ximilian: (Default)
ximilia mods ([personal profile] ximilian) wrote in [community profile] ximilialog2023-03-05 08:28 pm

MISSION: THE BIG ONE

M I S S I O N   1 2 . 0

TRUFFLE AT YOUR DOORA HUFUNGUS CELEBRATIONGO OUT & EXSPOREA MOREL DILEMMAFYI

// INTRO. truffle at your door  


You may be minding your business that day, going about your daily routines, or perhaps you happen to be participating in other gathered festivities occurring around the station — whatever it is, the ping from your earpiece is a sharp sound that interrupts the goings-on, and it is immediately followed by Viveca’s hurried voice:

// VIVECA
Everyone, please listen to me carefully. We’ve just located another orb, on the dwarf planet of Ciraiwei. But something terrible is about to happen: there’s an asteroid headed straight towards the planet, the impact’s in ten days. I checked, the closest planet in the system with any means for interplanetary travel is a three-week distance. If you could’ve been there even two weeks earlier, I could have contacted them and asked for help to evacuate the planet, but… it’s too late for that, now.

She pauses, as if to gather herself, before continuing.

// VIVECA
So I’ve made contact with the locals, the Hivawei, and told them that a team of off-world scientists is coming to catalog the planet’s flora and fauna. That way you have an excuse to search around the planet. So gather your things, and come to the teleportation platform in twenty minutes. We have no time to waste.

With this sudden and alarming news weighing on your shoulders, you have no other option but to go and collect your things as quickly as possible, and hurry to the center of the station as soon as you can.

There, both Viveca and Degar are waiting, both looking like they’ve spent the last twenty minutes frantically preparing the station for send-off. As soon as everyone has gathered around and the hum of the platform starts to grow louder, Viveca takes a step forward.

// VIVECA
Thank you for being so quick, everyone. I’m sorry about this being so short notice, but you understand why it’s necessary to get you there as soon as possible. Now… you must find the orb before the asteroid hits the planet. The consequences of the orb still being there when the impact happens could be even more catastrophic than the destruction of one planet.

// DEGAR
We’ll be keeping an eye on things as best we can, but if things look like they’re taking a serious nose-dive and it affects the livelihood of the team, I’m gonna pull the plug and send you guys back up to the station. We’re hoping that won't come to it, but we're ... uh. Taking precautions.

// VIVECA
Yes, so just focus on finding the orb. As it is, the Hivawei don’t know about the asteroid at all. I’ll leave it for you to decide as a team if you want to tell them of it, or not. And one more thing… the asteroid isn't a small one. It's more than enough to destroy the planet — and you. Please, don’t try to fight it.

One might think that a sentiment like that goes without saying… but with this team, you never know.

That’s all you will hear before the pull of the teleportation whisks you away — for a moment, you hang in the nothingness between universes, suspended in what feels like air; in your ears, you hear the whisper of a voice, telling you what you must do

And then, with a curious sensation like being compressed on all sides, you finally land either feet or face first in cold, damp moss.

Welcome to Ciraiwei.

TOP


// PART I.a hufungus celebration  


The moment you pull in your first breath your lungs fill with the fragrant scent of flowers and the earthy musk of dirt and grass and moss. It smells like a world untouched by synthetic or humanoid-made materials, like something pure and rooted in the very planet itself. Keep following the dirt-beaten path before you and you’ll eventually wander into a large clearing with numerous small huts sporadically spread across moss and deep green foliage and lush undergrowth. The sound of chatter and the feeling of anticipation by the settlement’s citizens for your arrival can be felt from all corners of the clearing. Smaller Hivawei children cluster behind plant stumps and tables to peer at you. Without hesitation, a friendly face or two (or three) will approach, waving a hand to beckon you forward and usher you into the settlement. There is so much to discuss.


1.0   The arrangement made between the Hivawei and the station means that the people here have expected your arrival and have made great efforts to roll out the red carpet as it were. All manner of the Hivawei have already congregated here — including those from the neighbouring Yenat, Seriw, and Ciarv settlements — for the Springs End celebrations. At your curious, confused, or blank expressions, one of the Hivawei will excitedly sidle up to you and explain the gist of it. Taking place in Hivawa’s Meeting Spot is the O’sumgann: a celebration to express gratitude for the closure of one season while also welcoming the next. There is a bounty of harvest foods to eat and drink, and a grand dance in the clearing under the moonlight that welcomes all settlements to mingle with each other before a new season of hard work arrives. And it is a blessing that this summer brings with it new guests, they will say, because this hasn’t happened to them before. With the longer days and shorter nights, this may also mean more hands to help with the work. It’s very exciting.

You might wander around the space, speaking with locals and poking a finger at some of the interesting foodstuffs laid out over long banquet tables. These tables are made from strongly woven twigs and twine, and are covered by tablecloths crafted from the petals of the robust lamawei plant, which have been known to stand the test against the elements of all seasons. A platform has been set-up near one end of the area and a hunched over, slightly wrinkled Hivawei with a faded maroon cap (unspotted) hobbles his way up to take his place. The Chieftain of Ciraiwei, Yerek, waves his free hand, the other grounding him with his cane, and the congregation, including you, slowly quiets to listen to him speak. Without having to demand it the populace seem to respect him.

CHIEF YEREK
Hello! Hello, and good evening to my fellow Hivawei — oh! And guests! Heh-heh-heh. And guests, we have guests tonight! But more on that in a moment.

Another season passes us and another season arrives, and with it brings us a hard-earned bounty we have all worked hard for. This celebration tonight, like all O’sumgann celebrations of the past, is a time to mark our accomplishments and to propel us into the new season ahead! Our best season to come in my humble opinion, heh-heh, as the light has never been brighter on us!

But nevertheless! Tonight brings us not only good food and good drink, and a dance later — in which I expect to see you young ones in the clearing! — but tonight we must also open our tables and our hearts to our guests who have come to us from the Sciences to learn our ways and our homes. Please say hello when you have a moment.

So let us celebrate tonight because tomorrow is a new day that we fill with hard work. We thank Our Mother Light and begin anew. Now, have fun!


2.0   It’s clear that the O’sumgann is on the forefront of everyone’s mind here, but that isn’t the only thing to explore or investigate. For those who wander away from the clearing, you’ll find that daily life for the Hivawei still continues without a hitch. Moving past the festively decorated set-up brings you further into the Hivawa. On this flat forest floor covered in leaves and short grasses is an established marketplace area where several Hivawei are trading their wares, busily at work turning fiber into cloth, grasses into usable ingredients, transferring dew into stored tanks, and collecting seeds into storage to make way for a new season’s harvest. Here you’ll find plenty of places to support the Hivawei economy through eateries and shops.

While many of the Hivawei who reside in Hivawa prefer a dew-drop diet, there will be a number of different food-things to accommodate their guests. Try delicious seed salads, finely churned hot grain stews, grass blade-wrapped onigiri filled with ground nuts and rice-meal, or refreshing dew-drop beverages in several flavours dependent on its sourced location. Some have a more floral after-taste; others can be made sweet with a flavoured nectar infusion, and an addition of tiny little chewy rice-grain spheres for something different. Try perusing accessory shops for fiber-cloth shawls and scarves, little necklaces made from carved sawdust and whittled wood-scrap, or rings made from twine and empty seed pods shined to a fine polish and varnished to show off their glossiest side. During this season only, in celebration of the O’sumgann, one might also find shards of dried lamawei being sold in jewelry or find fine tapestries and rugs painted with the shape of the lamawei plant.

It is important to remember that the Hivawei trade in labour here, so any item you purchase, and any food you eat will be traded with minutes to hours to days worth of what skill you might be able to offer.

Afterwards, take your meal to go and wander towards the landing space for travellers — if you stay awhile to watch, you’ll notice all manner of incoming guests from the different settlements arrive, either on the wings of a moomytt or a hopiat, not unlike a helipad.

And if you feel the need for a little rest, there are patches of sun-dappled grass to nap beneath, and if you’d rather seek a little more shelter and privacy, the Hivawei have kindly offered several empty huts to be used as sleeping quarters for the Sciences to use while they stay here. They are each outfitted with soft feathered beds and pillows on bedframes made of sturdy sticks and twigs. Small walnut-shaped pools of water may be used as mirrors or for washing up (or both).


3.0   [ CW: DRUG USE ] As the moon slowly rises over the leaves of the trees that surround the settlement of Hivawa, the air of excitement nearly becomes palpable. Most of the marketplace has now been closed for the day, all manner of citizen congregating to join the others in the Meeting Spot where the O’sumgann is set to begin. A band of five Hivawei have already gathered on the platform from earlier, assembling their instruments to begin playing music. It’s a twangy, folksy sound that comes from the stringed and wind and soft-percussion instruments, with melodies that invoke images of close communities and feelings about a home that they’ve built. They will sometimes sing of the fields and the rain, and of the sun and moon, and the passing of seasons. There is a song about their Mother of Light and the good luck that she brings. Many of the Hivawei from the other settlements will move towards the dance floor to mingle with each other. Perhaps this is your moment to join them, or to join your fellow orber in a dance.

There will be food and drink provided here as well, not dissimilar from the menu offered in the marketplace. Salads, grains, heated stews, and multi-flavoured dew-drop drinks and desserts are on offer here. There is plenty of food and drink to go around, and the Hivawei are very generous — don’t be surprised if they try to offer you seconds or thirds.

In addition to the food and drink, any of the adult orbers might visit a speciality booth near the end of the long tables where one can try smoking a potent but very pleasantly-scented dried herb through a single-stemmed waterpipe. When inhaled, this will evoke feelings of happiness, calm, and euphoria. Colour and sound will seem more vibrant than ever. These effects will last for a few hours.

TOP


// PART II.go out & exspore  


The following morning, as the Orbers awake to a new and normal day among the Hivawei, they may hear the pulsing thrum of an internal clock ticking in the back of their minds — in the whirlwind of their arrival and the excitement from the O’sumgann celebrations, it may have been easy to forget about the information that they hold of this planet’s impending doom. Nine days remain, and in those nine days the orb must be found and removed from the planet … so it’s imperative now to go and explore.


4.0   The settlement of Yenat is half a day’s travel on foot, but luckily you may ask to hitch a ride off of a moomytt’s back, or if the wind is in your favour, grab an asquerla leaf and enjoy wind-gliding. Soon, you will smell it when the air clears and the humidity increases, a unique settlement made from different terrain: large, round leaves float on top of the water, sturdy and large enough to support the houses and huts built atop them.

Once you have landed you will find that Winet is ready for visitors as well.

WINET
Welcome to Yenat, honoured Sciences. We will be happy to show you around, and direct you to any of our varied flora and fauna for you to document.
She will go on to advise you of any interesting plants or animals around the settlement, from the large, white flowers that grow around the shoreline and only open underneath starlight, to what the Hivawei call “scales in the depths” — different fish that live in the pond and are a cause of worry for the small inhabitants of Yenat … so be careful not to fall off the leaves! One must also not forget the tibbens that hide in the high weeds along the shoreline, so watch out for any errant strikes of their tongues.


5.0   A few hours’ flight in the opposing direction from Hivawa will take you to the dual settlements of Seriw and Ciarv. In the former, you will find a sprawling network of tunnels built into the roots of the large trees that make up the latter settlement; the tunnels break off into small holes of their own, each furnished with moss on the floors, and a single, faintly glowing dried flower petal affixed to the ceiling, to illuminate the rooms in the absence of sunlight. But be careful, because it is not only the Hivawei you may encounter underground, but also the shrofox, a creature known to burrow into the tunnels in search of food — and while it consumes mainly the different types of fungi found underground, sometimes it mistakes the Hivawei (and perhaps you, too!) for something edible.

Outside the tunnels, you may come across clusters of luminary nightbells as you climb up the neatly-laid wooden stairs that will take you higher into the trees and the flat wooden landings built there. The settlement of Ciarv blends seamlessly into the branches, the foliage from the trees providing a natural roof for the landings, while the vines of greuin, a plant that droops from the branches of these trees in perfect symbiosis, have been entwined to create curtains around some of the landings and act as walls while also providing privacy.

If you’re afraid of heights, the Ciarv settlement may not be for you, but for those who delight in tree climbing, there will be much to see — not least when you crest above the canopy you’ll find the leaves that have been exposed to sunlight have turned reflective, glittering in all the colours of the rainbow as the sun’s rays hit them now. The sight is enough to leave you breathless… at least until you're reminded of the heat from the sun, and then it'll be best to duck back underneath the foliage to cool off.


6.0   However, there is much more to see if you leave the settlements and set out into the wilderness that covers most of Ciraiwei’s surface. North of Hivawa, there is a large meadow with grass swaying high above you, and the scent of fragrant flowers blooming underneath the sun’s watchful eye is enough to make you feel light-headed for a moment. Then from one of the flowers there’s a shriek — if you glance up, you’ll see a pair of bright eyes in the middle of a pink flower-like face peering down at you.

EVIT
What — what are you doing here? These are my flowers!
She seems skittish, so if you want to ask her about anything, it's best to proceed carefully …


7.0   Past the Ciarv and Seriw settlements is the start of the vast forestland that goes on and on for miles, turning darker the further in you go. In the forest, growing in eerie groups underneath particularly heavy foliage, one may find ausarta gast — if you believe as the Hivawei do that seeing their blood-like weeping is bad luck… it might be a good idea to turn back. But if you’re not daunted by the sight and decide to keep going, you’ll find that as the forest grows thicker, so it becomes more difficult for you to climb over the slippery, gnarled roots, and push your way through the underbush.

There are other dangers, too: when you make it far enough, you may come across mortkensoom: a gruesome sight of decomposing victims make up its base, while the rhizomorphs crawl across the forest floor in search of victims… and it may have decided that you’ll be its next one.

You may also come across another less-than-desirable sight, that of Arnyek broodgrubs. If you sneak past a nest you may get off scot-free, but if there are more of you, especially making sounds they consider to be a threat, well — hopefully you have something to cover yourself with, or at least water to wash the acid substance from you before it eats away at your flesh.

However, it isn't only unpleasant sights that you might come across deep in these woods: there are many beautiful plants with enchanting flowers that can be observed even in the darkness under the trees. You may even spot a familiar-looking adventurer traipsing through the forest …


8.0   While the weather is generally favourable, the sun hanging at its highest point in the bright blue sky, and the climate like a warm blanket, there is one particular day that sees rain clouds pass over Ciraiwei, along with booming thunder and bright flashes of lightning that seem to crack said sky in half. The storm might pass quickly, but with raindrops the size of your head it is a dangerous time to be out and about with risk of drowning, not to mention being anywhere near a lightning strike.

But if you venture out after the storm has passed, you may get really, really lucky and happen upon a rare sight: with a soft glow around its silhouette, a deer-like creature known as a Heisharu seems almost more like a spirit than any corporeal beast. But if you’ve got some fruit with you, why not try to see if you can lure it close enough to try and ride it?

TOP


// PART III.a morel dilemma  


After spending some time within the settlement, ‘collecting samples’ and learning the Hivawei’s culture, you might begin to notice a few things in particular that stand out. There are more conversations about the lengths of the days and the shortness of the nights, the brightness of the sunlight (what a blessing!), and the way that many of the blooms that they had been expecting to grow months into the summer are already beginning to sprout. The Hivawei consider this a sign of a very, very bountiful season, but something inside you knows that there may be more to it than that.

Tick tock, tick tock.


9.0   During midday in the midst of your task, whether you are still within the settlement or exploring the land just outside of Hivawa, you might look up into the sky and notice that the blue is conspicuously absent: instead, it seems as if the sun’s brightness has spread across the entire skyline. The light seems almost too bright. If you are with a local, they might make a comment about the summer being warm and particularly prickly in recent seasons, and today of all days it seems especially hot. But they chuckle it off with an optimistic shrug, their comment accompanied by a shell-cup filled to the brim with cool and refreshing dew placed in your hands.


10.0   As the day slowly shifts into evening, it becomes unmistakable by the way the late hour does not reflect the amount of light still in the sky. You may contact your fellow Orbers by way of communications devices, or perhaps you’ll bump into a teammate along your trek — no matter the method, you and the rest of your team will need to gather together somewhere and decide your next move. There isn’t very much time left, and the clock continues to tick down the seconds.

TOP


F Y I

The events in this log take place during ten days in the month of March.

If you have questions about any of the prompts or the mission in general, please direct them HERE.

To explore a specific location or speak to any of the NPCs, please submit your search request HERE.

And finally, your soundtrack for this log:

TOP


NAV

swordandshield: (046)

wildcard; a private moment

[personal profile] swordandshield 2023-03-09 04:24 am (UTC)(link)
[The day before had been an extremely annoying one. Nothing had quite gone Felix's way and even trying to alleviate it with company had left him with a bitter taste in his mouth. For whatever reason Harrington had been a contrary little bitch the entire evening. Felix had eventually given up and stormed off with a flippant attitude.

Today wasn't much better as Felix began to grow anxious about completing his personal goal. He hated the goal set for him this mission. He didn't understand why they were given to the crew upon each mission (other than the Orb's sick sense of humor perhaps) but he knew they were required to receive favor and thus get his regret reversed. That was really all that mattered. He had to complete every last one no matter what.

The first goal had been easy by comparison. After all, he hardly cared if he pissed someone off by stealing their precious trinket with no real value to it other than some sappy feelings. That was easily completed. Yet here he'd been given the task of talking, which Felix found innately easy to do on any given day, and yet he was procrastinating over completing the damn thing.

He lied to himself and said it was simply hard for him to come up with something to fit the bill of 'cherished memory'. After all, he had plenty of shitty memories in his life but hardly any that mattered beyond the pure relief of surviving another day and shallow triumphs of sex and conquest. Anything else he shoved down deep and kept hidden from the world as if by sharing them he would release them into the wild and never see them as beautiful again. They would go out into the universe and come back tainted, darkened, crapped on by the cruel world and returned without care for how precious they actually were. They had to be locked away forever. His bloodied hands couldn't wash clean, much less grasp something cherished without ruining it.

Now the Orb gave him no choice but to conjure those precious memories from the depths of his damaged mind and not only replay them in his head but share them with someone who didn't matter. Now who was the cruel one? Even he didn't ask the impossible of the dead.

Resigned, the mercenary stalked city streets in search of a teammate that he could relate one dumb story to in order to complete his personal task. He bypassed the first person he spotted without hesitation, refusing to talk to them much less tell them anything personal about himself. No, no, not that one, definitely not that idiot. Then the mercenary found the source of his irritation from yesterday. Felix had sought out Harrington's company more than once over the past couple of months as he got to know more of the crew. That, that counted for something, somehow.

Locked on target, Felix advanced toward the young adult with quick, intense steps. He practically didn't stop as he reached around to grab Steve's arm and spin him around.]


Come with me.

[He brooked no argument, and immediately began walking off with Steve in tow, his grip tight and unforgiving as he dragged Harrington off towards the edge of town.]
spikedbats: (001)

[personal profile] spikedbats 2023-03-10 04:57 pm (UTC)(link)
[ this whole mission is a mess so far. first, there's the whole interrupting the very nice birthday party finn helped put together in order to rush to the teleportation platform, coupled with finding out about the asteroid poised to collide with the planet the orb is on and starting the mission in the midst of a celebration. the icing on the cake is steve's personal goal, which he had the most difficult time completing.

twenty-four hours shouldn't have been so bad to do the exact opposite of what people tell him to do, but steve is ever the people pleaser. and while most of what steve had been told to do was inconsequential and people didn't seem to pay the idiosyncrasy much mind, he could tell it had frustrated felix the most.

not really sure if he's supposed to come clean or not, if that would negate the whole point of the goal, he kept it to himself, even if it meant felix was clearly pissed at him afterwards. which, it's fine, he's sure the merc will get over it. and if steve gives him a little more space than usual, that just seems like the best thing to do in this scenario.

when felix finds him and grabs at his arm, practically dragging steve along with him, he cries out in protest, but reluctantly follows. not that he's given any choice.
]

What the fuck, man?

[ it does occur to him that if felix thinks he's still doing the opposite, he would have tried to run off instead. ] You can let go, I'm not gonna bolt.
swordandshield: (039)

[personal profile] swordandshield 2023-03-12 08:17 am (UTC)(link)
[Felix didn't respond at first to Steve. He continued at the same hard pace and his grip remained tight around Harrington's arm. But eventually there was a subtle shift in Felix's aura. He didn't slow down nor release Steve's arm but he did lessen his grip a bit. The further they went the more Felix relaxed until his grip slipped further down the young man's arm. It stopped shy of hand-holding, however, and remained firmly but gently at Steve's wrist.

He didn't speak either. They kept walking until they had crossed the threshold of town, and still kept going. Felix led Harrington into the wilderness and still kept tugging at his companion's arm.]


Just keep walking.

[He urged any time Steve tried to get an answer out of Felix or tried to tug out of the armored mercenary's grasp. He began to relax more as they got further away from civilization though. There was no one out here to see or hear what they did. That was what Felix wanted.

They'd probably walked for more than hour before Felix finally slowed his steps and loosened his grip enough for Steve to twist free. He stopped and swiveled his head around in all directions before becoming satisfied with their placement. His hand reached to the back of Steve's lower back and pushed gently, urging the younger male to walk towards a tree root that provided a nice bit of cover and doubled as a decent place to sit with an easy view of the grassy clearing in front of them. Felix's physical manipulations stopped there.

The mercenary positioned himself to be able to see both the clearing and Steve while having his back to the root sticking out of the ground. He took off his helmet and set it on the root near him. He finally breathed a sigh of relief and turned his attention to the disgruntled male opposite him. Time to smooth some feathers before he got into the meat of things.]


Thanks for coming out here with me. Just needed to be away from it all. And...I need you here with me.