ximilian: (Default)
ximilia mods ([personal profile] ximilian) wrote in [community profile] ximilialog2023-12-07 02:19 pm

STATION LOG.04

S T A T I O N   4 . 0

ALL WORK, NO PLAYREPRIEVETHE CHOICES AHEADFYI

// INTRO. ALL WORK, NO PLAY  


Throughout the month of December, the Orbers will find that the door to the North Wing is sometimes left open — perhaps, at this point in their stay, the two permanent residents of the wing trust the other inhabitants of the station to tread with care.

Should anyone slip through the doorway, they will find that the large sphere, crackling sharply with magical energy front and centre and surrounded by open circulation, is still there, and so are the orbs it houses, many more now than a year ago at this time, swirling inside it. The voices are still there, too, whispering, sometimes louder, sometimes barely heard; sometimes threatening, sometimes offering everything you could imagine, if you just take a step closer — and one more, one more...

However, if you do, the barrier will not hesitate to throw you across the room, a safety measure both for you as much as it is for the orbs. That very barrier is what takes up most of Degar’s time, and he can be often seen striding into the barrier like it doesn’t exist, spending hours upon hours inside the barrier, fortifying it, making sure there isn’t even the smallest crack that could spread when the orbs are finally all together.

The rest of the North Wing remains as it has been: in the AI maintenance room, 0-L1V-14 still remains in Viveca’s old body, walled off from the systems of the station, but still online, with Viveca trying to spare a few moments each day to fix her coding, revert her back to the uncorrupted version she used to be.

The former team’s living quarters are still unchanged, too — or perhaps “carefully preserved” would be the better term, every single bed and item where it had been last left by their owners. The room may mean more to those, now, who had witnessed the old memories during June’s mission: the small elephant toy bringing to mind Yudae, clutching her daughter’s toy in one of the memories; the leather jacket Emerton always wore left bundled on one of the beds; a large, well-carved bow resting against the wall; a pile of neatly-arranged books underneath a bedside table.

In the power and life support room, most of the pods lining the room are still decorated with a glowing, blue stripe; all but one, which has a red one. The large room connected to it on the side, with one chair in the middle, is often occupied by Viveca — though just as often, she sits in the chair with a vacant expression, pupils moving infinitesimally, as if scanning something no one else can see.

TOP


// PART I.REPRIEVE  


With Viveca working hard to locate the last two orbs and Degar dedicating most of his time to containing the restless energies of those that have already been acquired, there’s really not much else to do but play the waiting game. Fortunately, the season the station has timed itself to is steadily approaching what many know as winter, making for a number of seasonably-themed options with which to distract oneself.


1.0   Though most of the Ximilia remains relatively the same, hanging from the ceiling at different parts of the station will be an unassuming sprig of mistletoe — a holdover from a previous celebration of festivities. The mistletoe (brought over from the lush forests of the planet Yeviunus) come pre-charmed with a small spell that invokes a feeling of peace and affection, meant to encourage camaraderie among the crew. Of course the festive foliage is easy enough to avoid, and the spell’s potency depends on the Orber’s susceptibility to influence.


2.0   Any members of the crew wish for a little more wintery ambiance are welcome to take a stroll in the sunlight room. (Don’t worry, this room’s projected sun is a very regular sun of the Earth variety. No watching pupils here!) Every day a fresh blanket of snow covers the ground, thick enough for one’s feet to sink into and leave impressions, and the air is crisp and full of the scents of various conifers.

The pond has frozen over, making a perfect canvas for ice fishing and ice skating. Fishing poles, hockey sticks, and ice skates of every possible size and shape can be found around the pond’s shoreline, ready for use.

Every evening, right as the sun dips into the horizon and the temperatures drop drastically, large bonfire crackles away in the room’s largest clearing. Scattered around are conveniently-placed fallen logs to offer any interested party view of the calming scene, with plenty of knitted blankets for everyone who might want one. (Or not! Perhaps there is a blanket-thief among you, and poor Orbers may be forced to share a blanket between them. Woe!)

Located not too far from the bonfire is an out-of-season tiki bar that is nevertheless doing its best. It is always fully stocked, with plenty of options for even the most discerning of drinkers.

Elsewhere within the sunlight room, Orbers may come across the memorial erected by members of the current crew. The memorial itself is a large stone pillar, its colouring hovering between gray and black; carved into it are names of everyone who has ever been a part of the crew — not just the current crew, but the past crew, too. On the stone slab the pillar stands on is a small plate, for wishes and letters; should one be placed on it, it will rise into the air as if someone were pulling it, stop once it reaches the name of the person it was meant for, and burst into flames, burning away — as if by disappearing, the words could cross between worlds and reach the one who should hear them.


3.0   Sometime in the middle of the month, the common living area will feature a simple wooden table holding a box and a sign. On the sign is a note hand-written by Degar that reads:

Hey, guys! We've been having a pretty high-energy time of it lately, huh? I know I have. So, I hear quilting's a pretty good way of relieving stress and I thought it’d be fun if I made it into a kind of group effort. Everyone loves a good group project, right? Anyway, feel free to take a block and jazz it up any way you like, there's a bunch of materials you can use. And when you're done, just leave them back on the table and our good ol' Nannybot will ferry it back to me when it does its nightly cleaning. I’m thinking 5, maybe 7 days should be enough time? It can't be that hard, right? I’ll unveil it all during our Yulevibes Dinner! (By the way, there’s a Yulevibes Dinner happening.) Thanks!

Next to the sign, in the box, are a neat stack of various quilt blocks for the taking, along with a number of art supplies. Perhaps now is the time to finally show off your handcrafting skills… Or maybe ask around to see who's willing to teach it.

OOC NOTE: Submissions for a finished quilt block should be sent HERE. Deadline is December 18, 6PM GMT. Players are welcome to create more than one, but we do ask you limit it to 3. More information is located on the submissions page.


4.0   So, about that Yulevibes Dinner. Inquiring more about it from either of the permanent residents of the station will reveal that it is a dinner meant for celebration and companionship. Every Orber is invited (and highly encouraged to attend, but of course that’s their prerogative), with the simple request that — if they so choose — they bring along a dish from their world. It’s not entirely a potluck, as there will be more than enough food to feed them all should none choose to participate, but the hope is to encourage Orbers to share a little more of their home with one another… perhaps with the intent to remind them that home is not so far away now.

The dinner is held on the third week after their return. The entire common living area has been transformed into a cozy winter retreat with low chairs, plenty of pillows and cushions, knitted blankets, stringed lights and flickering lanterns. Projected onto the walls are scenes of a calm winter evening, not unlike what one might find in the sunlight room. The main event, of course, is the dinner itself — there must be twenty, maybe even thirty-something dishes occupying a long table flanked by dozens of mismatched chairs. Have a seat, get cozy, fill up your plate and enjoy the vibes and company.

Afterwards, it’s time to lounge around and relax. Board games of various kinds from various worlds appear on low tables, popcorn is inexplicably encouraged to get strung up and worn (what else are you meant to do with it?), and hot cider is passed around by the mugful. Degar plays a few songs on his lute, but as the food coma starts to hit he switches instead to DJing a few songs he’d handpicked especially for the evening.

Barring any food fiascos (or drunken mishaps, you do you, Orbers), the evening is one of relative peace and comfort. Though brief, it provides a much-need reprieve from all that might plague one’s mind… Which is good, because the next morning comes with some rather concerning news.

TOP


// OUTRO.THE CHOICES AHEAD  


The morning after the Yulevibes Dinner, Viveca’s voice rings sharply in everyone’s earpieces.

// VIVECA
“I have some good and some bad news for all of you. The good news is that I think I’ve located where the missing orb is. The bad news is… it’s exactly where the signal for the last orb is coming from. It seems that instead of returning here, it was able to twist the terms it was given to seek out the only free remaining orb. Of course, this means that once I have enough information to send you all to your final mission, it’s not to two different universes… but it also means you’ll be going against two orbs, not one.”

Her voice, having started out as calm and serious, turns even more grave.

// VIVECA
“With the end so close in sight, I just want to say a few things. Firstly… don’t let yourselves be caught off guard. The free orbs are still a part of the larger whole, and the larger whole is more powerful now than it’s ever been before, with just two pieces missing. To assume the last mission will be an easy one would be a mistake. Throw away everything you’ve thought you knew about the orbs. You’ve already seen how powerful they are, even without a deal, now.”

It sounds as if she’s grimacing, thinking of what a single, free orb was able to do in Amaryllis Grove, all on its own.

// VIVECA
“Secondly, you need to start thinking about what you want to do, once you return. Degar is working constantly to make sure the barrier around the orbs will hold… but last time, just one regret being undone was able to break it. If you all decide to go through with it, let your regrets be undone…”

She trails off, but what she leaves unsaid hangs in the air: no matter how much magic — no matter how powerful — that they pour into the barrier keeping the orbs from influencing everyone around them… it might not be enough. Whatever the team’s eventual decision is going to be, it might not be as clear-cut as they might have thought.

TOP


F Y I

The events in this log take place during the month of December.

Throughout the month, remember that all the locations in the two wings and the center of the station are available to use, even if they’re not detailed in the prompts in this log. So feel free to make your own wildcard prompts using the training room, the armory, the living quarters, the kitchen, etc.

If characters want to speak with Viveca or Degar (or both of them) regarding anything mentioned in this log, they are encouraged to do so through the reach the residents page.

Please note that the voting post regarding what to do with the orbs will go live on December 20 in preparation for endgame.

And finally, if you have questions about anything in this log, please direct them here.

TOP


NAV

deferences: dns (♪ kind)

[personal profile] deferences 2024-01-30 12:45 am (UTC)(link)
[thank goodness for that, at least!

sizhui's eyebrows lift with consideration, he blinks once, twice, then huffs a laugh, shaking his head afterward. if he were the type, he would help bucky up and then push him right back over into a snowbank for that, but he isn't.

instead, he slides closer and carefully moves to help bucky back onto his feet, a small smile quirking his lips at the edges.
] I know, it's not a good excuse. [even though it was bucky's idea in the first place.] But as long as you're okay...
endofcompliance: (3.0 - Smiling At You)

[personal profile] endofcompliance 2024-02-01 11:15 pm (UTC)(link)
[ Oh no, he's one of those nice ones. Bucky almost feels bad, but he smiles as Sizhui helps him up. ]

It's my own fault. And I'm made of metal. I'm fine.

[ He's not, but Bucky is hoping at least Sizhui knows that's a joke. ]

You could have won, you know?
deferences: dns (♪ engage)

[personal profile] deferences 2024-02-08 03:52 am (UTC)(link)
[a good boy™? he sure is! but bucky doesn't need to feel bad, accidents happen and all.

sizhui's eyebrows do lift with interest, however.
] Metal, hm? [while, yes, he does sound curious, the amused smile coming across his face at least conveys that he doesn't fully believe it.] Ah... well, either way, I'm relieved to hear you're alright.

[sparing a glance across the ice, his shoulders lift in a faint shrug and he withdraws once bucky's upright again.] I could have, but making sure you weren't hurt was more important.
endofcompliance: (3.0 - Smiling At You)

we can probably wrap this? Or play the next game out, I don't mind

[personal profile] endofcompliance 2024-02-11 04:07 pm (UTC)(link)
[ Definitely a good boy, and Bucky is kind of touched by that, and maybe easily suckered in by those types. ]

[ Oh no, and might take him too seriously, too. Bucky smirks a little and lifts his left arm, vibranium and obvious with it's dark tinted metal, of course, only his hand is visible, at the moment. ]
Well, the arm, at least.

The rest of me is extra durable. [ Nice way of saying he's a supersoldier, extra strong, against his own will. A conversation for another time, perhaps. ]

[ He isn't even sure what to say to the next part, not for a while. Almost sheepishly, Bucky rubs the back of his neck. ]
I guess you win by default, which means you get to pick the next game.
deferences: dns (♪ bright-eyed)

i'm good with wrapping here!! we'll have to see what comes next and perhaps get another thread going

[personal profile] deferences 2024-02-11 09:06 pm (UTC)(link)
[now that it's realized, it'll be too late, sizhui will have already wormed his way into bucky's heart (which is fine because he's a loyal friend to have).

while sizhui hadn't initially been thinking, ‘oh sure, he's made out of metal’ at first, the fact that bucky mentions his arm being metal is still enough to astonish sizhui, prompting him to sneak a quick peek between his arms, like he'll be able to tell, until bucky lifts the metallic limb and his attention is immediately locked on to bucky's hand. he doesn't linger long, though, for fear of looking too nosy. instead, his lips quirk slightly higher then he nods.
] Me too.

[and it's true, he's much more durable than a regular human. his strength is pretty wild as well, but that's mostly when compared to his size, rather than just the fact he's strong.

anyway, game-wise, sizhui figures they could also just call it a draw and choose something else between the two of them, but he isn't sure if he should argue when bucky is taking the loss so graciously.
] I suppose so, then, [he accepts, bringing one hand up to contemplatively tap his chin.] Okay, what about...