers are using, if that sounds possible? I'm not 100% sure on how the pulsefire works, but if we're going full science mumbo-jumbo we can use some kind of vibration that disrupts what the pulsefire is chemically composed of, like how object vibrations disrupt air molecules???
firstroar: (Default)

[personal profile] firstroar 2022-02-02 07:17 pm (UTC)(link)
What are the overall sentiments of the Bouldersnakes members, if one were to read their feelings/thoughts?
Can they be negotiated with?
blackfire: (pic#15365530)

[personal profile] blackfire 2022-02-02 07:27 pm (UTC)(link)
ye happy to do that! i may leave the ball in your court bc y'all will be a better judge of when you have time/spoons for touching base about it so just poke me any time and we can shake things out (or i can write out an ability section and y'all can throw darts at what you want to change i'm not fussed). i'd actually written up this gigantic rambly thing i'd meant to post in response to the state of the game and then i... got distracted? forgot? something, idk, i definitely no longer have it lying around BUT IT'S BEEN ON MY MIND since i would like to do fun things and not make life harder for you guys in the interim.

re: q's — grazie mille! i am rubbing my greedy l'il raccoon hands together as we speak. carry on with ya excellent selves. 😘😘😘
hatejakku: (surprise)

[personal profile] hatejakku 2022-02-02 07:46 pm (UTC)(link)
bc i'm obsessed with finn becoming the next snow white or dr dolittle or whatever ig

With these new animals being actually alive and all, I'm just wondering if Finn can get a read on their moods and maybe MAYBE become allies with some of them. I was initially asking because ooh whale friends but now I'm wondering if the coyotes and vultures and things would at least be a little less aggressive with him or something.
groupiedrifter: iconmunism @ tumblr (pic#14735658)

[personal profile] groupiedrifter 2022-02-02 07:49 pm (UTC)(link)
Perrrrfect, thank you so much!! So basically the pulsefire would physically react like a normal fire when struck by it and burn/slowly spread until someone pats it out with something not alive. Since things are pretty chaotic and they're super super short on time, Newt miiiight test his final product by quickly touching a treated pulsefire knife to his leg after diminishing its effect, so I just wanted to make sure it wouldn't cripple him LMFAO. :Db

Thank so much for this, it'll be a fun little project for him to do!

Should I work with the assumption he can make a vague handful of these devices, and just give them to other players who might want to play around with these creations?
coordination: (looking to accelerate some booty)

[personal profile] coordination 2022-02-02 08:06 pm (UTC)(link)
How fast/aggressive are the rock dragons? I'm not assuming they can be taken out easily/at all unless there was a big group, so I'm more asking for a narrative "close call" escape from one scenario based on the size comparison in the pic.

As always thank you for everything you do, mods!! ♥
groupiedrifter: art = ????? (%D)

[personal profile] groupiedrifter 2022-02-02 08:06 pm (UTC)(link)
Gotcha, gotcha! So for even the effected pulsefire, even just a little bit applied to a living thing needs to be properly put out in very particular ways. Sorry for being so wordy/having so many questions, I thought maybe altering its chemical compound might make it easier to put out so I wanted to be totally sure so I'm not goofing up your work!

I will try to find some folks who figure out how to put this stuff out, in that case!

(And absolutely, I'll have a prompt for the bookend of the fight where he's rushing out what he's got for use!)