![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
STATION FINAL
● ● ● S T A T I O N F I N A L

The halls of the station are strangely quiet. The team has lost members now — there are less of you than there used to be, and here at the end of the line, following the very last mission, the absence of all your missing companions is felt even more acutely. Phantom footsteps haunt the rooms where some of those voices will never be heard again.
All of this brings the return of a melancholy feeling, and it’s as if the station itself feels it too — the sterility of the too-clean walls feels more stark; the mural down the length of the corridor gives way to nostalgia and longing; and the quiet seems to hint at the bittersweet sorrow of many more partings to come. It all sits heavy in the air: waiting, expectant. You are all waiting for something to happen — sooner, or later.
And all through the increasing turmoil and the realization that you are all at the apex of your journey on the Ximilia, the doors to the North Wing remain closed.
Behind them, the orbs wait, too.

Despite the strange atmosphere aboard the station, you should take this opportunity to rest and gather your bearings — get some sleep in your own bed, eat your favourite foods, have an actual shower, and maybe wash off all the sand from the Plains still stuck to you. If you ignore the warning bells chiming in the back of your head, steadily ringing louder and louder, this might feel like any regular downtime between missions.
1.0 The first day back passes in an in-between state, a limbo of sorts: waiting, but not quite knowing for what. There are ways to pass that time, of course — the kitchens have been very recently re-stocked, so those inclined to spend a few hours making fresh pasta or letting the mouth-watering scent of lemon muffins fill the room are more than free to do so. Or perhaps you head to the Sunlight room instead, to enjoy the slowly unfurling spring in the oh-so-real scenery; to hear the birds chirping and warbling; to watch the flowers waking up after a long season of frost, tilting their heads towards the simulated sun. It is like a literal breath of fresh air, especially after the endless dunes of Go’ama… and maybe something that can help you feel calmer, and more at home. Or maybe you’re spending the day with your friends and loved ones within the team, holed up in one of your rooms, or gathering all together to watch one final movie or play games — here, now, when you still can.
2.0 But it’s hard to ignore the constant warning that has burrowed itself into your every waking moment now — it’s the anticipation of knowing that something is going to happen, and whether it is what Viveca has warned you about or something else entirely … it feels serious enough for Degar to have withdrawn to guard the orbs, and serious enough to warrant this wait, the hours growing longer and longer without any clear answers when you might have been so sure the orbs would be fully unified the moment you got back to the station. For those who are not content to simply wait it out, figuring out a plan to deal with whatever is coming your way might be the way you choose to be productive: whether it’s through discussing strategies, compiling the spells you’ll need, and making sure you and your teammates are properly armed — though whether you trust yourself enough for that … that is another matter altogether.

It doesn’t happen all at once. It’s a slow, intentional switching on of your fellow teammate beside you; a shift in mood as you pass each other in the corridor; or a strange thing that they say while you’re just trying to enjoy your biscuits and tea. After eighteen missions aboard the Ximilia, and a clearer insight into the crew before yours, you know that the orbs are capable of corruption and manipulation, turning the best person into their own nightmare.
Whether you’re watching this happen to your teammates, or you’re feeling the orb’s effects on you, the feelings of unease amongst the crew builds and intensifies to the point of threat and fear, and then … irregardless if you’re under the orb’s influence or not, you all feel one thing burrowing itself within you like a sharp, cold blade beneath your ribcage: you feel unsafe.
3.0 For those under the orb’s effects: The ease at which you feel something slide around your mind like thick oil, rendering your thoughts sluggish and delayed, allows your subconscious to fill in the gaps with haunting visions and hallucinations, courtesy of your interaction with the orb that had once been Jial Bryn. You’ve met that particular orb before — when a great eye pulled the strings of a small, once idyllic town called Amaryllis Grove. You don’t even fight it; you don’t want to.
Now the power from that orb lingers inside of you, twisting your thoughts and prodding at your aggression and guilt and sorrow, any negative emotion that it can tug at. You might suddenly become uncharacteristically angry, or perhaps your worst nightmares suddenly feel real, visions playing across your eyes, causing you to lash out at your fellow crewmates — maybe with a warning at first, but eventually a verbal lashing isn’t good enough. You can’t help yourself, after all; you just want it all to stop. Your fellow crew are trying to keep you miserable. They want to take the power for themselves, take it before you can, and they will keep torturing you until you crumble. Amidst your misery, the answer becomes very clear: if you can get to the North Wing, where the power is at its greatest and most potent, and free collection of orbs that are trapped behind fortified walls, you will finally get exactly what you want, whether it’s relief from the nightmares haunting you, or your greatest desires realized. But you need to do it fast, and you need to do it alone. You can’t trust anyone.
4.0 For those who are not under the orb’s effects: You’re still yourself despite the increasing level of distrust surrounding you, with Viveca’s words still ringing in your ears: Trust no one. You start to see its effect on the team, the way people have isolated themselves from others. Stupid, petty fights are quicker to spark than they ever used to. Butting heads results in squabbles (whether verbal or physical) that you feel the responsibility to step in and mediate.
But you haven’t given up on your team. How could you, after all? After everything you have all been through? You could still get through to them. You first begin to notice it within the familiar glimpse in their stare, their recognition of you in between their raised fists and uncharacteristic aggression. It’s enough to give you hope that you still have time; and no, it isn’t much, but it is something.
Perhaps you will try to remind them of a memory about themselves, a story they told you and only you, a confession that became a bond neither of you have ever shared with anyone else, not even from your home-world. Perhaps physical touch (if you can avoid retaliation) is the key to bringing your teammate back, whether it’s to shake their shoulders, or to grip their hand, or even to pin them down with your own weight. If all else fails, you may have no choice but to fight them. Maybe it will only take one of you, or maybe help requires a small group — whatever it is that you attempt to do, you’ll need to keep them from hurting you and your fellow teammates, and you’ll need to keep them away from the orbs in the North Wing.
F Y I
• If you have questions about any of the prompts, please direct them HERE.
• If you want Viveca and Degar to offer their help to stop one of the affected crew members in a thread, please sign up for that HERE. Please note that you need to have a top level or an ongoing thread to link for the signup.
• The submissions regarding the corruption effects are open and can be submitted HERE.
• And finally, your soundtrack for this log: ♪ ♪ ♪ ♪
QUESTIONS.
VIVECA & DEGAR SIGN-UP.
Please note that you will need to have a top-level or an ongoing thread to link for the signup, and note that you will get either Viveca or Degar at random.
no subject
Top-Level Link: Gimme one of yours! 👀
no subject
Top-Level Link: Linky!
Aleksander Morozova | Shadow and Bone. OTA.
3.0 final countdown (3, 2, 1--)
no subject
Get out of my way. Or I'll make you.
[Her warning is said through gritted teeth, hand already raised.]
no subject
There is nothing behind his eyes except chaos and malice. The other orbs are so close.]
I would love to see you try.
(no subject)
(no subject)
TW: Choking
(no subject)
(no subject)
tw: eyes?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Final Countdown
No good reason anyway.
Which is why his heart sinks into his stomach at the sight of Aleksander standing just a little too close to that door, as if he'd been intending on going in. It isn't a guarantee that he was here for the orbs, there's a chance it's something else, but as he smiles at his friend, one corner of his lips pulling up in an impish grin, he's running through the arsenal of talismans still on him and trying to remember everything he knows about Aleksander's powers.
Physical shadows given form. Weak to light, but not just any light. He doesn't know if a light talisman will cut it. Maybe he should have asked Aleksander sometime. Maybe he would have answered. He'd once traded weaknesses with two others on the Ximilia, just in case he'd needed to be put down. He was confident that they wouldn't have had a hard time taking him down anyway—he didn't have the yin tiger tally here to amplify his powers—but it had put him at ease to make sure there was a failsafe.
How foolish not to at least ask Aleksander.
He hopes it isn't a foolishness that costs them all now.
Hopes Aleksander was just wandering this way or patrolling to keep an eye on things.]
You know me, [he says, still smiling] not a stranger to curiosity myself. But I don't think hovering here will give Miss Viveca the right idea right now.
no subject
[Aleksander screams in the void, blind yet not deaf to the world around him as the orb moves him through the familiar space of the station.]
I want to make sure nothing happens.
[The smile turns sly, casually mocking as he trails his fingers over the glossy, locked door to the North Wing.]
(no subject)
Daisy Johnson | MCU | OTA
[Despite waiting in limbo, Daisy finds herself wanting to isolate from the others. Especially with the warning they had been given not to trust anyone. So instead of gathering close to the other orbers who are spending the day together, Daisy sits off to the side. Watching. Waiting. She doesn’t know what for, but that feeling keeps gnawing away at her.
She won’t ignore anyone that comes up to her, but it’s a battle to pretend like this feeling isn’t eating away at her. She smiles politely, though it doesn’t quite reach her eyes, and offers the free seat next to her. The smile fades the moment they look away, only to reappear when they meet her gaze.]
How’re you doing?
Closed to Joric
[As the day passes, that feeling only gets worse and she eventually finds herself in her room. The feeling of dread, guilt and anger flood through her and no matter how much training she’s had with being able to handle her emotions there’s no stopping this. It consumes her until she finds herself giving into the feeling.
She knows what she needs to do, and it hits her with such clarity that it almost brings her to tears. She needs to free the orbs.
Immediately she gets to her feet, as if she’s suddenly on autopilot as she exits her room and head north towards the wing that no one is allowed into. Except Viveca and Degar.]
Final Countdown
This is me.
[Daisy says through gritted teeth when cornered by someone telling them that this isn’t them, that the orb is doing this to them.]
You think you can trick me into backing down, but I know what you’re doing. What you want. You want the power all for yourself, but you’re not strong enough. You’d crumble under the weight of it.
[Her hand is held outstretched, ready to use her powers on them if they don’t leave her to do what she needs to do.]
Wildcard
[Have something else in mind? Feel free to write something below/PM or message me on plurk
Also as a side note for the final countdown prompt; I’m okay with Daisy sustaining injuries, just nothing life threatening. And please let me know what you are and are not okay with as far as injuries for your character. Either by the ways of communicating I gave above, or in your reply. :) ]
no subject
He's never been great at following up on things. His tactic of waiting until he runs into people usually works as opposed to just contacting others on the ear pieces. However, seeing Daisy in the hallway has him striding to catch up with her. ]
Daisy.
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
TW: Choking
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Sherlock Holmes | Sherlock Holmes The Awakened (2023) | OTA
1.0: The curtain starts to close on this strange play
[ Somehow, Sherlock had been under the wrong impression his whole length of his stay on the station. Time has not moved on without him. He'll return exactly where and when he left. He'll forget all of this. Nothing will have changed, but maybe he can still find the cultists and stop them, mad as he may be. He was willing to forsake his future just so John Watson didn't unjustly carry blame for Sherlock's disappearance. Perhaps he can do more. Within the hollow feeling of losing people he's grown closer to, there is a seed of hope.Sherlock keep his personal items on him. It would do him no good to lose them at the last moment. He sips his coffee with his casebook and loose sheets of paper before him. He doubts these notes will make it back, so he's reviewing them one more time. Sherlock has profiles on everyone he's met, complete with a sketched portrait of them. There are attempts at decoding the occult book's language, a letter he wrote back when he tried to escape the matchmakers of Amaryllis Grove, drawings of the Other World... ]
Come to say goodbye?
[ He says casually as if he's not mourning internally. ]
3.0: But something happens before the final curtain call
[[ ooc: Soundtrack for what the Orb thinks will happen after possession versus soundtrack for what is actually more likely to happen with Sherry ]][ Dark tendrils reach inward from the corners of Sherlock's vision. He hears water, chanting, drums. Those tendrils grab his legs, his arms, snake around his neck and pulls. No--No, why here?! Why now?! He's awake, isn't he?!
They won't let me go home like this.
Sherlock's eyes go eerily pale as if he's gone blind. He needs to get to the North Wing. The answers he needs are there. His way home is there.
He's... not much of a threat in the grand scheme of things. Sherlock doesn't have the skills to break into such a high tech and magical area, and he's a push-over because he's an exhausted Victorian. ]
Wildcard
[ Want to do something else? Write a prompt or drop me a line at Sherry's journal,Natasha Romanoff | MCU | OTA
[Natasha can be found here and there around the station—in her room, in the sunlight room, and common area—but most notably in the kitchen.
There's a weird looming sense of paranoia hanging over the crew and the station, and maybe a certain sense of depression that all of this is coming to an end. The feeling like they're listening to the hiss of the last few grains of sand through the neck of an hourglass.
Maybe in spite of that or maybe because of it, Natasha tries to act like nothing is out of the ordinary. Focus on the positive.
Make herself a sandwich.
For the first time since she injured her olfactory nerve confronting Dreykov, Natasha can smell normally. Which means she can taste normally. If there was every a good time for a chicken salad sandwich on fresh bread, she can't think of it.]
3.0
[The orbs power blurs the line between Natasha and the orb's objective. She would have liked to say she fought it, but she couldn't. She couldn't tell where she ended and the influence began.
At some point, she becomes a passenger in her own body, in her own mind while her skills were turned toward an outside design.
What that means: sabotage, hacking, and if worst comes to worst, some good old fashioned violence.]
WILDCARD
3.0
[ He has been, properly, taking advantage to eat, rest up and train. During this, it was chance he sees Natasha passing in the hall. For her, Bucky smiles, genuinely, and tilts his head. ]
Romanoff. Been a while. You doing all right?
no subject
An instant late, she makes eye contact.
She'd be at a disadvantage attacking immediately. Better to put him at ease.]
As all right as anyone.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
how much longer do we want this to go?
we can let this go. he sits on her and keeps her from doing damage?
i forgot about the sitting part! Let's at least do that
Sorry for being so slow.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Should we wrap up there?
Yeah and we have plenty of PSL things we can do next month or something
1.0
When she spots her sister she releases a dramatic sigh.]
Oh, there you are. [She says it as if she's been looking for her though she hasn't be specifically, it's just a happy coincidence that they're hungry at the same time.] Is it just me are are the vibes lately kind of rancid?
no subject
But there's clearly not going to be any avoiding it—and she doesn't want to avoid her sister.
So she smears mustard on her bread and shrugs.]
If it's you, it's me too. I've been blaming paranoia.
1.0
But he does find someone, Natasha, as he enters the kitchen to get more coffee.
They are almost at the end
trust no one
And, clutching the mug she gave him long ago, he stops next to her to look at the... food in her hands.]
What are you eating?
(no subject)
anakin skywalker | ota
[Anakin should be happy that they've achieved their goals and is about to have his regret fixed. Regardless of whatever ominous warnings they were given, they were still ultimately successful. But all this serves to remind him that everything he's learnt won't matter at all. He won't remember that the Jedi fall, that his relationship with Obi-Wan will crumble to nothing and that something will happen to him making the galaxy believe him to be dead.
He stands in the Sunlight room to see if the scenery helps calm him down. It doesn't and he finds himself instead pacing back and forth. Anyone that unexpectedly crosses his path gets accosted.]
Do you think there's really no way we can remember all of this?
3.0
[When it happens it's fast. There's something like a discordant note in the Force followed by an eerie stillness. There was very little to fight to control, Anakin was already inclined to paranoia and fear. He wants so much and it was so easy to surrender to their allure. If he had all the orbs he could fix everything. They would all be safe. No more suffering.
Those not sensitive to the spiritual may not notice anything, but there's a distinct chill to the air that intensifies the closer they get to Anakin. The man himself stands by near the entrance to the North Wing, swaying gently from side to side. His eyes are closed hearing something only he can hear.
He draws his lightsaber, his movements are slow and languid as he steadily pushes it into the wall to cut his way through.]
( 3.0 )
and she didn't have her lightsabers. she grabs some swords from the armory before heading out to find — ]
— Anakin?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Wei Wuxian
[For Wei Wuxian, the decision to stay aboard the Ximilia was one he made a long time ago. Still, as he walks the halls knowing that in just a few days or maybe even hours—they don't really know, do they?—the majority of the current crew will be returning to their worlds, he's left with profound feeling of bittersweetness. He could never begrudge any of his loved ones returning to their worlds. All of them have more than earned a shot at a second chance, regret fulfilled or not.
It's only that he has lived with loss in his heart for so long now, the knowledge that soon he'll be parted from another makeshift family rests heavily on his heart. Still, he won't spend the last of his time among his loved ones feeling melancholy.
This loss will hurt, as all loss does, but this is a good parting.
And Wei Wuxian doesn't intend to allow grief to steal away the time he has to say his goodbyes. So he wanders the station, searching through the sunlight room and peeking into the kitchen, knocking at doors and catching people in halls, stopping anyone he's spoken to even once before for casual well wishes, or heartfelt farewells. When he does stumble upon someone he knows, he'll make his way over with a soft smile in place, slightly curved up at one corner, and tug at their hair, tap at their shoulder, or perhaps set off a butterfly talisman to get their attention—a sudden burst of dancing lights in the air.]
Admit it, [he winks,] you're going to miss me.
B. Wildcard me!
[ooc:I'm going to traveling from the 16th-22nd so won't be tagging then, but am absolutely here to continue after!]
A.
[Ivy can tell she's being teased, and she tries to respond with humor too, but she can hear how hokey it sounds when it leaves her mouth.
She follows it with a muttered "shit, and rubs the back of her neck.]
Is this going to be awkward now? It feels awkward.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
A.
This was the decision he made all those years ago, wasn't it? To risk it all for more grand adventures, or go back to a less exciting life. The last time they tried this, they failed. Splitting the timeline is not an easy thing to do, though Minimus dreams that somewhere out there, there is a copy of him that still sails the stars with the crew.
Why not live that life now, when it's certain that he can stay?
As Wei Wuxian asks him that question, surely based on Minimus's previos answers, he can only smile.] You assume too many things.
I won't miss you.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Newton Geiszler | Pacific Rim
1.) On the Loose | A thread for Degar or Viveca
[Newton has way too goddamn much experience with getting possessed. If it wasn't precursors, it was the orbs cruel effects on missions — and now we've come full-circle. The idea in his head that comes up and doesn't go away is what had happened not so long ago through Olivia: suck all of the oxygen out of the station. The orbs would totally protect him, wouldn't they? After all, they're using him to try and get out.
Which he doesn't want. He really doesn't want that.
But he does, also. There's something not quite lining up there. He's pretty sure it's because the orbs are corrupting him. Yeah, no, that's definitely not his own thoughts. He's gotten really good at telling what are his own thoughts, in hindsight, even if it's not helping him regain any kind of control over his body or the impulses the orb is forcing on him.
He's in the middle of heading toward a general direction of the Ximilia's computer systems, hands tucked casually in his jacket pockets — at this point, it's clear there are people on board seeking to get into the North Wing and get to the orbs. Or, you know. Trying to kill the other crew members. He figures if he keeps his head low and (metaphorically) whistles his innocence, nobody will consider maybe he's also one of the infected.
Would be a shame if someone stepped in and interrupted his journey.]
2.) A Little Tied Up At the Moment | OTA
[Anyway, his attempts at sabotaging the Ximilia's air filtration systems is cut extremely short. Maybe he wanted that anyway, deep down. Or maybe he's just gonna stew about it. Either way, he's captured before he can cause any actual damage (thank god, we really don't need another train incident (tm)); one can find him duct taped unceremoniously into a folding chair, temporarily left there to be monitored while everyone else who is infected by the orb can be apprehended.
But as infected as ever himself, he sighs loudly and obnoxiously.
Very Newt-like, despite everything.]
Guys, this sucks.
Do you have to put me in a chair like I'm in a mob interrogation?
[And since the jig is up:]
I'm sorry for trying to kill everyone again! I'm just a little out of it. Long mission, y'know? I got mauled by a big dog and everything! Ugh, c'mon, guys, my nose is itching so bad. Can someone get that?
[He's primed and ready to get pulled out of what the orbs have put him in.]