[It's sudden- as the illusion falls apart, Sabriel's awareness shifts- and suddenly, what she'd pressed to learn, what the orb had actively tried to block her from sensing- becomes suddenly, horribly clear.
Scorpion's bend was not a large town, but even so, the echo of so many deaths, all happening in a single, horrible moment-
Sabriel has to choke back a scream. Anyone with her at that moment will notice her shaking, trying desperately to keep herself from shaking, even as she looks at the piles of ash that had once been the tea shop's patrons.]
So many- it all happened at once.
[Sabriel grabs at the wreck of one table to try to keep herself upright, as she tries to tamp down her death sense, and block out the echoes of what happened here.]
1.1
[But the dead are dead, and Sabriel feels no spirits stirring, trying to cross over to Life, despite how thin the boundary is, worn down from so many dying at once. It's one less thing to worry about, at least.
So she throws herself into helping, catching embrera and owl-shrews to cook, and keeping what little shelter they have standing and as reinforced as possible. It's easy to steel herself against the small, animal deaths, and she makes sure they die quickly, before she picks them up, taking them to be skinned and gutted.]
1.3
[Sabriel's eager for any excuse to get out of town, away from the constant sense of death, and a chill that even the midday heat can't fully chase from her bones. She's visibly more at ease the further they get from the town, despite the heat and the danger, although she's not blind to the latter- pointing to a large rock formation a short ways off, where a handful of plants are growing.]
Can we climb up there? We can see if any of them look edible, and- what's that?!
[Because out of the corner of her eye, Sabriel sees the upper shell of a rock dragon as it surfaces slightly, cutting through the sand like a shark through water.]
Your Wake Up Call
[Sabriel moves swiftly as the fight starts- she's no stranger to combat, and she doesn't like the way some of those weapons gleam, shining eerily blue.
Sabriel fights at a distance, most of the time, aiming spells, and occasionally bullets, at her opponents, drawing her sword only when her foes get too close to her or another crew member.]
Watch out!
[These people are dangerous, and even if Sabriel isn't always striking to kill- there's less of the guilt this time, even if there's no satisfaction in the sensation of their deaths as she tries to block them out. These people are trying to kill her, and the friends she's made- and they've already wiped out this town, and who knows how many others they might kill, if they're not stopped- or if the orb falls into their hands.]
Wildcard
[None of these work? PP me at sarahthesilent or DM this journal if you want a custom starter.]
Sabriel | OTA
[It's sudden- as the illusion falls apart, Sabriel's awareness shifts- and suddenly, what she'd pressed to learn, what the orb had actively tried to block her from sensing- becomes suddenly, horribly clear.
Scorpion's bend was not a large town, but even so, the echo of so many deaths, all happening in a single, horrible moment-
Sabriel has to choke back a scream. Anyone with her at that moment will notice her shaking, trying desperately to keep herself from shaking, even as she looks at the piles of ash that had once been the tea shop's patrons.]
So many- it all happened at once.
[Sabriel grabs at the wreck of one table to try to keep herself upright, as she tries to tamp down her death sense, and block out the echoes of what happened here.]
1.1
[But the dead are dead, and Sabriel feels no spirits stirring, trying to cross over to Life, despite how thin the boundary is, worn down from so many dying at once. It's one less thing to worry about, at least.
So she throws herself into helping, catching embrera and owl-shrews to cook, and keeping what little shelter they have standing and as reinforced as possible. It's easy to steel herself against the small, animal deaths, and she makes sure they die quickly, before she picks them up, taking them to be skinned and gutted.]
1.3
[Sabriel's eager for any excuse to get out of town, away from the constant sense of death, and a chill that even the midday heat can't fully chase from her bones. She's visibly more at ease the further they get from the town, despite the heat and the danger, although she's not blind to the latter- pointing to a large rock formation a short ways off, where a handful of plants are growing.]
Can we climb up there? We can see if any of them look edible, and- what's that?!
[Because out of the corner of her eye, Sabriel sees the upper shell of a rock dragon as it surfaces slightly, cutting through the sand like a shark through water.]
Your Wake Up Call
[Sabriel moves swiftly as the fight starts- she's no stranger to combat, and she doesn't like the way some of those weapons gleam, shining eerily blue.
Sabriel fights at a distance, most of the time, aiming spells, and occasionally bullets, at her opponents, drawing her sword only when her foes get too close to her or another crew member.]
Watch out!
[These people are dangerous, and even if Sabriel isn't always striking to kill- there's less of the guilt this time, even if there's no satisfaction in the sensation of their deaths as she tries to block them out. These people are trying to kill her, and the friends she's made- and they've already wiped out this town, and who knows how many others they might kill, if they're not stopped- or if the orb falls into their hands.]
Wildcard
[None of these work? PP me at