ximilian: (Default)
ximilia mods ([personal profile] ximilian) wrote in [community profile] ximilialog2022-09-04 12:21 pm

MISSION: WISH FULL, PART 2

M I S S I O N   8 . 2

WATER WE DOAWHALE WE GONOT AS IT SEAMSWISH FAULTFYI

// INTRO. WATER WE DO  


The morning following the disappearance of both queen and the princess, the orbers begin to corral in order to conduct their own investigations. Kovacs and Clara speak to the distraught King Krolis who tasks them with finding his wife and child. Sabriel sneaks into the palace to find the empty place where the orb used to be. And Yzak begins to follow the princess’ trail throughout the city to learn that she was seen alone, and swimming away from the city.

All of these things, coupled with the information Mal and Alina discovered through speaking with the queen on the night of the gala, all point to one thing: the princess, currently in possession of the orb and without real knowledge of what it was, has fled the city… but where the queen is in all this, no one seems to know.

The telepaths of the team attempt to see if the hvalus can track the source of the chaos that had led them to disappear beyond the city, while Sabriel gathers magic users to scry the queendom for the princess’ location. Meanwhile, a team of orbers led by Bucky, seek out Zivi, princess Xoria’s sea dragonling pet, in an attempt to track her down, and finally request an audience with the Queen Mother Xemiane to explain the situation ask that she come with them in trying to locate the princess.

XEMIANE
So you believe that little pearl to be something so dangerous? Oh, dear. Now I see why Xephia… well. Xoria must be located, and perhaps I have a better chance than anyone else in speaking to her. I will make things right.

When the information from the hvalus and the scrying has been pooled together, it becomes evident that Xemiane’s presence may be even more necessary than the team initially thought when the efforts of both the hvalus and the scrying pinpoint the princess’ location: Beliandria Grave.

XEMIANE
Ah, I feared that is where she might have gone. Very well, I will come with you to Gorgoneion… that is the official name of the city that has been built there. It is the home of a xrisora race that holds themselves separate from all other xrisora — the gorgons.

It is with the memory of that unsettling name that the orbers set off — with the niggling suspicion that perhaps “stone-gazer” is a better descriptor than they might have thought.

TOP


// PART I.AWHALE WE GO  


The trip to Beliandria Grave is a three-hour swim that takes the orbers past a number of sights and locations that might already be familiar to some who have ventured out past Qruria City’s gates, with its deeper, darker waters and forested kelpscapes. The water here is quieter somehow, peaceful to some but a little eerie to others.


1.0   If the team leave for Beliandria Grave early enough, they might catch the last of the monks’ ceremony for the hvalus still gathered above them, their bioluminescent markings glowing in bright shapes against the calm waters. Their looming forms seem a little more distant than usual now — higher towards the Surface. The telepaths of the team might catch snippets of communication if they wish, the Presto Hvalus sending their hopes, dreams, and gratitudes, and the hvalus accepting them. They might pause as the crew draws nearer, their voice encouraging them past Kelpwood and ever towards the pull of chaos in the Grave, but it becomes very clear, very quickly, that this ceremony isn’t to be disturbed. Orbers can either pause to join the ceremony or will have to make their way around it, past the long, dark green foliage and out through the wood.


2.0   Once the team have made it through Kelpwood, they will start to see the terrain change dramatically from its lush (albeit just a little slimy) forest to bright white, soft dunes of fine beach-sand, marking their arrival to Valzria Sands. This desertscape is wide and covers a great expanse past what the team can see.

Depending on when you arrive, the late-morning or early-afternoon light from the Surface filters through the large leaves of the Zaarean’s Hat above shielding much of the Sands from the heat. All seems peaceful, just an uneventful swim past the sand dunes, but some of you may notice the way the ocean’s current begins to stir up the sands — and as you swim deeper through the terrain a storm begins. The only way forward, unfortunately, is to get past it and try not to get bogged down by the sand in your fins.


3.0   As if the sands weren’t enough, the team will swim their way towards Irian’s Grotto, native home of the Witch’s bark. They are quickly surrounded by craggly brambles and sharp, thorny bushes which are home to the venomous moray eels that slink through the vines and hide under the rocks on the seabed.

However, there is a small school of vampire sharks already at Irian’s Grotto, and they appear to be waiting. Among them is Jhiaaal, the vampire shark who befriended Finn, Marta and Itachi, and he has amassed a few of his friends to accompany the orbers down to Beliandria Grave.

The entrance to Beliandria Grave and Gorgoneion City can only be described quite literally as a giant ravine that cuts a sharp path into the rocky ground. It leads its descent several thousand meters towards the centre of the planet itself.


4.0   Following the ravine, you’ll find that it eventually narrows down into a path only wide enough for one average-sized mer-person to fit through. The urgency with which you’d been swimming has slowed and not by choice, and as you continue downward it becomes harder to see too. The water is almost too dark to see, so you’ll have to feel your way along the craggy rock surface. Just be careful as more Witch’s bark grows here, tendrils of bramble and thorns attaching itself into the nooks and crannies — and with its poisonous barbs, it’s vital that you avoid getting nicked. Some have even created blocks in the path but they are not impervious to destruction with the right amount of force — or maybe you deem it safer to find another way forward.


5.0   With a couple thousand metres behind you and the last thousand to go, the ravine finally begins to open back up, its mouth widening to allow a visual of all manners of sea creatures swimming past. Some of these creatures appear to be ten times bigger than the largest of you, some bearing bioluminescent markings along their skin (or scales), and some spreading a hallucinogenic aroma through the current with each wave of their fins.

Swimming through this water feels different, the temperature changing from cold to downright hot. There’s an underwater geyser here, and while it isn’t active, it seems to be spouting a cloud of hot ash, fogging up the waters and making it impossible to navigate the area — to say nothing of the way the cloudy water scalds your fins. You’ll have to wait for the geyser’s tantrum to pass, or figure out a way to cool the water’s temperature so you can move past it.


Finally, after leagues of swimming and what feels like endless travel, past the poisonous flora and hardier fauna, the orbers will find themselves drawing towards the ocean floor where a giant rocky archway opens its gates before them — it’s kind of beautiful in its own way, covered in kelp and underwater moss growing over its surface, but the most notable aspect about it is the carving of a face where a keystone should be. It’s a woman’s face, her expression severe and authoritative, with a tangle of swirling serpents framing her face for hair.

TOP


// PART II.NOT AS IT SEAMS  


Every muscle in your body suddenly stills as you stare up at the face, and if you shift your gaze with as much movement as you can muster (it’ll be mostly the effort of your eyeballs) you’ll find that the rest of your teammates and the Queen Mother herself appear to be locked in place too. It isn’t just you. For those of you familiar with the myths, you might begin to wonder whether they’re a little more truth than legend.

And then you hear a voice.


HASAIZA
What’s this? So many visitors at once? Not very common. Maybe I should just feed you all to Eurie.

The voice seems to be coming from past the gate, a low and languid female voice that commands attention. After a moment, a lone figure emerges, resembling the carved face with sharp accuracy. She has deep, all-green eyes, and snake-like tentacles for hair, and looking in her direction only reinforces that feeling of being in locked stasis. The longer you look at her, however, you’ll realize it isn’t her eyes at all but something else about her that has already managed to ensnare you.

Another moment later, and a second woman swims forward, the coils of her hair twisting and turning as live snakes wind themselves around her head. They hiss when she comes to a stop and turns to the first woman.


MIXAEDRE
Sister, don’t be stupid. Can’t you see to the back, there? That is the former Queen of Qruria. We must assume these are her Guard. Let us take her and her guards to our aunt.

HASAIZA
And then we can feed some of them to Eurie? She so likes it when she gets to eat people.

The second gorgon sighs and swims in-between the paralysed orbers and Xemiane’s guards alike, before she pauses in front of the Queen Mother.


MIXAEDRE
My apologies, Your Highness. You know Eurie’s not eaten anyone for decades, and I’m sure auntie wouldn’t let either her or Nonie eat any who come here with you. If you promise your guards will behave, we’ll let them in.

Xemiane, free from the paralysis, nods; and as Mixaedre swims back to the gate, she seems to pull something in the water back towards her … and as she does, one by one, you’ll find yourselves able to move again, fin by fin, and limb by limb. From there, it seems that there is only one thing left to do: it’s time to follow the two gorgon sisters into their city.


6.0   Where Qruria City seemed so colourful and lush, coral and flora surrounding organic forms that have been shaped by the water itself, Gorgoneion City seems to be one steady, earthy palette of yellows and browns and bright (and warm) water. Every structure looks sturdy and unmoveable, all no taller than one or two storeys, sprawling across the seabed as though the earth beneath the water erected a city for its citizens rather than the other way around. Somehow the buildings appear dry even underwater.

By contrast, any citizens you might sight between archways and walls and stone columns are bright green or blue, with elaborate tentacles for hair. More than most will also have visible scars carved into their skin, and as you draw near, some will quickly pull away from you, hiding themselves from view. It is also interesting to note that the citizens of Gorgoneion City are all female.


7.0   Past a cluster of residences is a long columned path leading you and the rest of the entourage through a large oval amphitheatre, a colosseum of sorts. It looks as though the arena hasn’t seen as much action, or perhaps it was never quite meant for battle. Instead it seems to be a lead-up towards the domed rotonda where the Queen of Gorgoneion can be found. With open entrances on all sides and very few gorgon guards to secure the grounds, it might seem like an unlikely and unprotected place for royalty to hold her court but the seemingly modest size of the villa should not be mistaken for anything but a throne.

She sits now on a dais with a seat made of stone, its surface decorated in encrusted jewels and strange corals, and shiny hunks of metal of indiscernible origins. She is young and ageless, the tendrils of her hair longer than her subjects. With a skirt made of shimmery translucent kelp, and armour plated over her chest and shoulders, she looks like both a warrior and something altogether ethereal. Behind her, two eels turn their heads simultaneously to stare at their new guests. The Queen shifts her gaze towards them too, the tiny tongues at the ends of her hair twisting forward, and then she begins to speak.


QUEEN THISE
I suppose there is a good reason you have decided to invade my city. Xemiane… we’ve long been friends, and I must say I am disappointed. You should know better — even if it’s about your granddaughter. Yes, she swam past our city some time ago… we let in out of respect for you and your family. Mixaedre tried to stop her, but curiously, there seemed to be some kind of field protecting her… so we let her pass.

XEMIANE
I do apologise for the invasion, but you know our intention is not to harm any of you. It is only to bring my grandchild back home. May we go to her? And, Thise, you’re sure you didn’t see my daughter with her?

QUEEN THISE
No, I should hope to recognise the queen of Qruria if she were to appear here. Xoria was alone. And you may follow her… well, soon enough. As it happens, there’s something I need help with, too. Since you’ve gone to the trouble of bringing all these xrisora here, why don’t we do an exchange? Your help for the permission to follow Xoria into the sacred caves.

A hum of understanding passes through the guards around Xemiane — clearly the caves have a meaning, and the gorgon queen’s reluctance to let outsiders there without compensation stems from their importance.

There is little else for Xemiane and the orbers to do but agree to the terms, and Queen Thise explains the task: for countless high-turns, the gorgons and sea beasts have lived alongside one another in harmony, the beasts in their tunnels and grottos at the edge of the gorgons’ city, but recently, they have abandoned their tunnels and started to make new grottos for themselves inside the city, taking over buildings and even trying to swim into the sacred caves.

They need to be taken back to their own tunnels, but only after finding out what is keeping them from living there… and hopefully removing whatever it is.

QUEEN THISE
You know where their tunnels are, Xemiane; after all, that’s where the pearl we gifted you was found. Your guards should know the way, I hope — you may stay here and wait.

There’s nothing else to it but go, the few of Xemiane’s real guards accompanying you out of the rotonda.

8.0   The guard will share as much of their information about the sea beasts as they know as the orbers are led back into the city when they’ve finished speaking with Queen Thise. Often seen as a contrasting force to the hvalus, the appearance of the sea beasts are referred to as bad omens, and having shared similar treatment throughout history means that the sea beasts generally lived in equilibrium with the gorgons. Outcasts in a state of self-imposed exile by the xrisora, the sea beasts were also feared for their ability to breathe venom into the water, paralyzing their prey and their enemies — a mirror of the gorgons’ ability. They were easier to avoid than to face head-on in most cases.

Either way, it seems that being seen with the Queen seems to assuage their own anxieties and fears, even sparking some interest in so many new faces. The city suddenly seems to rumble into life, opening itself for exploration, and to offer any orbers who might need the right tools to deal with the outsiders the queen spoke of — all without killing them.


9.0   When you have prepared yourself for the queen’s task, her guard will lead you and the rest of the orbers towards the general vicinity where the sea beasts have been sighted: mostly outside of the city’s gates, but there are some that have made permanent homes of a neighbourhood now cleared of gorgon residents and their families.

It’s easy enough to spot them, and to see how they have taken over the structures in the neighbourhood. They are larger in size than you had imagined, with a long snake-like shape not quite unlike the gorgon’s hair, as though they had removed themselves from the scalps of the women of Gorgoneion City and taken charge of their own lives. They hiss with their tongues and reveal rows and rows of small razor-sharp teeth. And with sharp, ebony-coloured barbs at the tips of their tails to contrast the deep grey-green scales of their skin, they have clustered in areas like a dark and aimless cloud.

Moving past them and getting to the source of the problem will be your first priority. The sea beasts’ grottos and the deep crevices of their homes have become uninhabitable and you’ll see why when you swim closer. It’s the chittering and scraping of claws against rock that alert you first. And there’s movement in the dark holes of the sea beasts invaded homes — a flash of bright red and orange, and big, shiny ink-black eyes that peer through the cracks before disappearing again before the deafening screech that follows.

Swim back a couple of paces and you’ll see truly gargantuan crab-like forms squeeze themselves out from their hiding spots, bursting through cracks, many-legs first. They claw at the rock, crumbling and cracking the edges as they do so, destroying the walls in their wake. The walls, too, seem to be coated in a slimy fluorescent substance that eats away at the rock’s surface, making it clear why the sea beasts couldn’t stay here. “They’ve mutated,” one of the queen’s guard will shout. “They were never this large or this aggressive, as though something has taken hold of their minds and has set them off so they can’t control themselves!”

You’ll have to gather your resolve and combine your abilities to best these beasts by force before getting rid of the slime itself — only then can this place return to being homes for the sea beasts.


TOP


// PART III.WISH FAULT  


The orbers will feel exhausted but accomplished when the Titan Crabs are defeated, and the sea beasts are led back to their homes. The grottos returned to their original dark, ‘dry’ state will need some repairs, but the sea beasts seem more content to be back in their homes than to make temporary shelters of the gorgon’s city.

When they return to Gorgoneion City, Queen Thise is already waiting for them, with new gorgon faces at her charge to guide the orbers towards the sacred caves behind the city — as promised, albeit a little reluctantly.


10.0   It is not immediately clear why the sacred caves are named that way, but past the winding tunnels and forks along the path meant, perhaps, to confuse and render any intruder eternally lost, the caves begin to tell a story. Quite literally, the gorgons have engraved beautiful and intricate illustrations into the walls that tell the history of their people, starting from their first queen Beliandria, and the sadness and tragedy that preempts the city that stands today. As the story concludes with a large drawing that shares the likeness of Queen Thise, the caves start to reveal walls of encrusted jewels and brightly-coloured clusters of coral exposed to channels of light from above. The refracted light from the jewels and the illusion of the corals glowing seem to turn the domed cavern into a truly magical place; someplace sacred, indeed.

But before you can pause to take it all in for too long, or become too lost if you fall behind, you’ll be urged to keep going. Time is of the essence, after all, and Xoria’s trail is becoming cooler with each moment that passes.


Just past the large chamber room with Thise’s portrait, a small and familiar sea dragonling suddenly flits into existence as though through some magic of its own, appearing before two orbers at eye-level. Zivi turns circles and spins on its axis, and seems to be desperately vying for their attention. If they decide to follow it, Zivi will quicken its pace, darting through the water like an arrow’s spear. It moves through the tunnel, tilting its head to glance briefly back and ensure that the two orbers are still following, and then ducks through an archway, making a beeline for a small form that has curled in on herself on the other side. She looks up when Zivi nuzzles at her cheek, her wide eyes suddenly unreadable — and then scared.

XORIA
No! Stay back! Just leave me alone!

TOP


F Y I

The events in this log take place during the month of September. The team will return to the station by mid-September.

If you have questions about any of the prompts or the mission in general, please direct them HERE.

To submit completed quests, please do so HERE.

And finally, your soundtrack for this log:

TOP


NAV

morethan084: (listening/down)

[personal profile] morethan084 2022-09-09 11:58 am (UTC)(link)
[Eyebrows lifting in surprise when he explains exactly what he’s done, Daisy has so many questions. Now isn’t the time though.]

Sure. That’d be great, actually. What do I have to do?

[She’s not sure if she just needs to stand there, or what.]
singlelogbridge: (221)

[personal profile] singlelogbridge 2022-09-09 09:37 pm (UTC)(link)
Just stay there for a moment. You'll feel it settle over you, but it won't be terribly cold. I don't want to make anyone freeze. [He winks and then gets to work, quickly tracing the array into the water and then sending it her way. Like with his own, it vanishes into her tail and she'll feel a coolness settle over her that provides some insulation from the worst of the heat.]

It's a weak array by design so it'll wear off in thirty minutes. If you want it gone before then for any reason, just let me know.

Does it feel alright?
morethan084: (confused)

[personal profile] morethan084 2022-09-10 01:42 pm (UTC)(link)
[No one seems to notice that these two are up to something, but Daisy can instantly feel the difference. It's not ice cold, but it definitely makes her feel a helluva lot cooler than she had a moment ago.]

It feels amazing, actually. Thanks.

[She looks down as if expecting to see some sort of visual but there's nothing.]

How're your powers working under water?
singlelogbridge: (175)

[personal profile] singlelogbridge 2022-09-10 06:43 pm (UTC)(link)
[He smiles at her thanks and nods, glancing around to make sure no one caught anything and then facing her again.]

You remember my talismans, right? What gives them power is the array—the characters and design drawn onto them. Without talismans available underwater, I can draw the array directly into the water using spiritual energy.

In fact, most cultivators prefer to skip talismans altogether, but I like the advantages they come with. [Mostly because he isn't using spiritual energy despite what he says to her. It is technically how it works, but he's not prepared to get into the long horrific story of why he does things differently.]

A talisman can store that energy and be released by anyone. It means I can make them for friends to use or use them myself even if I'm low on energy. They're very useful!
morethan084: (uncomfortable)

[personal profile] morethan084 2022-09-12 11:09 am (UTC)(link)
[She thinks she’s following along with his explanation, but it’s definitely still a new topic for her.]

So your powers still work fine? Even here?

[If she sounds frustrated, it’s because she is. Not at him though.]

I can’t get mine to work right.
singlelogbridge: (220)

[personal profile] singlelogbridge 2022-09-14 05:50 am (UTC)(link)
Well. Some of them. The rest of mine are...[Not something he likes to explain in depth because of the stigma in his world, but that doesn't mean he can't explain some of it] Related to music. The flute, to be specific. And. Well. [He gestures at the ocean around them and laughs. Turns out that playing a wind based instrument underwater is fairly useless.]

Yours have to do with vibrations, right? I suppose...hmm. What happens when you try to use them?
morethan084: (amused/talking)

[personal profile] morethan084 2022-09-14 02:30 pm (UTC)(link)
[Daisy smiles at the image of him trying to play under water,]

I guess playing a flute under water would be hard.

[Nodding when he remembers correctly what her powers are, she looks around again to make sure no one is within earshot that shouldn’t be before she starts gliding along. They should keep up at least.]

I can still feel the vibrations around me, and manipulate some of it. But I’m not nearly as strong as I usually am. It feels like when you’re trying to run in sand.
singlelogbridge: (10)

[personal profile] singlelogbridge 2022-09-17 05:00 am (UTC)(link)
Huh. [His brow furrows in consideration and he shakes his head.]

I wonder if it's like trying to impact the whole sea. It's too vast. [He shrugs. It's a theory anyway.] Well, let's hope there's no need for you to use it.

If there is though we can stick together, hmm? You with your small vibrations, and me playing the flute under water. [He laughs.]
morethan084: (curious)

[personal profile] morethan084 2022-09-17 05:40 pm (UTC)(link)
I have no problem when we’re back on land. Well, I’ve always had limitations here. For whatever reason.

[Yes, it bothers here, but there’s not much she can do about it. It’s better than them not working at all.]

What does your flute do, exactly? Besides play music.
Edited 2022-09-17 17:40 (UTC)
singlelogbridge: (37)

[personal profile] singlelogbridge 2022-09-17 05:56 pm (UTC)(link)
[His eyes dim, just a little and he smiles but it doesn't have its usual brightness.]

I use it to control resentful energy. [If this were months ago, he might have dodged the question, but after E23-b he doesn't see the point. He'd used his powers then and if he needs to, he'll use them again.]

I told you about qi before and about spiritual energy. Cultivators usually draw on spiritual energy for their power. I don't. ['I can't.' He doesn't say it. Can't bring himself to. He's never said it out loud to anyone except for Wen Qing back home.] So I use something called resentful energy instead.

Resentful energy is harder to control. It...has a mind of its own. So. I use music.
morethan084: (confused/concerned)

[personal profile] morethan084 2022-09-18 02:11 pm (UTC)(link)
[Daisy notices the shift in his smile and is about to tell him he doesn’t have to explain anything, but he’s already starting to.]

Resentful energy?

[She doesn’t understand what the difference is, or why it would be more difficult to control.]
singlelogbridge: (78)

[personal profile] singlelogbridge 2022-09-18 08:10 pm (UTC)(link)
[He holds his hand out and a wisp of black smoke-like energy curls in his palm before disappearing back into his skin. He continues to swim with her, eyes glancing around to see if anyone is listening in, and then he goes on.]

The energy of the dead. When people die angry or with unresolved feelings, those feelings become energy. That's what I use. It powers my arrays the way other cultivators use spiritual energy to power theirs.

[He hesitates then, just for a moment.] And when I am in dire need and the circumstances are right, it allows me to raise the dead to fight.
morethan084: (shocked/surprised)

[personal profile] morethan084 2022-09-18 09:20 pm (UTC)(link)
[Daisy follows along side him, also checking that no one noticed.]

You—?

[Okay. That’s a new one for her.]

Like, anyone? Or only people you know?
singlelogbridge: (20)

[personal profile] singlelogbridge 2022-09-18 09:29 pm (UTC)(link)
[He immediately flinches and shakes his head.]

It isn't—they aren't restored to life. It's temporary, and it allows me to direct their anger where I want it. [Which is all to say] Never someone I know.

[Once. He had done it once to someone he knew, but that had been about restoring Wen Ning's mind, not turning him into a puppet for battle. He would never do it again.]

The person has to not be at peace. [He frowns then, feeling tired. He doesn't regret his powers, he knows they're unconventional and he'd needed them to save his family and win the war, but he likes Daisy. If she hates him for all of this, well. There's nothing he can do about it, he won't lie about what he does.]

I put them back to rest when I'm done.
morethan084: (sadsmile)

[personal profile] morethan084 2022-09-19 02:31 am (UTC)(link)
[Daisy’s trying to visualize how this works, but she’s struggling. But judging by his reactions, she isn’t sure if she should really be asking for more details.]

I’m sure they appreciate that.
singlelogbridge: (37)

[personal profile] singlelogbridge 2022-09-20 05:32 am (UTC)(link)
[He lets out a soft exhale and fixes Daisy with an appreciative look. He never expects the crew of the Ximilia to break out the torches and pitchforks exactly, but it's still always surprising when they don't immediately walk away from him after learning about what he does.]

It's the best I can do for them in thanks for lending me their power. [He's quiet for a moment before he adds]

These days though, it's mostly just arrays and talismans for me. [He grins and gestures at both of their tails, the recent subject of said arrays.]
morethan084: (confused/curious)

[personal profile] morethan084 2022-09-21 02:59 am (UTC)(link)
But that part of your power works when you’re on the station?

[Daisy asks, still very much curious and unable to help herself.]
singlelogbridge: (23)

[personal profile] singlelogbridge 2022-09-21 04:34 am (UTC)(link)
[That gets a thoughtful pause and a shake of his head.]

I can manipulate resentful energy, but I've never tried to summon the dead. For one, there's no need, and for another, there are no dead.
morethan084: (shocked/surprised)

[personal profile] morethan084 2022-09-21 10:44 pm (UTC)(link)
So there need to be physical bodies nearby? Huh.

[Maybe a slightly morbid topic of discussion, but she’s curious all the same.]
singlelogbridge: (7)

[personal profile] singlelogbridge 2022-09-24 06:33 pm (UTC)(link)
[He nods. Technically, he can summon resentful energy without, but he can't raise the dead without them.]

For that at least, yes. How do your powers work differently on the station?
morethan084: (confused/concerned)

[personal profile] morethan084 2022-09-25 12:17 am (UTC)(link)
Some things I just can’t seem to do at all, like my powers don’t work on the station itself. And on missions it’s a toss up if something will work.

[And even after a year of being here, she’s still not a fan of how they can just shut down parts of power, or the whole thing.]
singlelogbridge: (19)

[personal profile] singlelogbridge 2022-09-25 08:49 pm (UTC)(link)
Hmmm. [That definitely sounds strange. He rarely uses his cultivation on the station outside of talisman creation which doesn't require much energy, so he hadn't been aware of any limitations.]

Have you tried asking Viveca?
morethan084: (disappointed)

[personal profile] morethan084 2022-09-26 12:25 pm (UTC)(link)
I think there’s a reason the full extent of my powers don’t work on the station.

[You know, because she could absolutely destroy it.]

Besides, I can handle myself just fine without them.

[She just likes having the choice, and they are part of her.]
singlelogbridge: (17)

[personal profile] singlelogbridge 2022-09-27 12:55 am (UTC)(link)
I'm glad, but still. Maybe you should ask her. [It would drive him mad if it were him, if only out of wanting to know. He hasn't run into any limits on the station himself, but he also hasn't really tried to do anything even remotely dangerous.]

Do you know if anyone else is also effected?
morethan084: (impressed/amused)

[personal profile] morethan084 2022-09-27 09:22 pm (UTC)(link)
And say what? ‘Hey, let me have the full strength of my powers so I could easily destroy this entire station’? Yeah, I’m sure that’d go over well.

[Of course she’s being sarcastic. The only person that comes to mind is the Darkling, but his restrictions are different. Temporary.]

Not that I know of, no. Guess I’m a special case.
Edited 2022-09-27 21:22 (UTC)

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