Sam Wilson | Captain America (
unclesam) wrote in
ximilialog2021-08-15 05:04 am
(August Catch-All) The Things We Do
CHARACTERS: Sam Wilson & You (Open + Closed Starters)
LOCATION: Various aboard the station
DATE: Immediately post mission + the days after.
CONTENT: Catch-all prompts for post mission feelings
WARNINGS: Will be added to Top Levels
[ Top Levels in comments:
Infirmary: angsty hurt people after returning from the mission
Mess Hall: the evening post mission, after the food delivery, alcohol is on the table
Simulation Room: the day after the mission, sam disappears and can be found zoned out in the simulation room
Training Room: hot dude working up a sweat while training, various days post mission
Lab and Tech Storage: redwing is the best boi, fight me (and Sam)
TBA: maybe closed starters for Bucky/Natasha?
If you'd like a closed starter or have a different kind of thread idea for which none of these setups work, feel free to hit me at
inkcharm, Discord inkcharm#4573 or send me a PM. ]
LOCATION: Various aboard the station
DATE: Immediately post mission + the days after.
CONTENT: Catch-all prompts for post mission feelings
WARNINGS: Will be added to Top Levels
[ Top Levels in comments:
Infirmary: angsty hurt people after returning from the mission
Mess Hall: the evening post mission, after the food delivery, alcohol is on the table
Simulation Room: the day after the mission, sam disappears and can be found zoned out in the simulation room
Training Room: hot dude working up a sweat while training, various days post mission
Lab and Tech Storage: redwing is the best boi, fight me (and Sam)
TBA: maybe closed starters for Bucky/Natasha?
If you'd like a closed starter or have a different kind of thread idea for which none of these setups work, feel free to hit me at

no subject
I think situations are always gonna be more complicated than we like. Everytime you try to improve things for one group, you're practically guaranteed to make things worse for someone else. All we can do is learn from it and try to do better, choose better. Of course, we got the added difficulty of a collective. Some of us will be willing to step on others a little harder to get what we want - or to make sure their personal desire outweighs that of others. And I guess most of us would feel justified. Most of us are here to fix something that haunts them and feels like a cataclysm to them personally.
no subject
[ But it's still shitty, even if he knows there's no way to predict in which direction they will all decide to go in. Maybe some will think like him, others definitely won't. He may be on a space station, something that's not completely unfamiliar to him, but everything else is. Not for the first time, he reminds himself that this isn't his crew, so he really shouldn't expect anyone to act a certain way.
But for him personally? His regret isn't worth putting his own ethics on the line, or throwing his own beliefs out the window. It's not something he'd trample over other people for, or even refuse to help them. Well, that and something else that's been on his mind from day one. ]
Still find it strange that at least a good portion of us are so willing to believe what we were told at face value. Truth is we don't really know what they want the orbs for, or if they really can undo our regrets— or that they would, even if they could.
no subject
But if he gets personal missions like last time - the directive not to help anyone? Well. He'll fail those without a second thought, for much the same reasons Jim would.
Sam takes the earpiece out, taps it against the table, then slides it aside, and gestures for Jim to do the same - when he does, Sam puts a spare glass over them upside down before he speaks again: ]
Can only speak for myself, but... ain't so much that I believe it at face value. More that we seem to have little other option for the time being than to go along. [ He swirls his drink around the glass once, twice. Jim opened this direction, so... ] What do you make of Viveca?
no subject
He takes the earpiece out too, setting it aside. Not sure he believes it'll make much of a difference, if Viveca wants to keep tabs on them she'll have other ways, but if it gives Sam some peace of mind... ]
There are always options. Mine, right now, is not to get involved in these missions without knowing everything about it.
[ And even then— he doesn't know what the orbs are for. He doesn't want to contribute to some insane plot to destroy the universe or conquer everything in their paths. He won't be a part of that. ]
Not sure. I haven't spoken to her directly yet, so I can't say much in that regard. She might just be an entity programmed to look after the ship, or she might be the ship... I'll have to talk to her sometime. At the very least I'd like to figure out whether she's sentient or not.
no subject
[ Sam pauses, frowns a little. It's hard to put into words, and he's not unbiased here. The fact that she's presenting as some form of caretaker, the fact that she can appear sympathetic and empathetic, while also mimicking Karli that closely...
It's messing with his ability to stay impartial to her. He wonders if the same's true for Bucky. If they're falling for a cruel trick. Sam knows that Viveca may just be a highly advanced program, something sending exactly the right signals to trick him into feeling attached to a few pre-written lines of code. Damn if it isn't working, and he kind of hates that. ]
I don't know if she can feel, if she can think for herself. She's real good at seeming like it, though. Real good at selling the company line, too - if that's what it is.
[ He's just not sure if she's something that speaks for itself, or a mouthpiece for whatever the Commander wants her to say. Or a little bit of both. Jarvis, Ultron, or Vision?
Sam can't tell. ]
no subject
[ Jim at least doesn't think anyone has met this Commander in person, so it's entirely possible that he's just another aspect of the ship's system, the AI's programming, or a whole other AI inhabiting the same station. An entirely worrying thought, that there might not be any one person actually running this ship. ]
They only seem to give so much value to life, so if they are sentient, I'd say we might be— well, fucked in the long run.
no subject
[ But not every AI is Jarvis, and not every AI is Ultron, so not every byproduct ends up the Vision. ]
You're our resident space guy, right? You ever encounter anything like this before?
no subject
[ Sounds like they'll have to wait and see. Possibly play along, for the time being, if nothing else then simply so they can gather more information. ]
Not sure I'm the only resident space guy, but— no, I've never seen an AI this advanced. Our ship's computers have a voice interface but that's about it; they're nowhere near as advanced as this. [ He tilts his head. ] What about you? You seem to know your fair share about artificial intelligence.
no subject
[ Sam shrugs lightly. ]
I can keep up on some engineering with my own gear, but I ain't the guy for AI questions. Those aren't here.
[ Yet. Sam's perhaps being a little modest on his own engineering capabilities - he's more than able to handle calibrating and fixing Redwing, nevermind working with the drone, and Redwing's not exactly a minor feat of engineering. He's just not the guy to go to in order to build something like it, nevermind for anything related to programming. ]
Also worked with a guy who started his existence as an AI. So Viveca might not be the most advanced thing I've ever seen, technically. Sadly don't mean I can gauge where programming stops and something else begins with her.
no subject
It's useful and important work nonetheless, but indeed nothing quite close to working with AI systems. Jim can't even begin to understand how those work, though he can empathize with the humanistic aspect of pretty much creating a kind of life form. ]
Even if you could, you can't say for certain what her goals are, what her true nature is. People come in all shapes and sizes, and I imagine the same can be said for non-organic life forms, whether or not they're created by someone else.