ximilian: (Default)
ximilia mods ([personal profile] ximilian) wrote in [community profile] ximilialog2022-02-02 06:57 pm

MISSION: BAD COMPANY, PART 2

M I S S I O N   4 . 2

INTROTHE DREAM DEFERREDYOUR WAKE UP CALLFYI

// INTRO. WELFORD BRANSON  


It is barely past twilight in Scorpion’s Bend, the twin suns having just set, taking their light with them — but the moons delay, and so darkness lingers over the town as Lan Xichen’s conversation with one Welford Branson comes to an abrupt end. At the same time, all around the town, the team will notice the town natives around them stilling — some freezing in the middle of a sentence, a man with a fork in the air, a woman mid-step on the street, some youngsters with their mouths open in laughter. All of them become statues in less than a heartbeat; still, eyes vacant, like everything that made them seem alive has been taken away.

And then — a reverberating sigh, echoing heavily in the ears of all the Orbers. What follows are words, spoken by a chorusing voice now familiar to most of the team —

Well now you’ve done it.

The orb’s echoing sound is filled with disappointment, even annoyance.

Some may see that amidst all the frozen townspeople, an old man runs, clawing at his thinning hair. Some of you may hear his words, muttered, desperate:

I don't understand, I thought 'twas just a bad dream, everyone was fine, don't understand, what in the name of the Eight could've done somethin' like this —”

The disbelieving mumbles trail at his wake, making it clear he does not know what is going on at all — in fact, you may have a better idea as to what has happened than he does. But as you turn to follow him, open your mouth to yell at him to stop... everything around you shatters.

The lights in the buildings grow dim and break; the smell of food disappears; the horses in the stables simply fade away. You notice that if you were wearing or carrying something you bought while here, it too disappears, your clothes turning to those you had on upon arrival, all equipment shimmering away slowly.

But perhaps most importantly… the frozen statues of people crumble into ash right in front of you. It may fill the floors of the now-silent, dusty and worn-down houses, or it may blow away with the harsh desert wind — whichever it is, sans the team, the town of Scorpion’s Bend is now devoid of people.

TOP


// PART I.THE DREAM DEFERRED  


The town that now surrounds the team is very different from the one it used to be — the houses are quiet, filled with sand and dust; doors broken, tables turned over, drawers open and mostly empty, aside from anything not valuable. The beds in Thornbush Inn are ragged, insects of various sizes skittering along the floors. The Saloon is dusty, furniture broken, and a lone piano stands in the corner, half its keys having crumbled away. The door to the Mayor’s office is ajar, a banging sound repeating as it hits the wall in time with the wind.



1.0   In the corners of the Sheriff’s office, the school and the church, the embera slither along, searching for food; owl-shrews hide from the Orbers on the streets, while feathered coyotes howl at the five moons now lending their light to see the town’s destruction better. The team may be the only living humanoids, but they are not the only living beings in the town anymore; in the absence of people, animals have made the town their home. And coexist they must, now, to survive the rapidly dropping temperature of the night that has fallen upon them.


2.0   The next morning, as the moons disappear underneath the horizon and let the two suns bring out their scorching rays once more, the team wakes up to the reality of having to survive Scorpion’s Bend… with very little supplies. So search the empty houses, for they still stand; the fire that has burned away the people has not touched the buildings… but they have not been immune to the passing of time, or the harsh weather in the desert. You may find clothing, basic equipment, pots and pans left on a now-cold stove; but no valuables, no money, no gems, no jewelry, no weapons.

But amidst your search through the town, remember that what you need, first and foremost, is to find water and something to eat — it will not be long until the suns are high in the sky, and some of you are already in desperate need of proper nourishment, without being left to endure the scorching temperatures the days on the planet of Badrock bring.


3.0   But should you want to brave the heat, you’ll find it is now possible to leave the town and venture out into the desert. Out there, the rock dragons search for prey, while bald vultures circle above your head in groups of three or four, their shrieks growing in volume the farther you walk. If you show weakness, any weakness, they strike — and the dragons, sensing their chance, are not far behind.

And when you least expect it, the ground underneath you trembles, like a small earthquake is approaching you… and then you see it: from the sand, a whale surges up, then another, and another, arcing through the air like suspended there, before the sand swallows them once more. Should you get too close, you too may be swallowed underneath the sand; unless you’re very, very careful, or have in your arsenal something else that may help you to deal with these near-immortal giants that have swam across the deserts for hundreds of thousands of years.


TOP


// PART II.YOUR WAKE UP CALL  


Time passes at a snail’s pace without the comforts of the town you were used to. Scorpion’s Bend is now a wasteland you must survive, and it clearly isn’t easy. Some of you might question whether retrieving the orb is still an endeavour worth pursuing after all of this, but the rest of you know that it is. That you’ve come this far and you’re nearly there; you just need to band together and form a gameplan.

As the suns begin to set over the horizon on yet another grueling day of scorching heat and rough, dry sand in the ghost town of Scorpion’s Bend, you might begin to hear a distant thunder that has nothing to do with an oncoming desert storm or otherwise. It rattles at the already weakened structures of the old Saloon and the General Store, bits of broken glass and debris vibrating with the raucous sound of clattering hooves, feet, and paws. And as the sound of the invasion grows louder – you’ll hear the unmistakable manic howling and bellowing in accompaniment: these are the Bouldersnakes that some of you have already heard much of.



4.0   The Bouldersnakes are not a group to be taken lightly, and have garnered the fearsome reputation that they now hold for a reason. Kicking up dust, they arrive like a cloud of chaos in different sizes, shapes, and forms. Some have the ability to shrink and grow in size to match their opponents in physical size and weight. Other Bouldersnakes are agile and quick; and others yet are superhumanly strong and robust – either way, they make for formidable opponents when you, yourself, have been weakened from weeks of a lack of proper nutrition and sleep. The individual members of the Bouldersnakes are like a band of bloodthirsty brothers: from all walks of life and all colours and creeds, with a severe and mean streak to them, who will stop at nothing to achieve their goals.

What goals, you ask? Should you listen carefully, their leader, riding a winged lizard-like creature, shouts to their underlings:

Find it! This is where it told us to come to. We missed it last time, but no more! I don't care what we have to do, we're getting our hands on that thing!

As it so happens, you are not the only crew in search of that elusive orb; the Bouldersnakes have been tracking down the whereabouts of this mysterious and all-powerful object themselves, burning through towns – quite literally – to get it. News that Scorpion’s Bend has seen a resurgence of life and might still be the resting place of the orb has the bandits seeking out the town again. Their first round through Scorpion's Bend about a year ago had them coming up empty-handed (save for a few bits and baubles), but this time they are determined to find what they've come here to find. Though if there’s anything left here to salvage... they’ll ransack as they please.

Whether you confront them head-on or they catch you in hiding, they won’t easily back down from a fight. It will be best to keep your distance if you can manage it, and hope that they’ll pass you by. But the Bouldersnakes have their weaknesses too: once maimed, they still bleed, and none of them are immortal, though they are notoriously difficult to kill based on their talents alone... and when they carry weapons, too, well — those not accustomed to battles may find it best to hide. And even for those with fighting experience under your belt, teaming up with your fellow Orbers and combining your shared skills will be your best chance at survival.


5.0   By the time the suns have disappeared and the moons have risen, the Bouldersnakes invasion will make the bandit attack from the other night seem like a childish tussle. The Bouldersnakes don’t play nice and have adapted to the harsh lands as ruthless survivors. They arrive like a wave, many equipped with weapons: guns, sabers, pistols and small knives. A few others have engineered their own specially crafted weapons made of metal and magic (in the shape of guns, blow-torches, and blades) that wield a special element harnessed from mined ore called ‘pulsefire’. It is this pulsefire, glowing a deep blue (like the hottest colour of flame), that has the capability to destroy all living beings and allows the bandits to systematically ravage unsuspecting towns down to ash, reap its benefits (either for the town’s riches and wealth, or and especially: for any supply of ore), and then leave without a trace.

The best way to fight against pulsefire is to acquire weapons of pulsefire of your own and best a Bouldersnake before they best you. (Think high stakes, noon-time duels of the pistol.) Of course, this is a very risky and very dangerous affair as one shot by pulsefire could mean your untimely demise and the element itself isn't easy to put out either, so it might be best to work in teams to strategically disarm and swipe a pulsefire weapon to use before they manage to overwhelm you.

NOTE:   If your character is alive, your character will be vulnerable to the effects of pulsefire. Unliving things such as buildings and infrastructure will not be affected. Pulsefire has a slow spread-rate over unliving things, but its effects on the living are instant. Once in contact with the element, pulsefire quickly consumes the living body and spirit until it is turned to ash. Putting pulsefire out over unliving things is relatively easy, but once pulsefire has touched the living, there's little to no chance of making it out in one piece.


All through this, you must still remember your goal — it is not to stay in Scorpion's Bend, or even fight the Bouldersnakes, but to find the orb... and that means finding Welford Branson. How will you convince him to give you the orb, when all signs point to him not even knowing what it is, or what it has done? That is what you must decide... if you survive the Bouldersnakes in one piece, of course.

TOP


F Y I

The events in this log take place ICly right after the end of the NPC thread.

The voting for how to get the orb is now open! Please head HERE to submit your idea for how the team should proceed to get the orb, or +1 others’ ideas.

The conclusion of the mission and the return to the station will be posted on February 13.

If you have questions about anything in this log, please direct them HERE.

And finally, your soundtrack for this log:

TOP


NAV

spacedisaster: (Hell yeah)

[personal profile] spacedisaster 2022-04-11 08:07 pm (UTC)(link)
I knew you had good taste.

[ Peter points at her with the spoon, approvingly, then waves it around. ]

Once we're back at the station, we're havign pizza. A big one...no, no. Three. Until we're so full we feel like puking.
spacedisaster: (We're all losers that could be heroes)

[personal profile] spacedisaster 2022-04-12 01:46 pm (UTC)(link)
[ Okay, never mind that idea then. He doesn't want to leave Blue alone if he's still at risk, so a strategic retreat is in order. Kind off. Peter is half running, half walking stupidly fast while carrying Blue, but a loud angry shout coming from behind him confirms that the bandit has decided to pursue them. Damn it. It's difficult to fight when both of your hands are occupied. ]

Ey Blue, look into the inside pocket of my jacket, on the left. You will find a round metal object. [ A mini bomb, Peter doesn't say just yet, lest he scares his friend more than necessary. ] Take it out, press the button in the middle, count to five, and throw it behind us. It is very important that you throw it before the light turns red.

[ He can't stress out the word 'important' enough. ]
Edited 2022-04-12 13:51 (UTC)
shadysided: (pic#15236534)

[personal profile] shadysided 2022-04-12 06:44 pm (UTC)(link)
[Huffing a breath, she holds out her hand.]

It's a deal, old man. Pizza party when we get back.

... And maybe a really long nap.
firstroar: (pic#6892332)

[personal profile] firstroar 2022-04-12 07:53 pm (UTC)(link)
[Blue twists a little, best he can, so he can keep an arm around Peter's shoulder while trying to follow orders. in less dire circumstances, it'd probably be worth joking about copping a feel on him, but Blue isn't versed in life-threatening-situation-banter, alas. perhaps later. for now--]

Found it, I think-- [it's round, it's metal, it's got a button. Blue grimaces, trying to finagle it in one hand and press--

two, three, four...

toss-!]
spacedisaster: (Ey baby listen)

[personal profile] spacedisaster 2022-04-12 09:38 pm (UTC)(link)
Deal. [ He shakes with a smile but also looks like this is a very serious business. ]

Pizza party, then napping. Maybe while watching a movie or something, that sounds like a plan.

[ For now, they're still stuck here, but they're together. And for the time being, that needs to be good enough. ]
calmness: by bangparty (in thought ☁︎)

[personal profile] calmness 2022-04-13 04:30 am (UTC)(link)
I hope his forward gives him the chance to truly live again. [it is dangerous to remark on hope, on what will happen when they face ford once again but xichen is an optimist still.] Not now but when time has passed and he has grieved the loss.

[he frowns and then nods, watching the doctor for a moment.] You're right. No matter how much one wishes to hold on...

The only way to go is forward, daunting as it is. [lonely as it can be. perhaps it won't always be so isolating, xichen thinks, when he considers where his path forward leads.] Let's hope for a better path forward for Ford. [for all of them.]
morethan084: (profile(2))

[personal profile] morethan084 2022-04-13 08:22 pm (UTC)(link)
Don't you ever get tired of fighting?

[She can't just come out and admit to the fact that she does herself. Not all of the time, not forever. There's no way Daisy could give up the life she leads back home completely, but there are days where she is just completely exhausted.]
winscenario: (sixty.)

[personal profile] winscenario 2022-04-14 07:28 pm (UTC)(link)
[ True enough, Jim might have hoped to avoid conflict, but when things started leading to this, he'd prepared himself for the worst. That doesn't mean the worst isn't still going to overwhelm him, but at least he's got enough experience and presence of mind to not get stuck in a spiral of horror and panic. ]

Don't mention it.

[ Said with a small breath. Cold comfort indeed, but it's all the reminder he needs. Itachi's safety was the sole reason why he took that shot, and he's not sorry that he did it.

Quietly, he starts leading them out of the building, walking his way around the bodies that weren't burnt to ash. Once outside, the streets are empty and eerily silent, and making sure Itachi follows as he walks close to the building fronts, headed towards the saloon. ]
krazed: (cornballer(5))

[personal profile] krazed 2022-04-14 10:29 pm (UTC)(link)
You paint my nails and I'll paint your face. It's a deal and I'm gonna hold you to it, Frank-N-Further.

[Rocky might have been a nice guy but Harley functioned on the wavelength that there was no such thing as all-around "nice guys." She'd learned the hard way more than once.]

In the meantime, I guess I gotta go out into that dust bowl. [Harley parks her full bottle next to the piano man and gives him a large grin.]

Play me out?

[She doesn't need any exit music but it helped, she picks up her hammer from where she'd deposited it at the door when she found the place and it's the last thing she grabs before she disappears back into the thick of it.]
krazed: (yuripop(3))

[personal profile] krazed 2022-04-14 10:37 pm (UTC)(link)
Had a little bit a little while ago with this Newt fella.

[It had been a moment to be sure but a lot more comfortable than this. Even in her leather and her boots, she can feel the bitterness, and she knows what she's lacking. She's not about to let any of that show though and the false warmth from the booze is bound to help her poker face.] But you and I haven't had much one-on-one time since your overshare on the brain network.

How are you dealing with the John Wayne hellscape, huh? Pardner? Talk low, talk slow, and don't say too much.
oiorpata: (65)

[personal profile] oiorpata 2022-04-15 03:48 am (UTC)(link)
[ it's not really the fighting she is tired of so much as existing, as feeling like no matter how much she fights it never makes a difference. ]

Sometimes. I take breaks.

[ she's not sure how much they help, but she does always come back. she attests that more to the pull of her boys than anything else. ]
morethan084: (eyebrowraise)

[personal profile] morethan084 2022-04-15 02:43 pm (UTC)(link)
[What's a break?]

What do you do? When you take a break.

[Andy has all of the time in the world, so Daisy doesn't doubt she's seen and done a lot more than Daisy could ever hope to in her lifetime.]
oiorpata: (79)

[personal profile] oiorpata 2022-04-15 09:29 pm (UTC)(link)
[ it's a very useful tool, daisy, let her teach you the ways. ]

I go off the grid.

[ sometimes she doesn't even keep a phone on her. she hates phones. but that's the core of it. she wants to disappear into the world. ]

I climb a mountain. Find a remote village. Get lost in a city. Fuck a stranger. Camp in the middle of nowhere. Challenging people to duels has gone a little out of style. [ hard to tell if she's being serious about that last one. ]
morethan084: (impressed/amused)

[personal profile] morethan084 2022-04-15 09:37 pm (UTC)(link)
[Daisy's eyebrows lift in surprise when Andy lists one thing in particular, having never heard her talk like that before.]

You do what now?
oiorpata: (44)

[personal profile] oiorpata 2022-04-15 09:39 pm (UTC)(link)
[ knowing full well it's not what daisy is asking after: ]

It can't be that much of a surprise, you know I'm a good shot. [ it's the dueling, right??? ]
morethan084: (talking)

[personal profile] morethan084 2022-04-15 09:44 pm (UTC)(link)
[Tongue pressing against her cheek, Daisy gestures 'rewind' with her finger.]

No. What you said before that. I've never heard you talk like that.
oiorpata: (115)

[personal profile] oiorpata 2022-04-15 10:09 pm (UTC)(link)
[ daisy you're adorable. ]

Maybe it hasn't really come up before, but it can't possibly be that weird to you.

[ she is 6000 years old, she has indeed fucked around across the globe. ]
morethan084: (amused/listening)

[personal profile] morethan084 2022-04-15 10:13 pm (UTC)(link)
[How adorable?]

It's not weird. I like hearing this side of you.
oiorpata: (130)

[personal profile] oiorpata 2022-04-15 10:39 pm (UTC)(link)
[ she lets out a short snort of a laugh. ]

The side that does a basic human function? Just because I can't die doesn't mean I can't fuck. Come on, Daisy.
morethan084: (coy/amused)

[personal profile] morethan084 2022-04-16 01:58 am (UTC)(link)
[Daisy holds her hands up,]

I'm the last person to judge.
oiorpata: (49)

[personal profile] oiorpata 2022-04-16 02:15 am (UTC)(link)
I didn't think you were judging. But it was funny.

[ so dramatic. it's the least interesting part of her! ]
morethan084: (lip bite)

[personal profile] morethan084 2022-04-16 02:02 pm (UTC)(link)
It was.

[She should probably get off the subject of her sex life...]

What's the tallest mountain you've ever climbed?
oiorpata: (39)

[personal profile] oiorpata 2022-04-16 06:08 pm (UTC)(link)
[ andy is not shy, she probably wouldn't have avoided it if daisy pressed on. but now it's mountain time. ]

Joe and I did Everest in the 60s. [ or maybe it was the 50s? it was somewhere in that range. either way, can't top the tallest of them all. ] But the Himalayas are our thing. I don't do them alone.

[ a beat. ] I like Denali.
morethan084: (impressed/amused)

[personal profile] morethan084 2022-04-16 07:12 pm (UTC)(link)
Like, all the way to the top?

[It shouldn't be a surprise, if that's the case. After all, neither of them stayed dead for long.]
spacedisaster: (Bro stop)

CW for explosions + vague description of its gory side effects

[personal profile] spacedisaster 2022-04-16 10:02 pm (UTC)(link)
[ It's a shame that Blue isn't used to that kind of chatting while being in super stressful situations, because this would be the perfect moment for either a pre-ass-kicking one-liner or a pun. Ideally, both at the same time. ]

Great job! [ Peter had been counting the beats in his head too, to make sure they were not going to explode themselves. Sure enough, a second after Blue throws the bombs, there's an explosion behind them. The blast radius is not enough to hit them, but Peter can feel the heat on the back of his nape. The ground shakes and he's frced to stop running b fore he trips, and gets into a crouch, using his body to shield Blue.

The loud sound is followed by a scream and a curse from the bandit pursuing them, and some thing comes flying past them. It's half charred and half bloody, bouncing on the ground and rolling around. Peter looks up and stares at what is....WAS probably an arm. ]


Uhm...I think I might have added too much energon to the mini bombs. At least they're not being chased anymore, so...success?