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ximilia mods ([personal profile] ximilian) wrote in [community profile] ximilialog2023-10-08 08:05 am

MISSION: THE SUN NEVER SETS ON AMARYLLIS GROVE

M I S S I O N   1 7 . 1

UNIT-YPLEASANTVILLEAFTER DARKFYI

// INTRO. UNIT-Y  


Over the course of the station’s downtime, even the least astute observer will notice the sudden influx of crewmates aboard the station. Before you can further inquire and investigate this anomaly in your usual routine, your earpiece will ping! with the familiar sound of a newly received mission file. Viveca’s voice immediately follows.

// VIVECA
“Hi everyone, you’ll find details for your next mission are ready. This time the orb has been located somewhere in a town called Amaryllis Grove, and based on my research, the best way to start looking for it will involve blending in with the towns-folk who live there. Just like our last mission, those of you who don’t have natural humanoid forms will have Degar’s potion available for you to help with that. See you on the platform tomorrow morning.”

After reviewing your mission file and gathering all of the necessary supplies and clothing options, those who are well prepared might have enough time for a decent night’s sleep. If you aren’t the sort to sleep before a mission, well … carry on.

When morning arrives, you’ll make your way to the teleportation platform to join your fellow crewmates. Viveca and Degar are already standing by, the latter passing around the aforementioned potion to those who will be needing one. Finally, when the entire crew has assembled, Degar starts to speak.

// DEGAR
“You might have noticed by now that there’s a few more of us than usual – there’s a reason for that, and it’s good news! I think. You see, according to our readings of all the orb shards collected so far, we’re actually coming up to the last couple of orbs. That’s pretty amazing, isn’t it? For that, we’ve been getting a few more crew members to provide a little more support as we near the finish line. But we can talk more about that after you guys get this orb back here.”

Viveca nods from her place.

// VIVECA
“Good luck, everyone. I know some of you will have questions, and we’ll be here when you get back to try our best to answer them.”

Degar lifts both hands to give them all a cheesy little thumbs up. Without further ado, the hum of the platform, as it begins to power up, grows louder and louder until it’s impossible to hear anything else but the machinery thrumming in your ears. Soon enough, you’ll feel the familiar tug at the pit of your stomach as you’re whisked away from the station and towards your destination. But for a moment that feels both too short and too long, you hear it: whispers, echoes, voices that speak to you in several tenors at once, all of them providing you with a goal in exchange for their help.

Before you have a chance to answer, your surroundings begin to paint a clearer picture. You’ll be found in your usual place of choosing: whether that’s your own household, the park, or one of the several locations in and around town.

Welcome, Orbers, to Amaryllis Grove.

TOP


// PART I.PLEASANTVILLE  


On the day of the Orbers’ arrival, the weather is crisp and sunny, the trees still lush and green with only the barest hints of the leaves beginning to yellow and redden at their tips. As the summer months slowly transition into cooler autumn temperatures, the entire town feels pleasant, even cozy. The clouds in the sky provide gentle overcast conditions and you might think to grab a light coat, or wear a longer sleeve but it is by no means chilly enough to feel anything but pleasant.

Depending on where you decided to arrive, you’ll want to begin your explorations and familiarize yourself with the Grove, which will be your home for the next little while.


1.0   The town of Amaryllis Grove will feel spacious and sprawling while also being cozy and compact. Cleanly paved streets wind in and around residential pockets and cul-de-sacs, threading through the community’s amenities, goods, and service buildings. The community centre, the library, the government offices, and the Mayor’s office can all be found in the main core of the Grove. The police station and television station (playing news and sitcoms in classic black and white) are situated nearby, and are all within walking distance of each other, and the neighbouring retail streets are located just past the block. This includes clothing boutiques, restaurants, coffee shops, grocery and general stores (which will sell all manner of hardware, cleaning supplies, and simple, household magical items). Having a vehicle will certainly help to get around town if you’re in a hurry running any errands, but a bicycle works just as well, and the walkability is pleasant for those wanting to take a stroll.

Everyone here is well-dressed in crisply ironed slacks and button-downs in neutrals, or colourful A-line skirts and dresses with delicate detailing for their tops. Children and teenagers are likewise found in school uniform consisting of dark blue pleated skirts or slacks, and white shirts. With the weather beginning to cool, a well structured jacket may also be a part of the ensemble.


2.0   Once you’ve explored some of the town, familiarizing yourself with the backstory and family history you and your fellow crewmates have corroborated together, perhaps you’ll want to explore your house. Lined up in rows of pleasant, homogeneous pitched roof structures, each house in the neighbourhood will come equipped with all of the necessary spaces to live a perfectly suburban life, the most ideal environment to raise a family and grow old amongst generations of familiar faces. Each one-storey house, in either brick or ship-lap siding and in various colours, will have 3-4 bedrooms, an attached garage for the family car, a living room, bathroom, spacious kitchen, and enough yard space to require both a lawn-cutter and a green thumb for the garden. Interiors have already been furnished with all of the up-to-date items for the time, resembling Earth’s 1950s era to an almost eerily accurate degree.

Say hello to your neighbour when they greet you or wish you a pleasant day. Many will look perfectly human, while others may seem more alien with vibrant skin, an extra limb, antennae, gills, and the like. Some also possess magical abilities which is not seen as strange or abnormal here; however, the magic used in Amaryllis Grove consists of simple household magic to aid with cooking, cleaning, and keeping the house perfectly pleasant – otherwise known as ‘petty magic’. Whether you’re used to such sights will likely depend on where you’re originally from, but no matter who lives next to or near you, they seem friendly enough. They may even invite you over for dinner, or inquire when you plan on hosting your next party.

You’ll cook, clean, sleep, and host parties and dinners with your neighbours of Amaryllis Grove within the walls of your quaint abode so it’s best to get to know the space that will undoubtedly become second nature to you.


3.0   While the concept of ‘Halloween’ does not exist in Amaryllis Grove, other such Autumn festivities are highly anticipated, namely the annual gathering of the harvest. It is otherwise colloquially named ‘the Harvest’. It won’t come as news to any of the residents, as the season ends and food is plenty, the Harvest has been a long-standing tradition to celebrate the closeness of the community, and to express one’s gratitude for the people that you surround yourself around.

Your neighbours may inquire whether you’ll be bringing the same mash potatoes as last year, or perhaps the spiced meatballs that the Alkherns simply couldn’t get enough of — they were just so delicious! Either way, you may want to start coming up with a special dish to bring to the community gathering or find someone to snag a recipe from, as it’ll gain you admiration or admonition, depending on the popularity of your offering.

TOP


// PART II.AFTER DARK  


Sunsets are beautiful, picturesque moments that conclude the end of a perfectly spent day, and the sunsets in Amaryllis Grove are certainly no different. As the town winds down and residents return to their homes for the night, you and your fellow Orbers will follow suit – as is the way of things. The nights are a little overcast during this time of the year, with cloud-cover masking out the stars and the glow of the moon. It’s quiet. Only the sounds of night-insects chirping can be heard, and the soft, occasional coo of a bird asleep in its nest.


4.0   Perhaps you’re catching up on some late-night reading, or grabbing a late-night snack or a night-cap. The last of the evening hours are usually spent in the comfort of your own home until a new day begins, although there is a town speakeasy that remains open until late, if you can find it. Once you climb into bed, there really doesn’t seem to be a reason for anything other than a soundless, well-deserved rest.

You’ll be tucked up in your own bed, or perhaps the bed you share with your backstory-spouse, when you hear a shrill scream that wakes you up from your sleep. High on the adrenaline, you may want to don a robe and your slippers and step outside past your front door where you’ll be joined by other neighbours on your street. They exchange glances with each other, and then may meet eyes with you, and they look scared, with their wide eyes and clenched fists, some of the husbands and wives holding each other’s hands for comfort. It isn’t outside of the norm for such a startling cry. The house in question will be fully lit, with Mrs Myrsdin sobbing into her hands, mumbling, ‘I told him not to say anything! I told him to keep quiet! It came for him–’ as the AGPD (Amaryllis Grove Police Department) approach her, one of the officers patting her shoulder in consolation. Another officer moves towards a cluster of concerned neighbours, assuring them that this will be taken care of, and when they spot you, they’ll tell you the same.

It might seem difficult now to head back to sleep, but the crowd disperses and the AGPD lead Mrs Myrsdin back into the house. The lights remain on for another hour, maybe two, and then the entire block quiets again, the AGPD preparing to leave for the station once more. It seems there’s nothing else to do but get as much rest as you can before the morning ... but everything about this doesn’t sit quite right. Maybe you'll linger behind for a moment, see if you can ask a few questions, gather a bit of information, as it seems that after the brief moment of shock none of the residents seem to be particularly surprised by any of this.


5.0   The skies are blue and the sun is bright, and as Amaryllis Grove wakes up to a new day, everything feels as though Mrs Myrsdin never screamed into the night, with no signs of the AGPD having visited, and not a whisper to be said of Mrs Myrsdin's husband disappearing. If you try to investigate what happened at the house last night, Mrs Myrsdin will conveniently be absent, and any neighbours around you may either greet you with the most firm, reassuring smiles, or an outright aloofness to ignore anything you say. They’ll interject by telling you about the Harvest festivities, or make a comment about the weather. Some might sound snappish and dismissive. One thing’s for sure: everything feels tense.

But as the skies gradually shift to an overcast, one of your neighbours may gesture to the sky with another plasticky smile, commenting about the brightness of the sun. ‘It sure is bright today,’ they might say, the comment seemingly so off-handed. It’s casual, polite, and a little strained. ‘It’s got a far reach.’

It’s too bright to stare directly into the sun without damaging your eyes, but as you glance up just past it, you might notice that the sun looks a little … too close. And it doesn’t look a whole lot like a sun either, though it is bright but it looks like a large whitish sphere with a piercing, golden iris and it seems to be watching. This certainly wasn’t in the morning’s weather report.


6.0   As you continue to settle in Amaryllis Grove, you may begin to pick up on other strange things that you hadn’t noticed before – not surprising, considering the whirlwind of events that have taken place in such a short period of time and having to grow accustomed to the daily lives of the residents in Amaryllis Grove.

There are figures that resemble people scattered around town in all shapes, sizes, and races, replicated with excruciating detail, all the way down to their expressions and poses. In their everyday wear, they stoically fill in corners and take up empty spaces, and while it can’t possibly be true, their eyes seem to follow you as you move past them – even with the empty gazes of their glassy eyes. They’re made of metal and clad in something soft and pliable to make up their skin. Once you know what you’re looking for, they almost start to make themselves more visible to you. But if you study them for too long, you may begin to feel a little nauseous and queasy, and temporarily experience vertigo. Or you may start to have feelings of paranoia settle in, making you short-tempered and twitchy.

These figures can be found almost everywhere around the town, but they will mostly be populated in and around the residential blocks, looking as though they’re busily living their lives in passive background poses. They’re easy enough to miss if you aren’t sure what you’re looking for, and they’re so life-like you almost feel rude staring for too long, in case they turn their heads towards you.

And on the next night, you might catch the glimpse of a dark, stationary silhouette of a man in the Myrsdin house just before Mrs Myrsdin draws the curtains closed.

TOP


F Y I

The events in this log take place during the month of October.

If you have questions about any of the prompts or the mission in general, please direct them HERE.

To explore a specific location or speak to any of the NPCs, please submit your search request HERE.

And finally, your soundtrack for this log:

TOP


NAV

alternatives: (pic#16666463)

[personal profile] alternatives 2023-10-31 12:56 am (UTC)(link)
( it isn't difficult to get lost in kissing chishiya — one kiss leads to two and then three, and before he knows it he's panting for lack of breath, moving to tuck his swollen mouth against chishiya's temple, fingers gently flexing in his hair. )

You're so ( soft, he wants to say. you're so soft and warm and kissable. ) different, from how I expected. I think you really have changed, Chishiya.

( it's probably a weird thing to say after making out with a person. arisu isn't necessarily thinking about anything right now — he feels floaty and out of his body, his thumbs restless where they stroke against chishiya's cheeks and jaw, like touching him is more impulse than conscious effort. )
dispassioned: (pic#16321489)

[personal profile] dispassioned 2023-10-31 01:15 am (UTC)(link)
[He huffs softly. Something close to a chuckle, albeit a little rueful. He’s not really sure how much he’s changed. He knows he’s been making different types of choices than he used to, but is that all it takes? He's still very aware of his own more negative inclinations.

He hums and leans into Arisu's hand at his cheek.]


You said that before, too.

[You know, in Borderland, just before Niragi showed up and shot him. Specifically, he said Chishiya had mellowed. He supposes that much may be true.]
alternatives: (pic#16743859)

[personal profile] alternatives 2023-10-31 01:25 am (UTC)(link)
It's truer now, I think.

( he says i think, but really — he knows it. this isn't the same person who sold him out at the beach. whoever he met on the outskirts of the king of spades game is different from the guy in front of him now. he's not sure he could recognize chishiya's particular brand of vulnerability if he saw it, but he can imagine it's something similar to the purring cat he has right now, nestling into his hands, angling for affection that arisu is only too happy to give. )

Are you going to keep trying to do the unexpected?
dispassioned: (pic#16639490)

[personal profile] dispassioned 2023-10-31 01:42 am (UTC)(link)
[His lips twitch at that question and he hums with genuine amusement this time.]

Well, it does keep things interesting.

[Which is to say…yes, he probably will. He’s not inclined to stop. He still likes trolling people and getting reactions, he’s just learned he doesn’t always have to mean about it. Actually, surprising people in pleasant ways can be more rewarding than he might have expected before.]
alternatives: (pic#16750449)

[personal profile] alternatives 2023-10-31 01:55 am (UTC)(link)
( he hums with amusement — an ah, yes as a notable victim to chishiya's unexpected ways. he does like it, though. he smiles for liking it, sliding his thumb back against chishiya's mouth, plush and soft as it is, debating how many kisses he can get away with before sobriety or sleep sets in. he doesn't get to put it to the test, leaning away from chishiya so he can turn his head and yawn, lazily stepping back and finding chishiya's hand, to give him a tug back to their comfy bed. )

Can you be unexpected and interesting in bed? I'm about to pass out.
dispassioned: (pic#16304753)

[personal profile] dispassioned 2023-10-31 02:05 am (UTC)(link)
[His eyebrows go up at that. It's evident almost immediately that Arisu didn't mean it like it sounded, but Chishiya can't help himself. The corner of his mouth twitches upward.]

Oh, I can be very interesting in bed. [His tone is amused and warm as he lets Arisu pull him toward the bed.] But it's generally better if you don't pass out in the middle of it.
alternatives: (pic#16750448)

[personal profile] alternatives 2023-10-31 02:23 am (UTC)(link)
Oh.

( no, he didn't mean it like that. of course, now it's on the mind, and embarrassing though it is, it isn't enough to make arisu stop pulling chishiya into bed after him, laying them both down until they're snuggled up, nose to nose. he spares the few moments it takes to make sure chishiya is properly bundled and tucked under the blankets before settling back, sparing none of the same consideration for himself. )

Well. That's good to know. ( is it? it's definitely something he'll think about later, tomorrow, probably all day, maybe for the next week. what does "interesting in bed" even mean? arisu smiles wryly, but fights against shutting his eyes, clearly at odds with himself. ) I'd expect nothing less.
dispassioned: (pic#16309464)

[personal profile] dispassioned 2023-10-31 04:39 am (UTC)(link)
[He feels a genuine smile pulling at his lips as he watches Arisu fluster, almost in slow motion due to exhaustion. He really did overwork himself today. Chishiya supposes he can show mercy and find ways to surprise him later. He’s pretty tired himself.

He pushes a lock of hair out of Arisu’s eyes, as Arisu fights to keep them open.]


Get some sleep, Ryo-chan.
alternatives: (pic#16614757)

[personal profile] alternatives 2023-10-31 12:47 pm (UTC)(link)
Okay.

( maybe he just needed to be convinced. snuggling down, arisu tucks his head against chishiya's neck and collar, arms wrapping around his waist and then under his shirt, a leg nestled between chishiya's, and then locking their ankles together. they've cuddled as a byproduct of sharing a bed before, but it's never really been so — blatant, before. )

Night, koneko.
dispassioned: (pic#16639486)

[personal profile] dispassioned 2023-11-01 12:19 am (UTC)(link)
[It's a little strange, actually. Chishiya has rarely been offered affection so openly and easily. Especially not without sex acting as a sort of prelude. But he’s too tipsy and sleepy himself overthink it and wonder if he really deserves it or if he’s done anything to earn the trust Arisu is putting in him to fall asleep pressed so close to him.

Instead he leans into it, sliding an arm around Arisu as he relaxes into Chishiya’s body. It’s nice to feel wanted. He doesn’t see the pointed in questioning it now.]


Goodnight.